Struct bevy::log::tracing_subscriber::filter::combinator::And
pub struct And<A, B, S> { /* private fields */ }
Expand description
Combines two Filter
s so that spans and events are enabled if and only if
both filters return true
.
This type is typically returned by the FilterExt::and
method. See that
method’s documentation for details.
Trait Implementations§
§impl<A, B, S> Filter<S> for And<A, B, S>
impl<A, B, S> Filter<S> for And<A, B, S>
§fn enabled(&self, meta: &Metadata<'_>, cx: &Context<'_, S>) -> bool
fn enabled(&self, meta: &Metadata<'_>, cx: &Context<'_, S>) -> bool
Returns
true
if this layer is interested in a span or event with the
given Metadata
in the current Context
, similarly to
Subscriber::enabled
. Read more§fn callsite_enabled(&self, meta: &'static Metadata<'static>) -> Interest
fn callsite_enabled(&self, meta: &'static Metadata<'static>) -> Interest
§fn max_level_hint(&self) -> Option<LevelFilter>
fn max_level_hint(&self) -> Option<LevelFilter>
§fn event_enabled(&self, event: &Event<'_>, cx: &Context<'_, S>) -> bool
fn event_enabled(&self, event: &Event<'_>, cx: &Context<'_, S>) -> bool
Called before the filtered [
Layer]'s [
on_event], to determine if
on_event` should be called. Read more§fn on_new_span(&self, attrs: &Attributes<'_>, id: &Id, ctx: Context<'_, S>)
fn on_new_span(&self, attrs: &Attributes<'_>, id: &Id, ctx: Context<'_, S>)
§fn on_enter(&self, id: &Id, ctx: Context<'_, S>)
fn on_enter(&self, id: &Id, ctx: Context<'_, S>)
Notifies this filter that a span with the given ID was entered. Read more
Auto Trait Implementations§
impl<A, B, S> Freeze for And<A, B, S>
impl<A, B, S> RefUnwindSafe for And<A, B, S>where
A: RefUnwindSafe,
B: RefUnwindSafe,
impl<A, B, S> Send for And<A, B, S>
impl<A, B, S> Sync for And<A, B, S>
impl<A, B, S> Unpin for And<A, B, S>
impl<A, B, S> UnwindSafe for And<A, B, S>where
A: UnwindSafe,
B: UnwindSafe,
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<F, S> FilterExt<S> for Fwhere
F: Filter<S>,
impl<F, S> FilterExt<S> for Fwhere
F: Filter<S>,
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more