Struct bevy::math::prelude::Triangle3d

pub struct Triangle3d {
    pub vertices: [Vec3; 3],
}
Expand description

A 3D triangle primitive.

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§vertices: [Vec3; 3]

The vertices of the triangle.

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impl Triangle3d

pub fn new(a: Vec3, b: Vec3, c: Vec3) -> Triangle3d

Create a new Triangle3d from points a, b, and c.

pub fn area(&self) -> f32

Get the area of the triangle.

pub fn perimeter(&self) -> f32

Get the perimeter of the triangle.

pub fn normal(&self) -> Result<Dir3, InvalidDirectionError>

Get the normal of the triangle in the direction of the right-hand rule, assuming the vertices are ordered in a counter-clockwise direction.

The normal is computed as the cross product of the vectors ab and ac.

§Errors

Returns Err(InvalidDirectionError) if the length of the given vector is zero (or very close to zero), infinite, or NaN.

pub fn is_degenerate(&self) -> bool

Checks if the triangle is degenerate, meaning it has zero area.

A triangle is degenerate if the cross product of the vectors ab and ac has a length less than 10e-7. This indicates that the three vertices are collinear or nearly collinear.

pub fn reverse(&mut self)

Reverse the triangle by swapping the first and last vertices.

pub fn centroid(&self) -> Vec3

Get the centroid of the triangle.

This function finds the geometric center of the triangle by averaging the vertices: centroid = (a + b + c) / 3.

pub fn largest_side(&self) -> (Vec3, Vec3)

Get the largest side of the triangle.

Returns the two points that form the largest side of the triangle.

pub fn circumcenter(&self) -> Vec3

Get the circumcenter of the triangle.

Trait Implementations§

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impl Bounded3d for Triangle3d

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fn aabb_3d(&self, translation: Vec3, rotation: Quat) -> Aabb3d

Get the bounding box of the triangle.

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fn bounding_sphere(&self, translation: Vec3, rotation: Quat) -> BoundingSphere

Get the bounding sphere of the triangle.

The Triangle3d implements the minimal bounding sphere calculation. For acute triangles, the circumcenter is used as the center of the sphere. For the others, the bounding sphere is the minimal sphere that contains the largest side of the triangle.

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impl Clone for Triangle3d

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fn clone(&self) -> Triangle3d

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Triangle3d

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Triangle3d

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fn default() -> Triangle3d

Returns the default Triangle3d with the vertices [0.0, 0.5, 0.0], [-0.5, -0.5, 0.0], and [0.5, -0.5, 0.0].

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impl<'de> Deserialize<'de> for Triangle3d

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fn deserialize<__D>( __deserializer: __D ) -> Result<Triangle3d, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<Triangle3d> for Mesh

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fn from(triangle: Triangle3d) -> Mesh

Converts to this type from the input type.
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impl FromReflect for Triangle3d
where Triangle3d: Any + Send + Sync, [Vec3; 3]: FromReflect + TypePath + RegisterForReflection,

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fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Triangle3d>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for Triangle3d
where Triangle3d: Any + Send + Sync, [Vec3; 3]: FromReflect + TypePath + RegisterForReflection,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl Meshable for Triangle3d

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type Output = Mesh

The output of Self::mesh. This can either be a Mesh or a builder used for creating a Mesh.
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fn mesh(&self) -> <Triangle3d as Meshable>::Output

Creates a Mesh for a shape.
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impl PartialEq for Triangle3d

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fn eq(&self, other: &Triangle3d) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Reflect for Triangle3d
where Triangle3d: Any + Send + Sync, [Vec3; 3]: FromReflect + TypePath + RegisterForReflection,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn into_any(self: Box<Triangle3d>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>.
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fn as_any(&self) -> &(dyn Any + 'static)

Returns the value as a &dyn Any.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the value as a &mut dyn Any.
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fn into_reflect(self: Box<Triangle3d>) -> Box<dyn Reflect>

Casts this type to a boxed reflected value.
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fn as_reflect(&self) -> &(dyn Reflect + 'static)

Casts this type to a reflected value.
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Casts this type to a mutable reflected value.
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fn clone_value(&self) -> Box<dyn Reflect>

Clones the value as a Reflect trait object. Read more
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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fn apply(&mut self, value: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Triangle3d>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Serialize for Triangle3d

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fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl ShapeSample for Triangle3d

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type Output = Vec3

The type of vector returned by the sample methods, Vec2 for 2D shapes and Vec3 for 3D shapes.
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fn sample_interior<R>(&self, rng: &mut R) -> <Triangle3d as ShapeSample>::Output
where R: Rng + ?Sized,

Uniformly sample a point from inside the area/volume of this shape, centered on 0. Read more
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fn sample_boundary<R>(&self, rng: &mut R) -> <Triangle3d as ShapeSample>::Output
where R: Rng + ?Sized,

Uniformly sample a point from the surface of this shape, centered on 0. Read more
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impl Struct for Triangle3d
where Triangle3d: Any + Send + Sync, [Vec3; 3]: FromReflect + TypePath + RegisterForReflection,

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fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field named name as a &dyn Reflect.
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fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field named name as a &mut dyn Reflect.
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fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field with index index as a &dyn Reflect.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field with index index as a &mut dyn Reflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn clone_dynamic(&self) -> DynamicStruct

Clones the struct into a DynamicStruct.
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impl TypePath for Triangle3d
where Triangle3d: Any + Send + Sync,

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for Triangle3d
where Triangle3d: Any + Send + Sync, [Vec3; 3]: FromReflect + TypePath + RegisterForReflection,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Copy for Triangle3d

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impl Primitive3d for Triangle3d

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impl StructuralPartialEq for Triangle3d

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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Immutably borrows from an owned value. Read more
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impl<T> Downcast for T
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