Function bevy::ui::extract_uinode_background_colors

pub fn extract_uinode_background_colors(
    extracted_uinodes: ResMut<'_, ExtractedUiNodes>,
    camera_query: Extract<'_, '_, Query<'_, '_, (Entity, &Camera)>>,
    default_ui_camera: Extract<'_, '_, DefaultUiCamera<'_, '_>>,
    ui_scale: Extract<'_, '_, Res<'_, UiScale>>,
    uinode_query: Extract<'_, '_, Query<'_, '_, (Entity, &Node, &GlobalTransform, &ViewVisibility, Option<&CalculatedClip>, Option<&TargetCamera>, &BackgroundColor, Option<&BorderRadius>)>>
)