Struct bevy::render::render_resource::BindGroup

pub struct BindGroup { /* private fields */ }
Expand description

Bind groups are responsible for binding render resources (e.g. buffers, textures, samplers) to a TrackedRenderPass. This makes them accessible in the pipeline (shaders) as uniforms.

May be converted from and dereferences to a wgpu BindGroup. Can be created via RenderDevice::create_bind_group.

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impl BindGroup

pub fn id(&self) -> BindGroupId

Returns the BindGroupId.

Methods from Deref<Target = BindGroup>§

pub fn global_id(&self) -> Id<BindGroup>

Returns a globally-unique identifier for this BindGroup.

Calling this method multiple times on the same object will always return the same value. The returned value is guaranteed to be different for all resources created from the same Instance.

Trait Implementations§

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impl Clone for BindGroup

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fn clone(&self) -> BindGroup

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BindGroup

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Deref for BindGroup

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type Target = BindGroup

The resulting type after dereferencing.
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fn deref(&self) -> &<BindGroup as Deref>::Target

Dereferences the value.
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impl From<BindGroup> for BindGroup

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fn from(value: BindGroup) -> BindGroup

Converts to this type from the input type.
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impl From<BindGroup> for MaterialBindGroupId

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fn from(value: BindGroup) -> MaterialBindGroupId

Converts to this type from the input type.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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