pub fn write_batched_instance_buffer<GBD>(
    render_device: Res<'_, RenderDevice>,
    render_queue: Res<'_, RenderQueue>,
    cpu_batched_instance_buffer: ResMut<'_, BatchedInstanceBuffer<<GBD as GetBatchData>::BufferData>>
)
where GBD: GetBatchData,
Expand description

Writes the instance buffer data to the GPU.