Struct bevy::math::bounding::AabbCast2d
pub struct AabbCast2d {
pub ray: RayCast2d,
pub aabb: Aabb2d,
}
Expand description
An intersection test that casts an Aabb2d
along a ray.
Fields§
§ray: RayCast2d
The ray along which to cast the bounding volume
aabb: Aabb2d
The aabb that is being cast
Implementations§
§impl AabbCast2d
impl AabbCast2d
pub fn new(aabb: Aabb2d, origin: Vec2, direction: Dir2, max: f32) -> AabbCast2d
pub fn new(aabb: Aabb2d, origin: Vec2, direction: Dir2, max: f32) -> AabbCast2d
Construct an AabbCast2d
from an Aabb2d
, origin, Dir2
, and max distance.
pub fn from_ray(aabb: Aabb2d, ray: Ray2d, max: f32) -> AabbCast2d
pub fn from_ray(aabb: Aabb2d, ray: Ray2d, max: f32) -> AabbCast2d
Construct an AabbCast2d
from an Aabb2d
, Ray2d
, and max distance.
pub fn aabb_collision_at(&self, aabb: Aabb2d) -> Option<f32>
pub fn aabb_collision_at(&self, aabb: Aabb2d) -> Option<f32>
Get the distance at which the Aabb2d
s collide, if at all.
Examples found in repository?
examples/2d/bounding_2d.rs (line 352)
339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366
fn aabb_cast_system(
mut gizmos: Gizmos,
time: Res<Time>,
mut volumes: Query<(&CurrentVolume, &mut Intersects)>,
) {
let ray_cast = get_and_draw_ray(&mut gizmos, &time);
let aabb_cast = AabbCast2d {
aabb: Aabb2d::new(Vec2::ZERO, Vec2::splat(15.)),
ray: ray_cast,
};
for (volume, mut intersects) in volumes.iter_mut() {
let toi = match *volume {
CurrentVolume::Aabb(a) => aabb_cast.aabb_collision_at(a),
CurrentVolume::Circle(_) => None,
};
**intersects = toi.is_some();
if let Some(toi) = toi {
gizmos.rect_2d(
aabb_cast.ray.ray.origin + *aabb_cast.ray.ray.direction * toi,
0.,
aabb_cast.aabb.half_size() * 2.,
LIME,
);
}
}
}
Trait Implementations§
§impl Clone for AabbCast2d
impl Clone for AabbCast2d
§fn clone(&self) -> AabbCast2d
fn clone(&self) -> AabbCast2d
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AabbCast2d
impl Debug for AabbCast2d
§impl IntersectsVolume<Aabb2d> for AabbCast2d
impl IntersectsVolume<Aabb2d> for AabbCast2d
§fn intersects(&self, volume: &Aabb2d) -> bool
fn intersects(&self, volume: &Aabb2d) -> bool
Check if a volume intersects with this intersection test
Auto Trait Implementations§
impl Freeze for AabbCast2d
impl RefUnwindSafe for AabbCast2d
impl Send for AabbCast2d
impl Sync for AabbCast2d
impl Unpin for AabbCast2d
impl UnwindSafe for AabbCast2d
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more