Structs§
- A
Resource
that manages “rust source files” in a virtual in memoryDir
, which is intended to be shared with aMemoryAssetReader
. Generally this should not be interacted with directly. Theembedded_asset
will populate this. - A watcher for assets stored in the
embedded
asset source. Embedded assets are assets whose bytes have been embedded into the Rust binary using theembedded_asset
macro. This watcher will watch for changes to the “source files”, read the contents of changed files from the file system and overwrite the initial static bytes of the file embedded in the binary with the new dynamically loaded bytes.