Struct bevy::math::Dir2

pub struct Dir2(/* private fields */);
Expand description

A normalized vector pointing in a direction in 2D space

Implementations§

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impl Dir2

pub const X: Dir2 = _

A unit vector pointing along the positive X axis.

pub const Y: Dir2 = _

A unit vector pointing along the positive Y axis.

pub const NEG_X: Dir2 = _

A unit vector pointing along the negative X axis.

pub const NEG_Y: Dir2 = _

A unit vector pointing along the negative Y axis.

pub fn new(value: Vec2) -> Result<Dir2, InvalidDirectionError>

Create a direction from a finite, nonzero Vec2.

Returns Err(InvalidDirectionError) if the length of the given vector is zero (or very close to zero), infinite, or NaN.

pub fn new_unchecked(value: Vec2) -> Dir2

Create a Dir2 from a Vec2 that is already normalized.

§Warning

value must be normalized, i.e its length must be 1.0.

Examples found in repository?
examples/2d/bounding_2d.rs (line 308)
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fn get_and_draw_ray(gizmos: &mut Gizmos, time: &Time) -> RayCast2d {
    let ray = Vec2::new(time.elapsed_seconds().cos(), time.elapsed_seconds().sin());
    let dist = 150. + (0.5 * time.elapsed_seconds()).sin().abs() * 500.;

    let aabb_ray = Ray2d {
        origin: ray * 250.,
        direction: Dir2::new_unchecked(-ray),
    };
    let ray_cast = RayCast2d::from_ray(aabb_ray, dist - 20.);

    draw_ray(gizmos, &ray_cast);
    ray_cast
}

pub fn new_and_length(value: Vec2) -> Result<(Dir2, f32), InvalidDirectionError>

Create a direction from a finite, nonzero Vec2, also returning its original length.

Returns Err(InvalidDirectionError) if the length of the given vector is zero (or very close to zero), infinite, or NaN.

pub fn from_xy(x: f32, y: f32) -> Result<Dir2, InvalidDirectionError>

Create a direction from its x and y components.

Returns Err(InvalidDirectionError) if the length of the vector formed by the components is zero (or very close to zero), infinite, or NaN.

Examples found in repository?
examples/2d/bounding_2d.rs (line 241)
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fn setup(mut commands: Commands, loader: Res<AssetServer>) {
    commands.spawn(Camera2dBundle::default());
    commands.spawn((
        SpatialBundle {
            transform: Transform::from_xyz(-OFFSET_X, OFFSET_Y, 0.),
            ..default()
        },
        Shape::Circle(Circle::new(45.)),
        DesiredVolume::Aabb,
        Intersects::default(),
    ));

    commands.spawn((
        SpatialBundle {
            transform: Transform::from_xyz(0., OFFSET_Y, 0.),
            ..default()
        },
        Shape::Rectangle(Rectangle::new(80., 80.)),
        Spin,
        DesiredVolume::Circle,
        Intersects::default(),
    ));

    commands.spawn((
        SpatialBundle {
            transform: Transform::from_xyz(OFFSET_X, OFFSET_Y, 0.),
            ..default()
        },
        Shape::Triangle(Triangle2d::new(
            Vec2::new(-40., -40.),
            Vec2::new(-20., 40.),
            Vec2::new(40., 50.),
        )),
        Spin,
        DesiredVolume::Aabb,
        Intersects::default(),
    ));

    commands.spawn((
        SpatialBundle {
            transform: Transform::from_xyz(-OFFSET_X, -OFFSET_Y, 0.),
            ..default()
        },
        Shape::Line(Segment2d::new(Dir2::from_xy(1., 0.3).unwrap(), 90.)),
        Spin,
        DesiredVolume::Circle,
        Intersects::default(),
    ));

    commands.spawn((
        SpatialBundle {
            transform: Transform::from_xyz(0., -OFFSET_Y, 0.),
            ..default()
        },
        Shape::Capsule(Capsule2d::new(25., 50.)),
        Spin,
        DesiredVolume::Aabb,
        Intersects::default(),
    ));

    commands.spawn((
        SpatialBundle {
            transform: Transform::from_xyz(OFFSET_X, -OFFSET_Y, 0.),
            ..default()
        },
        Shape::Polygon(RegularPolygon::new(50., 6)),
        Spin,
        DesiredVolume::Circle,
        Intersects::default(),
    ));

    commands.spawn(
        TextBundle::from_section(
            "",
            TextStyle {
                font: loader.load("fonts/FiraMono-Medium.ttf"),
                font_size: 26.0,
                ..default()
            },
        )
        .with_style(Style {
            position_type: PositionType::Absolute,
            bottom: Val::Px(10.0),
            left: Val::Px(10.0),
            ..default()
        }),
    );
}

pub const fn as_vec2(&self) -> Vec2

Returns the inner Vec2

Methods from Deref<Target = Vec2>§

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pub const ZERO: Vec2 = _

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pub const ONE: Vec2 = _

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pub const NEG_ONE: Vec2 = _

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pub const MIN: Vec2 = _

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pub const MAX: Vec2 = _

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pub const NAN: Vec2 = _

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pub const INFINITY: Vec2 = _

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pub const NEG_INFINITY: Vec2 = _

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pub const X: Vec2 = _

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pub const Y: Vec2 = _

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pub const NEG_X: Vec2 = _

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pub const NEG_Y: Vec2 = _

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pub const AXES: [Vec2; 2] = _

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pub fn to_array(&self) -> [f32; 2]

[x, y]

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pub fn as_dvec2(&self) -> DVec2

Casts all elements of self to f64.

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pub fn as_i16vec2(&self) -> I16Vec2

Casts all elements of self to i16.

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pub fn as_u16vec2(&self) -> U16Vec2

Casts all elements of self to u16.

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pub fn as_ivec2(&self) -> IVec2

Casts all elements of self to i32.

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pub fn as_uvec2(&self) -> UVec2

Casts all elements of self to u32.

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pub fn as_i64vec2(&self) -> I64Vec2

Casts all elements of self to i64.

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pub fn as_u64vec2(&self) -> U64Vec2

Casts all elements of self to u64.

Trait Implementations§

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impl Clone for Dir2

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fn clone(&self) -> Dir2

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Dir2

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Deref for Dir2

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type Target = Vec2

The resulting type after dereferencing.
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fn deref(&self) -> &<Dir2 as Deref>::Target

Dereferences the value.
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impl<'de> Deserialize<'de> for Dir2

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fn deserialize<__D>( __deserializer: __D ) -> Result<Dir2, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<Dir2> for Vec2

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fn from(value: Dir2) -> Vec2

Converts to this type from the input type.
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impl FromReflect for Dir2
where Dir2: Any + Send + Sync,

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fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Dir2>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl FromRng for Dir2

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fn from_rng<R>(rng: &mut R) -> Self
where R: Rng + ?Sized,

Construct a value of this type uniformly at random using rng as the source of randomness.
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impl GetTypeRegistration for Dir2
where Dir2: Any + Send + Sync,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl<'w, 's, Config, Clear> GizmoPrimitive2d<Dir2> for Gizmos<'w, 's, Config, Clear>
where Config: GizmoConfigGroup, Clear: 'static + Send + Sync,

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type Output<'a> = () where Gizmos<'w, 's, Config, Clear>: 'a

The output of primitive_2d. This is a builder to set non-default values.
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fn primitive_2d( &mut self, primitive: Dir2, position: Vec2, angle: f32, color: impl Into<Color> ) -> <Gizmos<'w, 's, Config, Clear> as GizmoPrimitive2d<Dir2>>::Output<'_>

Renders a 2D primitive with its associated details.
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impl Mul<Dir2> for Rotation2d

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fn mul(self, direction: Dir2) -> <Rotation2d as Mul<Dir2>>::Output

Rotates the Dir2 using a Rotation2d.

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type Output = Dir2

The resulting type after applying the * operator.
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impl Mul<Dir2> for f32

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type Output = Vec2

The resulting type after applying the * operator.
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fn mul(self, rhs: Dir2) -> <f32 as Mul<Dir2>>::Output

Performs the * operation. Read more
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impl Mul<f32> for Dir2

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type Output = Vec2

The resulting type after applying the * operator.
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fn mul(self, rhs: f32) -> <Dir2 as Mul<f32>>::Output

Performs the * operation. Read more
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impl Neg for Dir2

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type Output = Dir2

The resulting type after applying the - operator.
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fn neg(self) -> <Dir2 as Neg>::Output

Performs the unary - operation. Read more
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impl PartialEq for Dir2

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fn eq(&self, other: &Dir2) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Reflect for Dir2
where Dir2: Any + Send + Sync,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn into_any(self: Box<Dir2>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>.
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fn as_any(&self) -> &(dyn Any + 'static)

Returns the value as a &dyn Any.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the value as a &mut dyn Any.
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fn into_reflect(self: Box<Dir2>) -> Box<dyn Reflect>

Casts this type to a boxed reflected value.
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fn as_reflect(&self) -> &(dyn Reflect + 'static)

Casts this type to a reflected value.
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Casts this type to a mutable reflected value.
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fn clone_value(&self) -> Box<dyn Reflect>

Clones the value as a Reflect trait object. Read more
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fn apply(&mut self, value: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Dir2>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Serialize for Dir2

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fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl TryFrom<Vec2> for Dir2

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type Error = InvalidDirectionError

The type returned in the event of a conversion error.
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fn try_from(value: Vec2) -> Result<Dir2, <Dir2 as TryFrom<Vec2>>::Error>

Performs the conversion.
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impl TypePath for Dir2
where Dir2: Any + Send + Sync,

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for Dir2
where Dir2: Any + Send + Sync,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Copy for Dir2

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impl Primitive2d for Dir2

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impl StructuralPartialEq for Dir2

Auto Trait Implementations§

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impl Freeze for Dir2

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impl RefUnwindSafe for Dir2

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impl Send for Dir2

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impl Sync for Dir2

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impl Unpin for Dir2

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impl UnwindSafe for Dir2

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> DynamicTypePath for T
where T: TypePath,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> GetPath for T
where T: Reflect + ?Sized,

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fn reflect_path<'p>( &self, path: impl ReflectPath<'p> ) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>

Returns a reference to the value specified by path. Read more
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fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p> ) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>

Returns a mutable reference to the value specified by path. Read more
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fn path<'p, T>( &self, path: impl ReflectPath<'p> ) -> Result<&T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed reference to the value specified by path. Read more
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fn path_mut<'p, T>( &mut self, path: impl ReflectPath<'p> ) -> Result<&mut T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed mutable reference to the value specified by path. Read more
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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