Struct bevy::render::texture::ExrTextureLoader
pub struct ExrTextureLoader;
Expand description
Loads EXR textures as Texture assets
Trait Implementations§
§impl AssetLoader for ExrTextureLoader
impl AssetLoader for ExrTextureLoader
§type Asset = Image
type Asset = Image
The top level
Asset
loaded by this AssetLoader
.§type Settings = ExrTextureLoaderSettings
type Settings = ExrTextureLoaderSettings
The settings type used by this
AssetLoader
.§type Error = ExrTextureLoaderError
type Error = ExrTextureLoaderError
The type of error which could be encountered by this loader.
§async fn load<'a>(
&'a self,
reader: &'a mut (dyn AsyncReadAndSeek + Unpin + Sync + Send + '_),
settings: &'a <ExrTextureLoader as AssetLoader>::Settings,
_load_context: &'a mut LoadContext<'_>
) -> Result<Image, <ExrTextureLoader as AssetLoader>::Error>
async fn load<'a>( &'a self, reader: &'a mut (dyn AsyncReadAndSeek + Unpin + Sync + Send + '_), settings: &'a <ExrTextureLoader as AssetLoader>::Settings, _load_context: &'a mut LoadContext<'_> ) -> Result<Image, <ExrTextureLoader as AssetLoader>::Error>
Asynchronously loads
AssetLoader::Asset
(and any other labeled assets) from the bytes provided by Reader
.§fn extensions(&self) -> &[&str]
fn extensions(&self) -> &[&str]
Returns a list of extensions supported by this
AssetLoader
, without the preceding dot.
Note that users of this AssetLoader
may choose to load files with a non-matching extension.§impl Clone for ExrTextureLoader
impl Clone for ExrTextureLoader
§fn clone(&self) -> ExrTextureLoader
fn clone(&self) -> ExrTextureLoader
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Default for ExrTextureLoader
impl Default for ExrTextureLoader
§fn default() -> ExrTextureLoader
fn default() -> ExrTextureLoader
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ExrTextureLoader
impl RefUnwindSafe for ExrTextureLoader
impl Send for ExrTextureLoader
impl Sync for ExrTextureLoader
impl Unpin for ExrTextureLoader
impl UnwindSafe for ExrTextureLoader
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<L> ErasedAssetLoader for L
impl<L> ErasedAssetLoader for L
§fn load<'a>(
&'a self,
reader: &'a mut (dyn AsyncReadAndSeek + Unpin + Sync + Send + '_),
meta: Box<dyn AssetMetaDyn>,
load_context: LoadContext<'a>
) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<ErasedLoadedAsset, Box<dyn Error + Sync + Send>>> + 'a>>
fn load<'a>( &'a self, reader: &'a mut (dyn AsyncReadAndSeek + Unpin + Sync + Send + '_), meta: Box<dyn AssetMetaDyn>, load_context: LoadContext<'a> ) -> Pin<Box<dyn ConditionalSendFuture<Output = Result<ErasedLoadedAsset, Box<dyn Error + Sync + Send>>> + 'a>>
Processes the asset in an asynchronous closure.
§fn extensions(&self) -> &[&str]
fn extensions(&self) -> &[&str]
Returns a list of extensions supported by this asset loader, without the preceding dot.
§fn deserialize_meta(
&self,
meta: &[u8]
) -> Result<Box<dyn AssetMetaDyn>, DeserializeMetaError>
fn deserialize_meta( &self, meta: &[u8] ) -> Result<Box<dyn AssetMetaDyn>, DeserializeMetaError>
Deserializes metadata from the input
meta
bytes into the appropriate type (erased as Box<dyn AssetMetaDyn>
).§fn default_meta(&self) -> Box<dyn AssetMetaDyn>
fn default_meta(&self) -> Box<dyn AssetMetaDyn>
Returns the default meta value for the
AssetLoader
(erased as Box<dyn AssetMetaDyn>
).§fn type_name(&self) -> &'static str
fn type_name(&self) -> &'static str
Returns the type name of the
AssetLoader
.§fn type_id(&self) -> TypeId
fn type_id(&self) -> TypeId
Returns the
TypeId
of the AssetLoader
.§fn asset_type_name(&self) -> &'static str
fn asset_type_name(&self) -> &'static str
Returns the type name of the top-level
Asset
loaded by the AssetLoader
.§fn asset_type_id(&self) -> TypeId
fn asset_type_id(&self) -> TypeId
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
fn into_sample(self) -> T
§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.