pub enum Access<'a> {
Field(Cow<'a, str>),
FieldIndex(usize),
TupleIndex(usize),
ListIndex(usize),
}
Expand description
A singular element access within a path.
Multiple accesses can be combined into a ParsedPath
.
Can be applied to a dyn Reflect
to get a reference to the targeted element.
Variants§
Field(Cow<'a, str>)
A name-based field access on a struct.
FieldIndex(usize)
A index-based field access on a struct.
TupleIndex(usize)
An index-based access on a tuple.
ListIndex(usize)
An index-based access on a list.
Implementations§
§impl<'a> Access<'a>
impl<'a> Access<'a>
pub fn into_owned(self) -> Access<'static>
pub fn into_owned(self) -> Access<'static>
pub fn display_value(&self) -> &dyn Display
pub fn display_value(&self) -> &dyn Display
Returns a reference to this Access
’s inner value as a &dyn Display
.
Trait Implementations§
§impl From<Access<'static>> for OffsetAccess
impl From<Access<'static>> for OffsetAccess
§fn from(access: Access<'static>) -> OffsetAccess
fn from(access: Access<'static>) -> OffsetAccess
Converts to this type from the input type.
§impl<'a> Ord for Access<'a>
impl<'a> Ord for Access<'a>
§impl<'a> PartialEq for Access<'a>
impl<'a> PartialEq for Access<'a>
§impl<'a> PartialOrd for Access<'a>
impl<'a> PartialOrd for Access<'a>
§fn partial_cmp(&self, other: &Access<'a>) -> Option<Ordering>
fn partial_cmp(&self, other: &Access<'a>) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl<'a> Eq for Access<'a>
impl<'a> StructuralPartialEq for Access<'a>
Auto Trait Implementations§
impl<'a> Freeze for Access<'a>
impl<'a> RefUnwindSafe for Access<'a>
impl<'a> Send for Access<'a>
impl<'a> Sync for Access<'a>
impl<'a> Unpin for Access<'a>
impl<'a> UnwindSafe for Access<'a>
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more