Struct bevy::math::bounding::AabbCast3d
pub struct AabbCast3d {
pub ray: RayCast3d,
pub aabb: Aabb3d,
}
Expand description
An intersection test that casts an Aabb3d
along a ray.
Fields§
§ray: RayCast3d
The ray along which to cast the bounding volume
aabb: Aabb3d
The aabb that is being cast
Implementations§
§impl AabbCast3d
impl AabbCast3d
pub fn new(
aabb: Aabb3d,
origin: impl Into<Vec3A>,
direction: impl Into<Dir3A>,
max: f32
) -> AabbCast3d
pub fn new( aabb: Aabb3d, origin: impl Into<Vec3A>, direction: impl Into<Dir3A>, max: f32 ) -> AabbCast3d
Construct an AabbCast3d
from an Aabb3d
, origin, [Dir3
], and max distance.
pub fn from_ray(aabb: Aabb3d, ray: Ray3d, max: f32) -> AabbCast3d
pub fn from_ray(aabb: Aabb3d, ray: Ray3d, max: f32) -> AabbCast3d
Construct an AabbCast3d
from an Aabb3d
, Ray3d
, and max distance.
pub fn aabb_collision_at(&self, aabb: Aabb3d) -> Option<f32>
pub fn aabb_collision_at(&self, aabb: Aabb3d) -> Option<f32>
Get the distance at which the Aabb3d
s collide, if at all.
Trait Implementations§
§impl Clone for AabbCast3d
impl Clone for AabbCast3d
§fn clone(&self) -> AabbCast3d
fn clone(&self) -> AabbCast3d
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for AabbCast3d
impl Debug for AabbCast3d
§impl IntersectsVolume<Aabb3d> for AabbCast3d
impl IntersectsVolume<Aabb3d> for AabbCast3d
§fn intersects(&self, volume: &Aabb3d) -> bool
fn intersects(&self, volume: &Aabb3d) -> bool
Check if a volume intersects with this intersection test
Auto Trait Implementations§
impl Freeze for AabbCast3d
impl RefUnwindSafe for AabbCast3d
impl Send for AabbCast3d
impl Sync for AabbCast3d
impl Unpin for AabbCast3d
impl UnwindSafe for AabbCast3d
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more