Struct bevy::math::primitives::Ellipse
pub struct Ellipse {
pub half_size: Vec2,
}
Expand description
An ellipse primitive
Fields§
§half_size: Vec2
Half of the width and height of the ellipse.
This corresponds to the two perpendicular radii defining the ellipse.
Implementations§
§impl Ellipse
impl Ellipse
pub const fn new(half_width: f32, half_height: f32) -> Ellipse
pub const fn new(half_width: f32, half_height: f32) -> Ellipse
Create a new Ellipse
from half of its width and height.
This corresponds to the two perpendicular radii defining the ellipse.
Examples found in repository?
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fn setup(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<ColorMaterial>>,
) {
commands.spawn(Camera2dBundle::default());
let shapes = [
Mesh2dHandle(meshes.add(Circle { radius: 50.0 })),
Mesh2dHandle(meshes.add(Ellipse::new(25.0, 50.0))),
Mesh2dHandle(meshes.add(Annulus::new(25.0, 50.0))),
Mesh2dHandle(meshes.add(Capsule2d::new(25.0, 50.0))),
Mesh2dHandle(meshes.add(Rectangle::new(50.0, 100.0))),
Mesh2dHandle(meshes.add(RegularPolygon::new(50.0, 6))),
Mesh2dHandle(meshes.add(Triangle2d::new(
Vec2::Y * 50.0,
Vec2::new(-50.0, -50.0),
Vec2::new(50.0, -50.0),
))),
];
let num_shapes = shapes.len();
for (i, shape) in shapes.into_iter().enumerate() {
// Distribute colors evenly across the rainbow.
let color = Color::hsl(360. * i as f32 / num_shapes as f32, 0.95, 0.7);
commands.spawn(MaterialMesh2dBundle {
mesh: shape,
material: materials.add(color),
transform: Transform::from_xyz(
// Distribute shapes from -X_EXTENT/2 to +X_EXTENT/2.
-X_EXTENT / 2. + i as f32 / (num_shapes - 1) as f32 * X_EXTENT,
0.0,
0.0,
),
..default()
});
}
}
pub fn from_size(size: Vec2) -> Ellipse
pub fn from_size(size: Vec2) -> Ellipse
Create a new Ellipse
from a given full size.
size.x
is the diameter along the X axis, and size.y
is the diameter along the Y axis.
pub fn eccentricity(&self) -> f32
pub fn eccentricity(&self) -> f32
Returns the eccentricity of the ellipse. It can be thought of as a measure of how “stretched” or elongated the ellipse is.
The value should be in the range [0, 1), where 0 represents a circle, and 1 represents a parabola.
pub fn semi_major(&self) -> f32
pub fn semi_major(&self) -> f32
Returns the length of the semi-major axis. This corresponds to the longest radius of the ellipse.
pub fn semi_minor(&self) -> f32
pub fn semi_minor(&self) -> f32
Returns the length of the semi-minor axis. This corresponds to the shortest radius of the ellipse.
Trait Implementations§
§impl Bounded2d for Ellipse
impl Bounded2d for Ellipse
§fn aabb_2d(&self, translation: Vec2, rotation: impl Into<Rotation2d>) -> Aabb2d
fn aabb_2d(&self, translation: Vec2, rotation: impl Into<Rotation2d>) -> Aabb2d
§fn bounding_circle(
&self,
translation: Vec2,
_rotation: impl Into<Rotation2d>
) -> BoundingCircle
fn bounding_circle( &self, translation: Vec2, _rotation: impl Into<Rotation2d> ) -> BoundingCircle
§impl<'de> Deserialize<'de> for Ellipse
impl<'de> Deserialize<'de> for Ellipse
§fn deserialize<__D>(
__deserializer: __D
) -> Result<Ellipse, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D
) -> Result<Ellipse, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
§impl FromReflect for Ellipse
impl FromReflect for Ellipse
§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Ellipse>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Ellipse>
Self
from a reflected value.§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read more§impl GetTypeRegistration for Ellipse
impl GetTypeRegistration for Ellipse
§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
§impl<'w, 's, Config, Clear> GizmoPrimitive2d<Ellipse> for Gizmos<'w, 's, Config, Clear>
impl<'w, 's, Config, Clear> GizmoPrimitive2d<Ellipse> for Gizmos<'w, 's, Config, Clear>
§impl Reflect for Ellipse
impl Reflect for Ellipse
§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any
.§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect
trait object. Read more§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
§fn reflect_owned(self: Box<Ellipse>) -> ReflectOwned
fn reflect_owned(self: Box<Ellipse>) -> ReflectOwned
§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
§impl Serialize for Ellipse
impl Serialize for Ellipse
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
§impl Struct for Ellipse
impl Struct for Ellipse
§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
name
as a &dyn Reflect
.§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
name
as a
&mut dyn Reflect
.§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
index
as a
&dyn Reflect
.§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
index
as a &mut dyn Reflect
.§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct
.§impl TypePath for Ellipse
impl TypePath for Ellipse
§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
impl Copy for Ellipse
impl Primitive2d for Ellipse
impl StructuralPartialEq for Ellipse
Auto Trait Implementations§
impl Freeze for Ellipse
impl RefUnwindSafe for Ellipse
impl Send for Ellipse
impl Sync for Ellipse
impl Unpin for Ellipse
impl UnwindSafe for Ellipse
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impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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. When used in AsBindGroup
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§impl<T> Downcast for Twhere
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