Structs§
- A list of
VariableCurve
s and theAnimationTargetId
s to which they apply. - A graph structure that describes how animation clips are to be blended together.
- An
AssetLoader
that can loadAnimationGraph
s as assets. - An individual node within an animation graph.
- Animation controls
- Adds animation support to an app
- An animation that is being faded out as part of a transition
- Manages fade-out of animation blend factors, allowing for smooth transitions between animations.
- An individual input for
Animatable::blend
. - A version of
AnimationGraph
suitable for serializing as an asset. - A version of
AnimationGraphNode
suitable for serializing as an asset. - Describes how an attribute of a
Transform
orMorphWeights
should be animated.
Enums§
- Various errors that can occur when serializing or deserializing animation graphs to and from RON, respectively.
- Interpolation method to use between keyframes.
- List of keyframes for one of the attribute of a
Transform
. - A version of
Handle<AnimationClip>
suitable for serializing as an asset.
Traits§
- An animatable value type.
Functions§
- A system that alters the weight of currently-playing transitions based on the current time and decline amount.
- A system that removed transitions that have completed from the
AnimationTransitions
object.
Type Aliases§
- A type alias for the
petgraph
data structure that defines the animation graph. - The index of either an animation or blend node in the animation graph.