pub fn batch_and_prepare_binned_render_phase<BPI, GFBD>(
    gpu_array_buffer: ResMut<'_, BatchedInstanceBuffer<<GFBD as GetBatchData>::BufferData>>,
    views: Query<'_, '_, &mut BinnedRenderPhase<BPI>>,
    param: StaticSystemParam<'_, '_, <GFBD as GetBatchData>::Param>
)
Expand description

Creates batches for a render phase that uses bins, when GPU batch data building isn’t in use.