Struct bevy::render::render_resource::ErasedPipelineLayout
pub struct ErasedPipelineLayout(/* private fields */);
Available on not (WebAssembly and target feature
atomics
).Implementations§
§impl ErasedPipelineLayout
impl ErasedPipelineLayout
pub fn new(value: PipelineLayout) -> ErasedPipelineLayout
pub fn try_unwrap(self) -> Option<PipelineLayout>
Methods from Deref<Target = PipelineLayout>§
pub fn global_id(&self) -> Id<PipelineLayout>
pub fn global_id(&self) -> Id<PipelineLayout>
Returns a globally-unique identifier for this PipelineLayout
.
Calling this method multiple times on the same object will always return the same value.
The returned value is guaranteed to be different for all resources created from the same Instance
.
Trait Implementations§
§impl Clone for ErasedPipelineLayout
impl Clone for ErasedPipelineLayout
§fn clone(&self) -> ErasedPipelineLayout
fn clone(&self) -> ErasedPipelineLayout
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ErasedPipelineLayout
impl Debug for ErasedPipelineLayout
§impl Deref for ErasedPipelineLayout
impl Deref for ErasedPipelineLayout
§type Target = PipelineLayout
type Target = PipelineLayout
The resulting type after dereferencing.
§fn deref(&self) -> &<ErasedPipelineLayout as Deref>::Target
fn deref(&self) -> &<ErasedPipelineLayout as Deref>::Target
Dereferences the value.
§impl Drop for ErasedPipelineLayout
impl Drop for ErasedPipelineLayout
impl Send for ErasedPipelineLayout
impl Sync for ErasedPipelineLayout
Auto Trait Implementations§
impl Freeze for ErasedPipelineLayout
impl RefUnwindSafe for ErasedPipelineLayout
impl Unpin for ErasedPipelineLayout
impl UnwindSafe for ErasedPipelineLayout
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more