Enum bevy::window::WindowMode
pub enum WindowMode {
Windowed,
BorderlessFullscreen,
SizedFullscreen,
Fullscreen,
}
Expand description
Defines the way a Window
is displayed.
Variants§
Windowed
The window should take a portion of the screen, using the window resolution size.
BorderlessFullscreen
The window should appear fullscreen by being borderless and using the full size of the screen.
When setting this, the window’s physical size will be modified to match the size
of the current monitor resolution, and the logical size will follow based
on the scale factor, see WindowResolution
.
Note: As this mode respects the scale factor provided by the operating system,
the window’s logical size may be different from its physical size.
If you want to avoid that behavior, you can use the WindowResolution::set_scale_factor_override
function
or the WindowResolution::with_scale_factor_override
builder method to set the scale factor to 1.0.
SizedFullscreen
The window should be in “true”/“legacy” Fullscreen mode.
When setting this, the operating system will be requested to use the
closest resolution available for the current monitor to match as
closely as possible the window’s physical size.
After that, the window’s physical size will be modified to match
that monitor resolution, and the logical size will follow based on the
scale factor, see WindowResolution
.
Fullscreen
The window should be in “true”/“legacy” Fullscreen mode.
When setting this, the operating system will be requested to use the
biggest resolution available for the current monitor.
After that, the window’s physical size will be modified to match
that monitor resolution, and the logical size will follow based on the
scale factor, see WindowResolution
.
Note: As this mode respects the scale factor provided by the operating system,
the window’s logical size may be different from its physical size.
If you want to avoid that behavior, you can use the WindowResolution::set_scale_factor_override
function
or the WindowResolution::with_scale_factor_override
builder method to set the scale factor to 1.0.
Trait Implementations§
§impl Clone for WindowMode
impl Clone for WindowMode
§fn clone(&self) -> WindowMode
fn clone(&self) -> WindowMode
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl Debug for WindowMode
impl Debug for WindowMode
§impl Default for WindowMode
impl Default for WindowMode
§fn default() -> WindowMode
fn default() -> WindowMode
§impl<'de> Deserialize<'de> for WindowMode
impl<'de> Deserialize<'de> for WindowMode
§fn deserialize<__D>(
__deserializer: __D
) -> Result<WindowMode, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<WindowMode, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
§impl Enum for WindowMode
impl Enum for WindowMode
§fn field(&self, __name_param: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, __name_param: &str) -> Option<&(dyn Reflect + 'static)>
§fn field_at(&self, __index_param: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, __index_param: usize) -> Option<&(dyn Reflect + 'static)>
§fn field_mut(
&mut self,
__name_param: &str
) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut( &mut self, __name_param: &str ) -> Option<&mut (dyn Reflect + 'static)>
§fn field_at_mut(
&mut self,
__index_param: usize
) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut( &mut self, __index_param: usize ) -> Option<&mut (dyn Reflect + 'static)>
§fn index_of(&self, __name_param: &str) -> Option<usize>
fn index_of(&self, __name_param: &str) -> Option<usize>
§fn name_at(&self, __index_param: usize) -> Option<&str>
fn name_at(&self, __index_param: usize) -> Option<&str>
§fn iter_fields(&self) -> VariantFieldIter<'_> ⓘ
fn iter_fields(&self) -> VariantFieldIter<'_> ⓘ
§fn variant_name(&self) -> &str
fn variant_name(&self) -> &str
§fn variant_index(&self) -> usize
fn variant_index(&self) -> usize
§fn variant_type(&self) -> VariantType
fn variant_type(&self) -> VariantType
fn clone_dynamic(&self) -> DynamicEnum
§fn is_variant(&self, variant_type: VariantType) -> bool
fn is_variant(&self, variant_type: VariantType) -> bool
§fn variant_path(&self) -> String
fn variant_path(&self) -> String
§impl FromReflect for WindowMode
impl FromReflect for WindowMode
§fn from_reflect(__param0: &(dyn Reflect + 'static)) -> Option<WindowMode>
fn from_reflect(__param0: &(dyn Reflect + 'static)) -> Option<WindowMode>
Self
from a reflected value.§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read more§impl GetTypeRegistration for WindowMode
impl GetTypeRegistration for WindowMode
§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
§impl PartialEq for WindowMode
impl PartialEq for WindowMode
§fn eq(&self, other: &WindowMode) -> bool
fn eq(&self, other: &WindowMode) -> bool
self
and other
values to be equal, and is used
by ==
.§impl Reflect for WindowMode
impl Reflect for WindowMode
§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
§fn into_any(self: Box<WindowMode>) -> Box<dyn Any>
fn into_any(self: Box<WindowMode>) -> Box<dyn Any>
Box<dyn Any>
.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any
.§fn into_reflect(self: Box<WindowMode>) -> Box<dyn Reflect>
fn into_reflect(self: Box<WindowMode>) -> Box<dyn Reflect>
§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect
trait object. Read more§fn set(
&mut self,
__value_param: Box<dyn Reflect>
) -> Result<(), Box<dyn Reflect>>
fn set( &mut self, __value_param: Box<dyn Reflect> ) -> Result<(), Box<dyn Reflect>>
§fn apply(&mut self, __value_param: &(dyn Reflect + 'static))
fn apply(&mut self, __value_param: &(dyn Reflect + 'static))
§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
§fn reflect_owned(self: Box<WindowMode>) -> ReflectOwned
fn reflect_owned(self: Box<WindowMode>) -> ReflectOwned
§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
§impl Serialize for WindowMode
impl Serialize for WindowMode
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
§impl TypePath for WindowMode
impl TypePath for WindowMode
§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
§impl Typed for WindowMode
impl Typed for WindowMode
impl Copy for WindowMode
impl Eq for WindowMode
impl StructuralPartialEq for WindowMode
Auto Trait Implementations§
impl Freeze for WindowMode
impl RefUnwindSafe for WindowMode
impl Send for WindowMode
impl Sync for WindowMode
impl Unpin for WindowMode
impl UnwindSafe for WindowMode
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§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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ShaderType
for self
. When used in AsBindGroup
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T: ?Sized,
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(where Trait: Downcast
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