Struct bevy::reflect::StructInfo
pub struct StructInfo { /* private fields */ }
Expand description
A container for compile-time named struct info.
Implementations§
§impl StructInfo
impl StructInfo
pub fn new<T>(fields: &[NamedField]) -> StructInfo
pub fn new<T>(fields: &[NamedField]) -> StructInfo
pub fn field_names(&self) -> &[&'static str]
pub fn field_names(&self) -> &[&'static str]
A slice containing the names of all fields in order.
pub fn field(&self, name: &str) -> Option<&NamedField>
pub fn field(&self, name: &str) -> Option<&NamedField>
Get the field with the given name.
pub fn field_at(&self, index: usize) -> Option<&NamedField>
pub fn field_at(&self, index: usize) -> Option<&NamedField>
Get the field at the given index.
pub fn iter(&self) -> Iter<'_, NamedField>
pub fn iter(&self) -> Iter<'_, NamedField>
Iterate over the fields of this struct.
pub fn type_path_table(&self) -> &TypePathTable
pub fn type_path_table(&self) -> &TypePathTable
A representation of the type path of the struct.
Provides dynamic access to all methods on TypePath
.
pub fn type_path(&self) -> &'static str
pub fn type_path(&self) -> &'static str
The stable, full type path of the struct.
Use type_path_table
if you need access to the other methods on TypePath
.
Trait Implementations§
§impl Clone for StructInfo
impl Clone for StructInfo
§fn clone(&self) -> StructInfo
fn clone(&self) -> StructInfo
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for StructInfo
impl RefUnwindSafe for StructInfo
impl Send for StructInfo
impl Sync for StructInfo
impl Unpin for StructInfo
impl UnwindSafe for StructInfo
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more