Struct bevy::asset::io::embedded::EmbeddedWatcher
pub struct EmbeddedWatcher { /* private fields */ }
Expand description
A watcher for assets stored in the embedded
asset source. Embedded assets are assets whose
bytes have been embedded into the Rust binary using the embedded_asset
macro.
This watcher will watch for changes to the “source files”, read the contents of changed files from the file system
and overwrite the initial static bytes of the file embedded in the binary with the new dynamically loaded bytes.
Implementations§
§impl EmbeddedWatcher
impl EmbeddedWatcher
pub fn new( dir: Dir, root_paths: Arc<RwLock<RawRwLock, HashMap<Box<Path>, PathBuf>>>, sender: Sender<AssetSourceEvent>, debounce_wait_time: Duration ) -> EmbeddedWatcher
Trait Implementations§
impl AssetWatcher for EmbeddedWatcher
Auto Trait Implementations§
impl Freeze for EmbeddedWatcher
impl !RefUnwindSafe for EmbeddedWatcher
impl Send for EmbeddedWatcher
impl Sync for EmbeddedWatcher
impl Unpin for EmbeddedWatcher
impl !UnwindSafe for EmbeddedWatcher
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§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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