Struct bevy::math::bounding::BoundingSphereCast
pub struct BoundingSphereCast {
pub ray: RayCast3d,
pub sphere: BoundingSphere,
}
Expand description
An intersection test that casts a BoundingSphere
along a ray.
Fields§
§ray: RayCast3d
The ray along which to cast the bounding volume
sphere: BoundingSphere
The sphere that is being cast
Implementations§
§impl BoundingSphereCast
impl BoundingSphereCast
pub fn new(
sphere: BoundingSphere,
origin: impl Into<Vec3A>,
direction: impl Into<Dir3A>,
max: f32
) -> BoundingSphereCast
pub fn new( sphere: BoundingSphere, origin: impl Into<Vec3A>, direction: impl Into<Dir3A>, max: f32 ) -> BoundingSphereCast
Construct a BoundingSphereCast
from a BoundingSphere
, origin, [Dir3
], and max distance.
pub fn from_ray(
sphere: BoundingSphere,
ray: Ray3d,
max: f32
) -> BoundingSphereCast
pub fn from_ray( sphere: BoundingSphere, ray: Ray3d, max: f32 ) -> BoundingSphereCast
Construct a BoundingSphereCast
from a BoundingSphere
, Ray3d
, and max distance.
pub fn sphere_collision_at(&self, sphere: BoundingSphere) -> Option<f32>
pub fn sphere_collision_at(&self, sphere: BoundingSphere) -> Option<f32>
Get the distance at which the BoundingSphere
s collide, if at all.
Trait Implementations§
§impl Clone for BoundingSphereCast
impl Clone for BoundingSphereCast
§fn clone(&self) -> BoundingSphereCast
fn clone(&self) -> BoundingSphereCast
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for BoundingSphereCast
impl Debug for BoundingSphereCast
§impl IntersectsVolume<BoundingSphere> for BoundingSphereCast
impl IntersectsVolume<BoundingSphere> for BoundingSphereCast
§fn intersects(&self, volume: &BoundingSphere) -> bool
fn intersects(&self, volume: &BoundingSphere) -> bool
Check if a volume intersects with this intersection test
Auto Trait Implementations§
impl Freeze for BoundingSphereCast
impl RefUnwindSafe for BoundingSphereCast
impl Send for BoundingSphereCast
impl Sync for BoundingSphereCast
impl Unpin for BoundingSphereCast
impl UnwindSafe for BoundingSphereCast
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more