Struct bevy::pbr::experimental::meshlet::MeshletMesh

pub struct MeshletMesh {
    pub worst_case_meshlet_triangles: u64,
    pub vertex_data: Arc<[u8]>,
    pub vertex_ids: Arc<[u32]>,
    pub indices: Arc<[u8]>,
    pub meshlets: Arc<[Meshlet]>,
    pub bounding_spheres: Arc<[MeshletBoundingSpheres]>,
}
Available on crate feature meshlet only.
Expand description

A mesh that has been pre-processed into multiple small clusters of triangles called meshlets.

A bevy_render::mesh::Mesh can be converted to a MeshletMesh using MeshletMesh::from_mesh when the meshlet_processor cargo feature is enabled. The conversion step is very slow, and is meant to be ran once ahead of time, and not during runtime. This type of mesh is not suitable for dynamically generated geometry.

There are restrictions on the crate::Material functionality that can be used with this type of mesh.

See also super::MaterialMeshletMeshBundle and super::MeshletPlugin.

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§worst_case_meshlet_triangles: u64

The total amount of triangles summed across all LOD 0 meshlets in the mesh.

§vertex_data: Arc<[u8]>

Raw vertex data bytes for the overall mesh.

§vertex_ids: Arc<[u32]>

Indices into vertex_data.

§indices: Arc<[u8]>

Indices into vertex_ids.

§meshlets: Arc<[Meshlet]>

The list of meshlets making up this mesh.

§bounding_spheres: Arc<[MeshletBoundingSpheres]>

Spherical bounding volumes.

Implementations§

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impl MeshletMesh

pub fn from_mesh( mesh: &Mesh ) -> Result<MeshletMesh, MeshToMeshletMeshConversionError>

Process a Mesh to generate a MeshletMesh.

This process is very slow, and should be done ahead of time, and not at runtime.

This function requires the meshlet_processor cargo feature.

The input mesh must:

  1. Use PrimitiveTopology::TriangleList
  2. Use indices
  3. Have the exact following set of vertex attributes: {POSITION, NORMAL, UV_0, TANGENT}

Trait Implementations§

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impl Clone for MeshletMesh

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fn clone(&self) -> MeshletMesh

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'de> Deserialize<'de> for MeshletMesh

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fn deserialize<__D>( __deserializer: __D ) -> Result<MeshletMesh, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for MeshletMesh

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fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl TypePath for MeshletMesh
where MeshletMesh: Any + Send + Sync,

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl VisitAssetDependencies for MeshletMesh

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fn visit_dependencies(&self, visit: &mut impl FnMut(UntypedAssetId))

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impl Asset for MeshletMesh

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Gets the TypeId of self. Read more
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