Struct bevy::render::render_asset::RenderAssetUsages
pub struct RenderAssetUsages(/* private fields */);
Expand description
Defines where the asset will be used.
If an asset is set to the RENDER_WORLD
but not the MAIN_WORLD
, the asset will be
unloaded from the asset server once it’s been extracted and prepared in the render world.
Unloading the asset saves on memory, as for most cases it is no longer necessary to keep
it in RAM once it’s been uploaded to the GPU’s VRAM. However, this means you can no longer
access the asset from the CPU (via the Assets<T>
resource) once unloaded (without re-loading it).
If you never need access to the asset from the CPU past the first frame it’s loaded on,
or only need very infrequent access, then set this to RENDER_WORLD
. Otherwise, set this to
RENDER_WORLD | MAIN_WORLD
.
If you have an asset that doesn’t actually need to end up in the render world, like an Image
that will be decoded into another Image asset, use MAIN_WORLD
only.
§Platform-specific
On Wasm, it is not possible for now to free reserved memory. To control memory usage, load assets in sequence and unload one before loading the next. See this discussion about memory management for more details.
Implementations§
§impl RenderAssetUsages
impl RenderAssetUsages
pub const MAIN_WORLD: RenderAssetUsages = _
pub const RENDER_WORLD: RenderAssetUsages = _
§impl RenderAssetUsages
impl RenderAssetUsages
pub const fn empty() -> RenderAssetUsages
pub const fn empty() -> RenderAssetUsages
Get a flags value with all bits unset.
pub const fn all() -> RenderAssetUsages
pub const fn all() -> RenderAssetUsages
Get a flags value with all known bits set.
pub const fn bits(&self) -> u8
pub const fn bits(&self) -> u8
Get the underlying bits value.
The returned value is exactly the bits set in this flags value.
pub const fn from_bits(bits: u8) -> Option<RenderAssetUsages>
pub const fn from_bits(bits: u8) -> Option<RenderAssetUsages>
Convert from a bits value.
This method will return None
if any unknown bits are set.
pub const fn from_bits_truncate(bits: u8) -> RenderAssetUsages
pub const fn from_bits_truncate(bits: u8) -> RenderAssetUsages
Convert from a bits value, unsetting any unknown bits.
pub const fn from_bits_retain(bits: u8) -> RenderAssetUsages
pub const fn from_bits_retain(bits: u8) -> RenderAssetUsages
Convert from a bits value exactly.
pub fn from_name(name: &str) -> Option<RenderAssetUsages>
pub fn from_name(name: &str) -> Option<RenderAssetUsages>
Get a flags value with the bits of a flag with the given name set.
This method will return None
if name
is empty or doesn’t
correspond to any named flag.
pub const fn intersects(&self, other: RenderAssetUsages) -> bool
pub const fn intersects(&self, other: RenderAssetUsages) -> bool
Whether any set bits in a source flags value are also set in a target flags value.
pub const fn contains(&self, other: RenderAssetUsages) -> bool
pub const fn contains(&self, other: RenderAssetUsages) -> bool
Whether all set bits in a source flags value are also set in a target flags value.
pub fn insert(&mut self, other: RenderAssetUsages)
pub fn insert(&mut self, other: RenderAssetUsages)
The bitwise or (|
) of the bits in two flags values.
pub fn remove(&mut self, other: RenderAssetUsages)
pub fn remove(&mut self, other: RenderAssetUsages)
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
remove
won’t truncate other
, but the !
operator will.
pub fn toggle(&mut self, other: RenderAssetUsages)
pub fn toggle(&mut self, other: RenderAssetUsages)
The bitwise exclusive-or (^
) of the bits in two flags values.
pub fn set(&mut self, other: RenderAssetUsages, value: bool)
pub fn set(&mut self, other: RenderAssetUsages, value: bool)
Call insert
when value
is true
or remove
when value
is false
.
pub const fn intersection(self, other: RenderAssetUsages) -> RenderAssetUsages
pub const fn intersection(self, other: RenderAssetUsages) -> RenderAssetUsages
The bitwise and (&
) of the bits in two flags values.
pub const fn union(self, other: RenderAssetUsages) -> RenderAssetUsages
pub const fn union(self, other: RenderAssetUsages) -> RenderAssetUsages
The bitwise or (|
) of the bits in two flags values.
pub const fn difference(self, other: RenderAssetUsages) -> RenderAssetUsages
pub const fn difference(self, other: RenderAssetUsages) -> RenderAssetUsages
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
pub const fn symmetric_difference(
self,
other: RenderAssetUsages
) -> RenderAssetUsages
pub const fn symmetric_difference( self, other: RenderAssetUsages ) -> RenderAssetUsages
The bitwise exclusive-or (^
) of the bits in two flags values.
pub const fn complement(self) -> RenderAssetUsages
pub const fn complement(self) -> RenderAssetUsages
The bitwise negation (!
) of the bits in a flags value, truncating the result.
§impl RenderAssetUsages
impl RenderAssetUsages
pub const fn iter(&self) -> Iter<RenderAssetUsages>
pub const fn iter(&self) -> Iter<RenderAssetUsages>
Yield a set of contained flags values.
Each yielded flags value will correspond to a defined named flag. Any unknown bits will be yielded together as a final flags value.
pub const fn iter_names(&self) -> IterNames<RenderAssetUsages>
pub const fn iter_names(&self) -> IterNames<RenderAssetUsages>
Yield a set of contained named flags values.
This method is like iter
, except only yields bits in contained named flags.
Any unknown bits, or bits not corresponding to a contained flag will not be yielded.
Trait Implementations§
§impl Binary for RenderAssetUsages
impl Binary for RenderAssetUsages
§impl BitAnd for RenderAssetUsages
impl BitAnd for RenderAssetUsages
§fn bitand(self, other: RenderAssetUsages) -> RenderAssetUsages
fn bitand(self, other: RenderAssetUsages) -> RenderAssetUsages
The bitwise and (&
) of the bits in two flags values.
§type Output = RenderAssetUsages
type Output = RenderAssetUsages
&
operator.§impl BitAndAssign for RenderAssetUsages
impl BitAndAssign for RenderAssetUsages
§fn bitand_assign(&mut self, other: RenderAssetUsages)
fn bitand_assign(&mut self, other: RenderAssetUsages)
The bitwise and (&
) of the bits in two flags values.
§impl BitOr for RenderAssetUsages
impl BitOr for RenderAssetUsages
§fn bitor(self, other: RenderAssetUsages) -> RenderAssetUsages
fn bitor(self, other: RenderAssetUsages) -> RenderAssetUsages
The bitwise or (|
) of the bits in two flags values.
§type Output = RenderAssetUsages
type Output = RenderAssetUsages
|
operator.§impl BitOrAssign for RenderAssetUsages
impl BitOrAssign for RenderAssetUsages
§fn bitor_assign(&mut self, other: RenderAssetUsages)
fn bitor_assign(&mut self, other: RenderAssetUsages)
The bitwise or (|
) of the bits in two flags values.
§impl BitXor for RenderAssetUsages
impl BitXor for RenderAssetUsages
§fn bitxor(self, other: RenderAssetUsages) -> RenderAssetUsages
fn bitxor(self, other: RenderAssetUsages) -> RenderAssetUsages
The bitwise exclusive-or (^
) of the bits in two flags values.
§type Output = RenderAssetUsages
type Output = RenderAssetUsages
^
operator.§impl BitXorAssign for RenderAssetUsages
impl BitXorAssign for RenderAssetUsages
§fn bitxor_assign(&mut self, other: RenderAssetUsages)
fn bitxor_assign(&mut self, other: RenderAssetUsages)
The bitwise exclusive-or (^
) of the bits in two flags values.
§impl Clone for RenderAssetUsages
impl Clone for RenderAssetUsages
§fn clone(&self) -> RenderAssetUsages
fn clone(&self) -> RenderAssetUsages
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl Debug for RenderAssetUsages
impl Debug for RenderAssetUsages
§impl Default for RenderAssetUsages
impl Default for RenderAssetUsages
§fn default() -> RenderAssetUsages
fn default() -> RenderAssetUsages
Returns the default render asset usage flags:
RenderAssetUsages::MAIN_WORLD | RenderAssetUsages::RENDER_WORLD
This default configuration ensures the asset persists in the main world, even after being prepared for rendering.
If your asset does not change, consider using RenderAssetUsages::RENDER_WORLD
exclusively. This will cause
the asset to be unloaded from the main world once it has been prepared for rendering. If the asset does not need
to reach the render world at all, use RenderAssetUsages::MAIN_WORLD
exclusively.
§impl<'de> Deserialize<'de> for RenderAssetUsages
impl<'de> Deserialize<'de> for RenderAssetUsages
§fn deserialize<__D>(
__deserializer: __D
) -> Result<RenderAssetUsages, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<RenderAssetUsages, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
§impl Extend<RenderAssetUsages> for RenderAssetUsages
impl Extend<RenderAssetUsages> for RenderAssetUsages
§fn extend<T>(&mut self, iterator: T)where
T: IntoIterator<Item = RenderAssetUsages>,
fn extend<T>(&mut self, iterator: T)where
T: IntoIterator<Item = RenderAssetUsages>,
The bitwise or (|
) of the bits in each flags value.
source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one
)source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)§impl Flags for RenderAssetUsages
impl Flags for RenderAssetUsages
§const FLAGS: &'static [Flag<RenderAssetUsages>] = _
const FLAGS: &'static [Flag<RenderAssetUsages>] = _
§fn from_bits_retain(bits: u8) -> RenderAssetUsages
fn from_bits_retain(bits: u8) -> RenderAssetUsages
§fn from_bits_truncate(bits: Self::Bits) -> Self
fn from_bits_truncate(bits: Self::Bits) -> Self
§fn from_name(name: &str) -> Option<Self>
fn from_name(name: &str) -> Option<Self>
§fn iter_names(&self) -> IterNames<Self>
fn iter_names(&self) -> IterNames<Self>
§fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
§fn contains(&self, other: Self) -> boolwhere
Self: Sized,
fn contains(&self, other: Self) -> boolwhere
Self: Sized,
§fn insert(&mut self, other: Self)where
Self: Sized,
fn insert(&mut self, other: Self)where
Self: Sized,
|
) of the bits in two flags values.§fn remove(&mut self, other: Self)where
Self: Sized,
fn remove(&mut self, other: Self)where
Self: Sized,
&!
). Read more§fn toggle(&mut self, other: Self)where
Self: Sized,
fn toggle(&mut self, other: Self)where
Self: Sized,
^
) of the bits in two flags values.§fn set(&mut self, other: Self, value: bool)where
Self: Sized,
fn set(&mut self, other: Self, value: bool)where
Self: Sized,
Flags::insert
] when value
is true
or [Flags::remove
] when value
is false
.§fn intersection(self, other: Self) -> Self
fn intersection(self, other: Self) -> Self
&
) of the bits in two flags values.§fn difference(self, other: Self) -> Self
fn difference(self, other: Self) -> Self
&!
). Read more§fn symmetric_difference(self, other: Self) -> Self
fn symmetric_difference(self, other: Self) -> Self
^
) of the bits in two flags values.§fn complement(self) -> Self
fn complement(self) -> Self
!
) of the bits in a flags value, truncating the result.§impl FromIterator<RenderAssetUsages> for RenderAssetUsages
impl FromIterator<RenderAssetUsages> for RenderAssetUsages
§fn from_iter<T>(iterator: T) -> RenderAssetUsageswhere
T: IntoIterator<Item = RenderAssetUsages>,
fn from_iter<T>(iterator: T) -> RenderAssetUsageswhere
T: IntoIterator<Item = RenderAssetUsages>,
The bitwise or (|
) of the bits in each flags value.
§impl FromReflect for RenderAssetUsages
impl FromReflect for RenderAssetUsages
§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<RenderAssetUsages>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<RenderAssetUsages>
Self
from a reflected value.§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read more§impl GetTypeRegistration for RenderAssetUsages
impl GetTypeRegistration for RenderAssetUsages
§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
§impl Hash for RenderAssetUsages
impl Hash for RenderAssetUsages
§impl IntoIterator for RenderAssetUsages
impl IntoIterator for RenderAssetUsages
§type Item = RenderAssetUsages
type Item = RenderAssetUsages
§type IntoIter = Iter<RenderAssetUsages>
type IntoIter = Iter<RenderAssetUsages>
§fn into_iter(self) -> <RenderAssetUsages as IntoIterator>::IntoIter
fn into_iter(self) -> <RenderAssetUsages as IntoIterator>::IntoIter
§impl LowerHex for RenderAssetUsages
impl LowerHex for RenderAssetUsages
§impl Not for RenderAssetUsages
impl Not for RenderAssetUsages
§fn not(self) -> RenderAssetUsages
fn not(self) -> RenderAssetUsages
The bitwise negation (!
) of the bits in a flags value, truncating the result.
§type Output = RenderAssetUsages
type Output = RenderAssetUsages
!
operator.§impl Octal for RenderAssetUsages
impl Octal for RenderAssetUsages
§impl PartialEq for RenderAssetUsages
impl PartialEq for RenderAssetUsages
§fn eq(&self, other: &RenderAssetUsages) -> bool
fn eq(&self, other: &RenderAssetUsages) -> bool
self
and other
values to be equal, and is used
by ==
.§impl Reflect for RenderAssetUsages
impl Reflect for RenderAssetUsages
§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
§fn into_any(self: Box<RenderAssetUsages>) -> Box<dyn Any>
fn into_any(self: Box<RenderAssetUsages>) -> Box<dyn Any>
Box<dyn Any>
.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any
.§fn into_reflect(self: Box<RenderAssetUsages>) -> Box<dyn Reflect>
fn into_reflect(self: Box<RenderAssetUsages>) -> Box<dyn Reflect>
§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect
trait object. Read more§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
§fn reflect_owned(self: Box<RenderAssetUsages>) -> ReflectOwned
fn reflect_owned(self: Box<RenderAssetUsages>) -> ReflectOwned
§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
§impl Serialize for RenderAssetUsages
impl Serialize for RenderAssetUsages
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
§impl Sub for RenderAssetUsages
impl Sub for RenderAssetUsages
§fn sub(self, other: RenderAssetUsages) -> RenderAssetUsages
fn sub(self, other: RenderAssetUsages) -> RenderAssetUsages
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
§type Output = RenderAssetUsages
type Output = RenderAssetUsages
-
operator.§impl SubAssign for RenderAssetUsages
impl SubAssign for RenderAssetUsages
§fn sub_assign(&mut self, other: RenderAssetUsages)
fn sub_assign(&mut self, other: RenderAssetUsages)
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
§impl TypePath for RenderAssetUsages
impl TypePath for RenderAssetUsages
§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
§impl Typed for RenderAssetUsages
impl Typed for RenderAssetUsages
§impl UpperHex for RenderAssetUsages
impl UpperHex for RenderAssetUsages
impl Copy for RenderAssetUsages
impl Eq for RenderAssetUsages
impl StructuralPartialEq for RenderAssetUsages
Auto Trait Implementations§
impl Freeze for RenderAssetUsages
impl RefUnwindSafe for RenderAssetUsages
impl Send for RenderAssetUsages
impl Sync for RenderAssetUsages
impl Unpin for RenderAssetUsages
impl UnwindSafe for RenderAssetUsages
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> DynamicTypePath for Twhere
T: TypePath,
impl<T> DynamicTypePath for Twhere
T: TypePath,
§fn reflect_type_path(&self) -> &str
fn reflect_type_path(&self) -> &str
TypePath::type_path
.§fn reflect_short_type_path(&self) -> &str
fn reflect_short_type_path(&self) -> &str
§fn reflect_type_ident(&self) -> Option<&str>
fn reflect_type_ident(&self) -> Option<&str>
TypePath::type_ident
.§fn reflect_crate_name(&self) -> Option<&str>
fn reflect_crate_name(&self) -> Option<&str>
TypePath::crate_name
.§fn reflect_module_path(&self) -> Option<&str>
fn reflect_module_path(&self) -> Option<&str>
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key
and return true
if they are equal.§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Self
using data from the given World
.§impl<T> GetPath for T
impl<T> GetPath for T
§fn reflect_path<'p>(
&self,
path: impl ReflectPath<'p>
) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
fn reflect_path<'p>( &self, path: impl ReflectPath<'p> ) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
path
. Read more§fn reflect_path_mut<'p>(
&mut self,
path: impl ReflectPath<'p>
) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>
fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p> ) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>
path
. Read more§fn path<'p, T>(
&self,
path: impl ReflectPath<'p>
) -> Result<&T, ReflectPathError<'p>>where
T: Reflect,
fn path<'p, T>(
&self,
path: impl ReflectPath<'p>
) -> Result<&T, ReflectPathError<'p>>where
T: Reflect,
path
. Read more§fn path_mut<'p, T>(
&mut self,
path: impl ReflectPath<'p>
) -> Result<&mut T, ReflectPathError<'p>>where
T: Reflect,
fn path_mut<'p, T>(
&mut self,
path: impl ReflectPath<'p>
) -> Result<&mut T, ReflectPathError<'p>>where
T: Reflect,
path
. Read more§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
fn into_sample(self) -> T
§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
ReadEndian::read_from_little_endian()
.