Enum bevy::input::keyboard::Key

#[non_exhaustive]
pub enum Key {
Show 309 variants Character(SmolStr), Unidentified(NativeKey), Dead(Option<char>), Alt, AltGraph, CapsLock, Control, Fn, FnLock, NumLock, ScrollLock, Shift, Symbol, SymbolLock, Meta, Hyper, Super, Enter, Tab, Space, ArrowDown, ArrowLeft, ArrowRight, ArrowUp, End, Home, PageDown, PageUp, Backspace, Clear, Copy, CrSel, Cut, Delete, EraseEof, ExSel, Insert, Paste, Redo, Undo, Accept, Again, Attn, Cancel, ContextMenu, Escape, Execute, Find, Help, Pause, Play, Props, Select, ZoomIn, ZoomOut, BrightnessDown, BrightnessUp, Eject, LogOff, Power, PowerOff, PrintScreen, Hibernate, Standby, WakeUp, AllCandidates, Alphanumeric, CodeInput, Compose, Convert, FinalMode, GroupFirst, GroupLast, GroupNext, GroupPrevious, ModeChange, NextCandidate, NonConvert, PreviousCandidate, Process, SingleCandidate, HangulMode, HanjaMode, JunjaMode, Eisu, Hankaku, Hiragana, HiraganaKatakana, KanaMode, KanjiMode, Katakana, Romaji, Zenkaku, ZenkakuHankaku, Soft1, Soft2, Soft3, Soft4, ChannelDown, ChannelUp, Close, MailForward, MailReply, MailSend, MediaClose, MediaFastForward, MediaPause, MediaPlay, MediaPlayPause, MediaRecord, MediaRewind, MediaStop, MediaTrackNext, MediaTrackPrevious, New, Open, Print, Save, SpellCheck, Key11, Key12, AudioBalanceLeft, AudioBalanceRight, AudioBassBoostDown, AudioBassBoostToggle, AudioBassBoostUp, AudioFaderFront, AudioFaderRear, AudioSurroundModeNext, AudioTrebleDown, AudioTrebleUp, AudioVolumeDown, AudioVolumeUp, AudioVolumeMute, MicrophoneToggle, MicrophoneVolumeDown, MicrophoneVolumeUp, MicrophoneVolumeMute, SpeechCorrectionList, SpeechInputToggle, LaunchApplication1, LaunchApplication2, LaunchCalendar, LaunchContacts, LaunchMail, LaunchMediaPlayer, LaunchMusicPlayer, LaunchPhone, LaunchScreenSaver, LaunchSpreadsheet, LaunchWebBrowser, LaunchWebCam, LaunchWordProcessor, BrowserBack, BrowserFavorites, BrowserForward, BrowserHome, BrowserRefresh, BrowserSearch, BrowserStop, AppSwitch, Call, Camera, CameraFocus, EndCall, GoBack, GoHome, HeadsetHook, LastNumberRedial, Notification, MannerMode, VoiceDial, TV, TV3DMode, TVAntennaCable, TVAudioDescription, TVAudioDescriptionMixDown, TVAudioDescriptionMixUp, TVContentsMenu, TVDataService, TVInput, TVInputComponent1, TVInputComponent2, TVInputComposite1, TVInputComposite2, TVInputHDMI1, TVInputHDMI2, TVInputHDMI3, TVInputHDMI4, TVInputVGA1, TVMediaContext, TVNetwork, TVNumberEntry, TVPower, TVRadioService, TVSatellite, TVSatelliteBS, TVSatelliteCS, TVSatelliteToggle, TVTerrestrialAnalog, TVTerrestrialDigital, TVTimer, AVRInput, AVRPower, ColorF0Red, ColorF1Green, ColorF2Yellow, ColorF3Blue, ColorF4Grey, ColorF5Brown, ClosedCaptionToggle, Dimmer, DisplaySwap, DVR, Exit, FavoriteClear0, FavoriteClear1, FavoriteClear2, FavoriteClear3, FavoriteRecall0, FavoriteRecall1, FavoriteRecall2, FavoriteRecall3, FavoriteStore0, FavoriteStore1, FavoriteStore2, FavoriteStore3, Guide, GuideNextDay, GuidePreviousDay, Info, InstantReplay, Link, ListProgram, LiveContent, Lock, MediaApps, MediaAudioTrack, MediaLast, MediaSkipBackward, MediaSkipForward, MediaStepBackward, MediaStepForward, MediaTopMenu, NavigateIn, NavigateNext, NavigateOut, NavigatePrevious, NextFavoriteChannel, NextUserProfile, OnDemand, Pairing, PinPDown, PinPMove, PinPToggle, PinPUp, PlaySpeedDown, PlaySpeedReset, PlaySpeedUp, RandomToggle, RcLowBattery, RecordSpeedNext, RfBypass, ScanChannelsToggle, ScreenModeNext, Settings, SplitScreenToggle, STBInput, STBPower, Subtitle, Teletext, VideoModeNext, Wink, ZoomToggle, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, F25, F26, F27, F28, F29, F30, F31, F32, F33, F34, F35,
}
Expand description

The logical key code of a KeyboardInput.

§Technical

Its values map 1 to 1 to winit’s Key.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
§

Character(SmolStr)

A key string that corresponds to the character typed by the user, taking into account the user’s current locale setting, and any system-level keyboard mapping overrides that are in effect.

§

Unidentified(NativeKey)

This variant is used when the key cannot be translated to any other variant.

The native key is provided (if available) in order to allow the user to specify keybindings for keys which are not defined by this API, mainly through some sort of UI.

§

Dead(Option<char>)

Contains the text representation of the dead-key when available.

§Platform-specific
  • Web: Always contains None
§

Alt

The Alt (Alternative) key.

This key enables the alternate modifier function for interpreting concurrent or subsequent keyboard input. This key value is also used for the Apple Option key.

§

AltGraph

The Alternate Graphics (AltGr or AltGraph) key.

This key is used enable the ISO Level 3 shift modifier (the standard Shift key is the level 2 modifier).

§

CapsLock

The Caps Lock (Capital) key.

Toggle capital character lock function for interpreting subsequent keyboard input event.

§

Control

The Control or Ctrl key.

Used to enable control modifier function for interpreting concurrent or subsequent keyboard input.

§

Fn

The Function switch Fn key. Activating this key simultaneously with another key changes that key’s value to an alternate character or function. This key is often handled directly in the keyboard hardware and does not usually generate key events.

§

FnLock

The Function-Lock (FnLock or F-Lock) key. Activating this key switches the mode of the keyboard to changes some keys’ values to an alternate character or function. This key is often handled directly in the keyboard hardware and does not usually generate key events.

§

NumLock

The NumLock or Number Lock key. Used to toggle numpad mode function for interpreting subsequent keyboard input.

§

ScrollLock

Toggle between scrolling and cursor movement modes.

§

Shift

Used to enable shift modifier function for interpreting concurrent or subsequent keyboard input.

§

Symbol

The Symbol modifier key (used on some virtual keyboards).

§

SymbolLock

The SymbolLock key, only on web.

§

Meta

Legacy modifier key. Also called “Super” in certain places.

§

Hyper

Legacy modifier key.

§

Super

Used to enable “super” modifier function for interpreting concurrent or subsequent keyboard input. This key value is used for the “Windows Logo” key and the Apple Command or key.

Note: In some contexts (e.g. the Web) this is referred to as the “Meta” key.

§

Enter

The Enter or key. Used to activate current selection or accept current input. This key value is also used for the Return (Macintosh numpad) key. This key value is also used for the Android KEYCODE_DPAD_CENTER.

§

Tab

The Horizontal Tabulation Tab key.

§

Space

Used in text to insert a space between words. Usually located below the character keys.

§

ArrowDown

Navigate or traverse downward. (KEYCODE_DPAD_DOWN)

§

ArrowLeft

Navigate or traverse leftward. (KEYCODE_DPAD_LEFT)

§

ArrowRight

Navigate or traverse rightward. (KEYCODE_DPAD_RIGHT)

§

ArrowUp

Navigate or traverse upward. (KEYCODE_DPAD_UP)

§

End

The End key, used with keyboard entry to go to the end of content (KEYCODE_MOVE_END).

§

Home

The Home key, used with keyboard entry, to go to start of content (KEYCODE_MOVE_HOME). For the mobile phone Home key (which goes to the phone’s main screen), use GoHome.

§

PageDown

Scroll down or display next page of content.

§

PageUp

Scroll up or display previous page of content.

§

Backspace

Used to remove the character to the left of the cursor. This key value is also used for the key labeled Delete on MacOS keyboards.

§

Clear

Remove the currently selected input.

§

Copy

Copy the current selection. (APPCOMMAND_COPY)

§

CrSel

The Cursor Select key.

§

Cut

Cut the current selection. (APPCOMMAND_CUT)

§

Delete

Used to delete the character to the right of the cursor. This key value is also used for the key labeled Delete on MacOS keyboards when Fn is active.

§

EraseEof

The Erase to End of Field key. This key deletes all characters from the current cursor position to the end of the current field.

§

ExSel

The Extend Selection (Exsel) key.

§

Insert

Toggle between text modes for insertion or overtyping. (KEYCODE_INSERT)

§

Paste

The Paste key. (APPCOMMAND_PASTE)

§

Redo

Redo the last action. (APPCOMMAND_REDO)

§

Undo

Undo the last action. (APPCOMMAND_UNDO)

§

Accept

The Accept (Commit, OK) key. Accept current option or input method sequence conversion.

§

Again

Redo or repeat an action.

§

Attn

The Attention (Attn) key.

§

Cancel

The Cancel key. (on linux and web)

§

ContextMenu

Show the application’s context menu. This key is commonly found between the right Super key and the right Control key.

§

Escape

The Esc key. This key was originally used to initiate an escape sequence, but is now more generally used to exit or “escape” the current context, such as closing a dialog or exiting full screen mode.

§

Execute

The Execute key.

§

Find

Open the Find dialog. (APPCOMMAND_FIND)

§

Help

Open a help dialog or toggle display of help information. (APPCOMMAND_HELP, KEYCODE_HELP)

§

Pause

Pause the current state or application (as appropriate).

Note: Do not use this value for the Pause button on media controllers. Use "MediaPause" instead.

§

Play

Play or resume the current state or application (as appropriate).

Note: Do not use this value for the Play button on media controllers. Use "MediaPlay" instead.

§

Props

The properties (Props) key.

§

Select

The Select key.

§

ZoomIn

The ZoomIn key. (KEYCODE_ZOOM_IN)

§

ZoomOut

The ZoomOut key. (KEYCODE_ZOOM_OUT)

§

BrightnessDown

The Brightness Down key. Typically controls the display brightness. (KEYCODE_BRIGHTNESS_DOWN)

§

BrightnessUp

The Brightness Up key. Typically controls the display brightness. (KEYCODE_BRIGHTNESS_UP)

§

Eject

Toggle removable media to eject (open) and insert (close) state. (KEYCODE_MEDIA_EJECT)

§

LogOff

LogOff

§

Power

Toggle power state. (KEYCODE_POWER) Note: Some devices might not expose this key to the operating environment.

§

PowerOff

The PowerOff key. Sometime called PowerDown.

§

PrintScreen

Initiate print-screen function.

§

Hibernate

The Hibernate key. This key saves the current state of the computer to disk so that it can be restored. The computer will then shutdown.

§

Standby

The Standby key. This key turns off the display and places the computer into a low-power mode without completely shutting down. It is sometimes labelled Suspend or Sleep key. (KEYCODE_SLEEP)

§

WakeUp

The WakeUp key. (KEYCODE_WAKEUP)

§

AllCandidates

Initiate the multi-candidate mode.

§

Alphanumeric

The Alphanumeric key (on linux/web)

§

CodeInput

Initiate the Code Input mode to allow characters to be entered by their code points.

§

Compose

The Compose key, also known as “Multi_key” on the X Window System. This key acts in a manner similar to a dead key, triggering a mode where subsequent key presses are combined to produce a different character.

§

Convert

Convert the current input method sequence.

§

FinalMode

The Final Mode Final key used on some Asian keyboards, to enable the final mode for IMEs.

§

GroupFirst

Switch to the first character group. (ISO/IEC 9995)

§

GroupLast

Switch to the last character group. (ISO/IEC 9995)

§

GroupNext

Switch to the next character group. (ISO/IEC 9995)

§

GroupPrevious

Switch to the previous character group. (ISO/IEC 9995)

§

ModeChange

Toggle between or cycle through input modes of IMEs.

§

NextCandidate

NextCandidate, web only.

§

NonConvert

Accept current input method sequence without conversion in IMEs.

§

PreviousCandidate

PreviousCandidate, web only.

§

Process

IME PROCESS key

§

SingleCandidate

SingleCandidate

§

HangulMode

Toggle between Hangul and English modes.

§

HanjaMode

HanjaMode

§

JunjaMode

JunjaMode

§

Eisu

The Eisu key. This key may close the IME, but its purpose is defined by the current IME. (KEYCODE_EISU)

§

Hankaku

The (Half-Width) Characters key.

§

Hiragana

The Hiragana (Japanese Kana characters) key.

§

HiraganaKatakana

The Hiragana/Katakana toggle key. (KEYCODE_KATAKANA_HIRAGANA)

§

KanaMode

The Kana Mode (Kana Lock) key. This key is used to enter hiragana mode (typically from romaji mode).

§

KanjiMode

The Kanji (Japanese name for ideographic characters of Chinese origin) Mode key. This key is typically used to switch to a hiragana keyboard for the purpose of converting input into kanji. (KEYCODE_KANA)

§

Katakana

The Katakana (Japanese Kana characters) key.

§

Romaji

The Roman characters function key.

§

Zenkaku

The Zenkaku (Full-Width) Characters key.

§

ZenkakuHankaku

The Zenkaku/Hankaku (full-width/half-width) toggle key. (KEYCODE_ZENKAKU_HANKAKU)

§

Soft1

General purpose virtual function key, as index 1.

§

Soft2

General purpose virtual function key, as index 2.

§

Soft3

General purpose virtual function key, as index 3.

§

Soft4

General purpose virtual function key, as index 4.

§

ChannelDown

Select next (numerically or logically) lower channel. (APPCOMMAND_MEDIA_CHANNEL_DOWN, KEYCODE_CHANNEL_DOWN)

§

ChannelUp

Select next (numerically or logically) higher channel. (APPCOMMAND_MEDIA_CHANNEL_UP, KEYCODE_CHANNEL_UP)

§

Close

Close the current document or message (Note: This doesn’t close the application). (APPCOMMAND_CLOSE)

§

MailForward

Open an editor to forward the current message. (APPCOMMAND_FORWARD_MAIL)

§

MailReply

Open an editor to reply to the current message. (APPCOMMAND_REPLY_TO_MAIL)

§

MailSend

Send the current message. (APPCOMMAND_SEND_MAIL)

§

MediaClose

Close the current media, for example to close a CD or DVD tray. (KEYCODE_MEDIA_CLOSE)

§

MediaFastForward

Initiate or continue forward playback at faster than normal speed, or increase speed if already fast forwarding. (APPCOMMAND_MEDIA_FAST_FORWARD, KEYCODE_MEDIA_FAST_FORWARD)

§

MediaPause

Pause the currently playing media. (APPCOMMAND_MEDIA_PAUSE, KEYCODE_MEDIA_PAUSE)

Note: Media controller devices should use this value rather than "Pause" for their pause keys.

§

MediaPlay

Initiate or continue media playback at normal speed, if not currently playing at normal speed. (APPCOMMAND_MEDIA_PLAY, KEYCODE_MEDIA_PLAY)

§

MediaPlayPause

Toggle media between play and pause states. (APPCOMMAND_MEDIA_PLAY_PAUSE, KEYCODE_MEDIA_PLAY_PAUSE)

§

MediaRecord

Initiate or resume recording of currently selected media. (APPCOMMAND_MEDIA_RECORD, KEYCODE_MEDIA_RECORD)

§

MediaRewind

Initiate or continue reverse playback at faster than normal speed, or increase speed if already rewinding. (APPCOMMAND_MEDIA_REWIND, KEYCODE_MEDIA_REWIND)

§

MediaStop

Stop media playing, pausing, forwarding, rewinding, or recording, if not already stopped. (APPCOMMAND_MEDIA_STOP, KEYCODE_MEDIA_STOP)

§

MediaTrackNext

Seek to next media or program track. (APPCOMMAND_MEDIA_NEXTTRACK, KEYCODE_MEDIA_NEXT)

§

MediaTrackPrevious

Seek to previous media or program track. (APPCOMMAND_MEDIA_PREVIOUSTRACK, KEYCODE_MEDIA_PREVIOUS)

§

New

Open a new document or message. (APPCOMMAND_NEW)

§

Open

Open an existing document or message. (APPCOMMAND_OPEN)

§

Print

Print the current document or message. (APPCOMMAND_PRINT)

§

Save

Save the current document or message. (APPCOMMAND_SAVE)

§

SpellCheck

Spellcheck the current document or selection. (APPCOMMAND_SPELL_CHECK)

§

Key11

The 11 key found on media numpads that have buttons from 112.

§

Key12

The 12 key found on media numpads that have buttons from 112.

§

AudioBalanceLeft

Adjust audio balance leftward. (VK_AUDIO_BALANCE_LEFT)

§

AudioBalanceRight

Adjust audio balance rightward. (VK_AUDIO_BALANCE_RIGHT)

§

AudioBassBoostDown

Decrease audio bass boost or cycle down through bass boost states. (APPCOMMAND_BASS_DOWN, VK_BASS_BOOST_DOWN)

§

AudioBassBoostToggle

Toggle bass boost on/off. (APPCOMMAND_BASS_BOOST)

§

AudioBassBoostUp

Increase audio bass boost or cycle up through bass boost states. (APPCOMMAND_BASS_UP, VK_BASS_BOOST_UP)

§

AudioFaderFront

Adjust audio fader towards front. (VK_FADER_FRONT)

§

AudioFaderRear

Adjust audio fader towards rear. (VK_FADER_REAR)

§

AudioSurroundModeNext

Advance surround audio mode to next available mode. (VK_SURROUND_MODE_NEXT)

§

AudioTrebleDown

Decrease treble. (APPCOMMAND_TREBLE_DOWN)

§

AudioTrebleUp

Increase treble. (APPCOMMAND_TREBLE_UP)

§

AudioVolumeDown

Decrease audio volume. (APPCOMMAND_VOLUME_DOWN, KEYCODE_VOLUME_DOWN)

§

AudioVolumeUp

Increase audio volume. (APPCOMMAND_VOLUME_UP, KEYCODE_VOLUME_UP)

§

AudioVolumeMute

Toggle between muted state and prior volume level. (APPCOMMAND_VOLUME_MUTE, KEYCODE_VOLUME_MUTE)

§

MicrophoneToggle

Toggle the microphone on/off. (APPCOMMAND_MIC_ON_OFF_TOGGLE)

§

MicrophoneVolumeDown

Decrease microphone volume. (APPCOMMAND_MICROPHONE_VOLUME_DOWN)

§

MicrophoneVolumeUp

Increase microphone volume. (APPCOMMAND_MICROPHONE_VOLUME_UP)

§

MicrophoneVolumeMute

Mute the microphone. (APPCOMMAND_MICROPHONE_VOLUME_MUTE, KEYCODE_MUTE)

§

SpeechCorrectionList

Show correction list when a word is incorrectly identified. (APPCOMMAND_CORRECTION_LIST)

§

SpeechInputToggle

Toggle between dictation mode and command/control mode. (APPCOMMAND_DICTATE_OR_COMMAND_CONTROL_TOGGLE)

§

LaunchApplication1

The first generic “LaunchApplication” key. This is commonly associated with launching “My Computer”, and may have a computer symbol on the key. (APPCOMMAND_LAUNCH_APP1)

§

LaunchApplication2

The second generic “LaunchApplication” key. This is commonly associated with launching “Calculator”, and may have a calculator symbol on the key. (APPCOMMAND_LAUNCH_APP2, KEYCODE_CALCULATOR)

§

LaunchCalendar

The “Calendar” key. (KEYCODE_CALENDAR)

§

LaunchContacts

The “Contacts” key. (KEYCODE_CONTACTS)

§

LaunchMail

The “Mail” key. (APPCOMMAND_LAUNCH_MAIL)

§

LaunchMediaPlayer

The “Media Player” key. (APPCOMMAND_LAUNCH_MEDIA_SELECT)

§

LaunchMusicPlayer

LaunchMusicPlayer

§

LaunchPhone

LaunchPhone

§

LaunchScreenSaver

LaunchScreenSaver

§

LaunchSpreadsheet

LaunchSpreadsheet

§

LaunchWebBrowser

LaunchWebBrowser

§

LaunchWebCam

LaunchWebCam

§

LaunchWordProcessor

LaunchWordProcessor

§

BrowserBack

Navigate to previous content or page in current history. (APPCOMMAND_BROWSER_BACKWARD)

§

BrowserFavorites

Open the list of browser favorites. (APPCOMMAND_BROWSER_FAVORITES)

§

BrowserForward

Navigate to next content or page in current history. (APPCOMMAND_BROWSER_FORWARD)

§

BrowserHome

Go to the user’s preferred home page. (APPCOMMAND_BROWSER_HOME)

§

BrowserRefresh

Refresh the current page or content. (APPCOMMAND_BROWSER_REFRESH)

§

BrowserSearch

Call up the user’s preferred search page. (APPCOMMAND_BROWSER_SEARCH)

§

BrowserStop

Stop loading the current page or content. (APPCOMMAND_BROWSER_STOP)

§

AppSwitch

The Application switch key, which provides a list of recent apps to switch between. (KEYCODE_APP_SWITCH)

§

Call

The Call key. (KEYCODE_CALL)

§

Camera

The Camera key. (KEYCODE_CAMERA)

§

CameraFocus

The Camera focus key. (KEYCODE_FOCUS)

§

EndCall

The End Call key. (KEYCODE_ENDCALL)

§

GoBack

The Back key. (KEYCODE_BACK)

§

GoHome

The Home key, which goes to the phone’s main screen. (KEYCODE_HOME)

§

HeadsetHook

The Headset Hook key. (KEYCODE_HEADSETHOOK)

§

LastNumberRedial

LastNumberRedial

§

Notification

The Notification key. (KEYCODE_NOTIFICATION)

§

MannerMode

Toggle between manner mode state: silent, vibrate, ring, … (KEYCODE_MANNER_MODE)

§

VoiceDial

VoiceDial

§

TV

Switch to viewing TV. (KEYCODE_TV)

§

TV3DMode

TV 3D Mode. (KEYCODE_3D_MODE)

§

TVAntennaCable

Toggle between antenna and cable input. (KEYCODE_TV_ANTENNA_CABLE)

§

TVAudioDescription

Audio description. (KEYCODE_TV_AUDIO_DESCRIPTION)

§

TVAudioDescriptionMixDown

Audio description mixing volume down. (KEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN)

§

TVAudioDescriptionMixUp

Audio description mixing volume up. (KEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP)

§

TVContentsMenu

Contents menu. (KEYCODE_TV_CONTENTS_MENU)

§

TVDataService

Contents menu. (KEYCODE_TV_DATA_SERVICE)

§

TVInput

Switch the input mode on an external TV. (KEYCODE_TV_INPUT)

§

TVInputComponent1

Switch to component input #1. (KEYCODE_TV_INPUT_COMPONENT_1)

§

TVInputComponent2

Switch to component input #2. (KEYCODE_TV_INPUT_COMPONENT_2)

§

TVInputComposite1

Switch to composite input #1. (KEYCODE_TV_INPUT_COMPOSITE_1)

§

TVInputComposite2

Switch to composite input #2. (KEYCODE_TV_INPUT_COMPOSITE_2)

§

TVInputHDMI1

Switch to HDMI input #1. (KEYCODE_TV_INPUT_HDMI_1)

§

TVInputHDMI2

Switch to HDMI input #2. (KEYCODE_TV_INPUT_HDMI_2)

§

TVInputHDMI3

Switch to HDMI input #3. (KEYCODE_TV_INPUT_HDMI_3)

§

TVInputHDMI4

Switch to HDMI input #4. (KEYCODE_TV_INPUT_HDMI_4)

§

TVInputVGA1

Switch to VGA input #1. (KEYCODE_TV_INPUT_VGA_1)

§

TVMediaContext

Media context menu. (KEYCODE_TV_MEDIA_CONTEXT_MENU)

§

TVNetwork

Toggle network. (KEYCODE_TV_NETWORK)

§

TVNumberEntry

Number entry. (KEYCODE_TV_NUMBER_ENTRY)

§

TVPower

Toggle the power on an external TV. (KEYCODE_TV_POWER)

§

TVRadioService

Radio. (KEYCODE_TV_RADIO_SERVICE)

§

TVSatellite

Satellite. (KEYCODE_TV_SATELLITE)

§

TVSatelliteBS

Broadcast Satellite. (KEYCODE_TV_SATELLITE_BS)

§

TVSatelliteCS

Communication Satellite. (KEYCODE_TV_SATELLITE_CS)

§

TVSatelliteToggle

Toggle between available satellites. (KEYCODE_TV_SATELLITE_SERVICE)

§

TVTerrestrialAnalog

Analog Terrestrial. (KEYCODE_TV_TERRESTRIAL_ANALOG)

§

TVTerrestrialDigital

Digital Terrestrial. (KEYCODE_TV_TERRESTRIAL_DIGITAL)

§

TVTimer

Timer programming. (KEYCODE_TV_TIMER_PROGRAMMING)

§

AVRInput

Switch the input mode on an external AVR (audio/video receiver). (KEYCODE_AVR_INPUT)

§

AVRPower

Toggle the power on an external AVR (audio/video receiver). (KEYCODE_AVR_POWER)

§

ColorF0Red

General purpose color-coded media function key, as index 0 (red). (VK_COLORED_KEY_0, KEYCODE_PROG_RED)

§

ColorF1Green

General purpose color-coded media function key, as index 1 (green). (VK_COLORED_KEY_1, KEYCODE_PROG_GREEN)

§

ColorF2Yellow

General purpose color-coded media function key, as index 2 (yellow). (VK_COLORED_KEY_2, KEYCODE_PROG_YELLOW)

§

ColorF3Blue

General purpose color-coded media function key, as index 3 (blue). (VK_COLORED_KEY_3, KEYCODE_PROG_BLUE)

§

ColorF4Grey

General purpose color-coded media function key, as index 4 (grey). (VK_COLORED_KEY_4)

§

ColorF5Brown

General purpose color-coded media function key, as index 5 (brown). (VK_COLORED_KEY_5)

§

ClosedCaptionToggle

Toggle the display of Closed Captions. (VK_CC, KEYCODE_CAPTIONS)

§

Dimmer

Adjust brightness of device, by toggling between or cycling through states. (VK_DIMMER)

§

DisplaySwap

Swap video sources. (VK_DISPLAY_SWAP)

§

DVR

Select Digital Video Recorder. (KEYCODE_DVR)

§

Exit

Exit the current application. (VK_EXIT)

§

FavoriteClear0

Clear program or content stored as favorite 0. (VK_CLEAR_FAVORITE_0)

§

FavoriteClear1

Clear program or content stored as favorite 1. (VK_CLEAR_FAVORITE_1)

§

FavoriteClear2

Clear program or content stored as favorite 2. (VK_CLEAR_FAVORITE_2)

§

FavoriteClear3

Clear program or content stored as favorite 3. (VK_CLEAR_FAVORITE_3)

§

FavoriteRecall0

Select (recall) program or content stored as favorite 0. (VK_RECALL_FAVORITE_0)

§

FavoriteRecall1

Select (recall) program or content stored as favorite 1. (VK_RECALL_FAVORITE_1)

§

FavoriteRecall2

Select (recall) program or content stored as favorite 2. (VK_RECALL_FAVORITE_2)

§

FavoriteRecall3

Select (recall) program or content stored as favorite 3. (VK_RECALL_FAVORITE_3)

§

FavoriteStore0

Store current program or content as favorite 0. (VK_STORE_FAVORITE_0)

§

FavoriteStore1

Store current program or content as favorite 1. (VK_STORE_FAVORITE_1)

§

FavoriteStore2

Store current program or content as favorite 2. (VK_STORE_FAVORITE_2)

§

FavoriteStore3

Store current program or content as favorite 3. (VK_STORE_FAVORITE_3)

§

Guide

Toggle display of program or content guide. (VK_GUIDE, KEYCODE_GUIDE)

§

GuideNextDay

If guide is active and displayed, then display next day’s content. (VK_NEXT_DAY)

§

GuidePreviousDay

If guide is active and displayed, then display previous day’s content. (VK_PREV_DAY)

§

Info

Toggle display of information about currently selected context or media. (VK_INFO, KEYCODE_INFO)

§

InstantReplay

Toggle instant replay. (VK_INSTANT_REPLAY)

Launch linked content, if available and appropriate. (VK_LINK)

§

ListProgram

List the current program. (VK_LIST)

§

LiveContent

Toggle display listing of currently available live content or programs. (VK_LIVE)

§

Lock

Lock or unlock current content or program. (VK_LOCK)

§

MediaApps

Show a list of media applications: audio/video players and image viewers. (VK_APPS)

Note: Do not confuse this key value with the Windows’ VK_APPS / VK_CONTEXT_MENU key, which is encoded as "ContextMenu".

§

MediaAudioTrack

Audio track key. (KEYCODE_MEDIA_AUDIO_TRACK)

§

MediaLast

Select previously selected channel or media. (VK_LAST, KEYCODE_LAST_CHANNEL)

§

MediaSkipBackward

Skip backward to next content or program. (KEYCODE_MEDIA_SKIP_BACKWARD)

§

MediaSkipForward

Skip forward to next content or program. (VK_SKIP, KEYCODE_MEDIA_SKIP_FORWARD)

§

MediaStepBackward

Step backward to next content or program. (KEYCODE_MEDIA_STEP_BACKWARD)

§

MediaStepForward

Step forward to next content or program. (KEYCODE_MEDIA_STEP_FORWARD)

§

MediaTopMenu

Media top menu. (KEYCODE_MEDIA_TOP_MENU)

§

NavigateIn

Navigate in. (KEYCODE_NAVIGATE_IN)

§

NavigateNext

Navigate to next key. (KEYCODE_NAVIGATE_NEXT)

§

NavigateOut

Navigate out. (KEYCODE_NAVIGATE_OUT)

§

NavigatePrevious

Navigate to previous key. (KEYCODE_NAVIGATE_PREVIOUS)

§

NextFavoriteChannel

Cycle to next favorite channel (in favorites list). (VK_NEXT_FAVORITE_CHANNEL)

§

NextUserProfile

Cycle to next user profile (if there are multiple user profiles). (VK_USER)

§

OnDemand

Access on-demand content or programs. (VK_ON_DEMAND)

§

Pairing

Pairing key to pair devices. (KEYCODE_PAIRING)

§

PinPDown

Move picture-in-picture window down. (VK_PINP_DOWN)

§

PinPMove

Move picture-in-picture window. (VK_PINP_MOVE)

§

PinPToggle

Toggle display of picture-in-picture window. (VK_PINP_TOGGLE)

§

PinPUp

Move picture-in-picture window up. (VK_PINP_UP)

§

PlaySpeedDown

Decrease media playback speed. (VK_PLAY_SPEED_DOWN)

§

PlaySpeedReset

Reset playback to normal speed. (VK_PLAY_SPEED_RESET)

§

PlaySpeedUp

Increase media playback speed. (VK_PLAY_SPEED_UP)

§

RandomToggle

Toggle random media or content shuffle mode. (VK_RANDOM_TOGGLE)

§

RcLowBattery

Not a physical key, but this key code is sent when the remote control battery is low. (VK_RC_LOW_BATTERY)

§

RecordSpeedNext

Toggle or cycle between media recording speeds. (VK_RECORD_SPEED_NEXT)

§

RfBypass

Toggle RF (radio frequency) input bypass mode (pass RF input directly to the RF output). (VK_RF_BYPASS)

§

ScanChannelsToggle

Toggle scan channels mode. (VK_SCAN_CHANNELS_TOGGLE)

§

ScreenModeNext

Advance display screen mode to next available mode. (VK_SCREEN_MODE_NEXT)

§

Settings

Toggle display of device settings screen. (VK_SETTINGS, KEYCODE_SETTINGS)

§

SplitScreenToggle

Toggle split screen mode. (VK_SPLIT_SCREEN_TOGGLE)

§

STBInput

Switch the input mode on an external STB (set top box). (KEYCODE_STB_INPUT)

§

STBPower

Toggle the power on an external STB (set top box). (KEYCODE_STB_POWER)

§

Subtitle

Toggle display of subtitles, if available. (VK_SUBTITLE)

§

Teletext

Toggle display of teletext, if available (VK_TELETEXT, KEYCODE_TV_TELETEXT).

§

VideoModeNext

Advance video mode to next available mode. (VK_VIDEO_MODE_NEXT)

§

Wink

Cause device to identify itself in some manner, e.g., audibly or visibly. (VK_WINK)

§

ZoomToggle

Toggle between full-screen and scaled content, or alter magnification level. (VK_ZOOM, KEYCODE_TV_ZOOM_MODE)

§

F1

General-purpose function key. Usually found at the top of the keyboard.

§

F2

General-purpose function key. Usually found at the top of the keyboard.

§

F3

General-purpose function key. Usually found at the top of the keyboard.

§

F4

General-purpose function key. Usually found at the top of the keyboard.

§

F5

General-purpose function key. Usually found at the top of the keyboard.

§

F6

General-purpose function key. Usually found at the top of the keyboard.

§

F7

General-purpose function key. Usually found at the top of the keyboard.

§

F8

General-purpose function key. Usually found at the top of the keyboard.

§

F9

General-purpose function key. Usually found at the top of the keyboard.

§

F10

General-purpose function key. Usually found at the top of the keyboard.

§

F11

General-purpose function key. Usually found at the top of the keyboard.

§

F12

General-purpose function key. Usually found at the top of the keyboard.

§

F13

General-purpose function key. Usually found at the top of the keyboard.

§

F14

General-purpose function key. Usually found at the top of the keyboard.

§

F15

General-purpose function key. Usually found at the top of the keyboard.

§

F16

General-purpose function key. Usually found at the top of the keyboard.

§

F17

General-purpose function key. Usually found at the top of the keyboard.

§

F18

General-purpose function key. Usually found at the top of the keyboard.

§

F19

General-purpose function key. Usually found at the top of the keyboard.

§

F20

General-purpose function key. Usually found at the top of the keyboard.

§

F21

General-purpose function key. Usually found at the top of the keyboard.

§

F22

General-purpose function key. Usually found at the top of the keyboard.

§

F23

General-purpose function key. Usually found at the top of the keyboard.

§

F24

General-purpose function key. Usually found at the top of the keyboard.

§

F25

General-purpose function key.

§

F26

General-purpose function key.

§

F27

General-purpose function key.

§

F28

General-purpose function key.

§

F29

General-purpose function key.

§

F30

General-purpose function key.

§

F31

General-purpose function key.

§

F32

General-purpose function key.

§

F33

General-purpose function key.

§

F34

General-purpose function key.

§

F35

General-purpose function key.

Trait Implementations§

§

impl Clone for Key

§

fn clone(&self) -> Key

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
§

impl Debug for Key

§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
§

impl<'de> Deserialize<'de> for Key

§

fn deserialize<__D>( __deserializer: __D ) -> Result<Key, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
§

impl Enum for Key
where Key: Any + Send + Sync, SmolStr: FromReflect + TypePath + RegisterForReflection, NativeKey: FromReflect + TypePath + RegisterForReflection, Option<char>: FromReflect + TypePath + RegisterForReflection,

§

fn field(&self, __name_param: &str) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field (in the current variant) with the given name. Read more
§

fn field_at(&self, __index_param: usize) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field (in the current variant) at the given index.
§

fn field_mut( &mut self, __name_param: &str ) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field (in the current variant) with the given name. Read more
§

fn field_at_mut( &mut self, __index_param: usize ) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field (in the current variant) at the given index.
§

fn index_of(&self, __name_param: &str) -> Option<usize>

Returns the index of the field (in the current variant) with the given name. Read more
§

fn name_at(&self, __index_param: usize) -> Option<&str>

Returns the name of the field (in the current variant) with the given index. Read more
§

fn iter_fields(&self) -> VariantFieldIter<'_>

Returns an iterator over the values of the current variant’s fields.
§

fn field_len(&self) -> usize

Returns the number of fields in the current variant.
§

fn variant_name(&self) -> &str

The name of the current variant.
§

fn variant_index(&self) -> usize

The index of the current variant.
§

fn variant_type(&self) -> VariantType

The type of the current variant.
§

fn clone_dynamic(&self) -> DynamicEnum

§

fn is_variant(&self, variant_type: VariantType) -> bool

Returns true if the current variant’s type matches the given one.
§

fn variant_path(&self) -> String

Returns the full path to the current variant.
§

impl FromReflect for Key
where Key: Any + Send + Sync, SmolStr: FromReflect + TypePath + RegisterForReflection, NativeKey: FromReflect + TypePath + RegisterForReflection, Option<char>: FromReflect + TypePath + RegisterForReflection,

§

fn from_reflect(__param0: &(dyn Reflect + 'static)) -> Option<Key>

Constructs a concrete instance of Self from a reflected value.
§

fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
§

impl GetTypeRegistration for Key
where Key: Any + Send + Sync, SmolStr: FromReflect + TypePath + RegisterForReflection, NativeKey: FromReflect + TypePath + RegisterForReflection, Option<char>: FromReflect + TypePath + RegisterForReflection,

§

fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
§

fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
§

impl Hash for Key

§

fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
§

impl Ord for Key

§

fn cmp(&self, other: &Key) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
§

impl PartialEq for Key

§

fn eq(&self, other: &Key) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
§

impl PartialOrd for Key

§

fn partial_cmp(&self, other: &Key) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · source§

fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · source§

fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · source§

fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · source§

fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
§

impl Reflect for Key
where Key: Any + Send + Sync, SmolStr: FromReflect + TypePath + RegisterForReflection, NativeKey: FromReflect + TypePath + RegisterForReflection, Option<char>: FromReflect + TypePath + RegisterForReflection,

§

fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
§

fn into_any(self: Box<Key>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>.
§

fn as_any(&self) -> &(dyn Any + 'static)

Returns the value as a &dyn Any.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the value as a &mut dyn Any.
§

fn into_reflect(self: Box<Key>) -> Box<dyn Reflect>

Casts this type to a boxed reflected value.
§

fn as_reflect(&self) -> &(dyn Reflect + 'static)

Casts this type to a reflected value.
§

fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Casts this type to a mutable reflected value.
§

fn clone_value(&self) -> Box<dyn Reflect>

Clones the value as a Reflect trait object. Read more
§

fn set( &mut self, __value_param: Box<dyn Reflect> ) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
§

fn apply(&mut self, __value_param: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
§

fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
§

fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
§

fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
§

fn reflect_owned(self: Box<Key>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
§

fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
§

fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>

Returns a “partial equality” comparison result. Read more
§

fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
§

fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
§

fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
§

impl Serialize for Key

§

fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
§

impl TypePath for Key
where Key: Any + Send + Sync,

§

fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
§

fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
§

fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
§

fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
§

fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
§

impl Typed for Key
where Key: Any + Send + Sync, SmolStr: FromReflect + TypePath + RegisterForReflection, NativeKey: FromReflect + TypePath + RegisterForReflection, Option<char>: FromReflect + TypePath + RegisterForReflection,

§

fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
§

impl Eq for Key

§

impl StructuralPartialEq for Key

Auto Trait Implementations§

§

impl Freeze for Key

§

impl RefUnwindSafe for Key

§

impl Send for Key

§

impl Sync for Key

§

impl Unpin for Key

§

impl UnwindSafe for Key

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

§

fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

§

fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
§

impl<T> DynEq for T
where T: Any + Eq,

§

fn as_any(&self) -> &(dyn Any + 'static)

Casts the type to dyn Any.
§

fn dyn_eq(&self, other: &(dyn DynEq + 'static)) -> bool

This method tests for self and other values to be equal. Read more
§

impl<T> DynHash for T
where T: DynEq + Hash,

§

fn as_dyn_eq(&self) -> &(dyn DynEq + 'static)

Casts the type to dyn Any.
§

fn dyn_hash(&self, state: &mut dyn Hasher)

Feeds this value into the given Hasher.
§

impl<T> DynamicTypePath for T
where T: TypePath,

§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<S> FromSample<S> for S

§

fn from_sample_(s: S) -> S

§

impl<T> GetPath for T
where T: Reflect + ?Sized,

§

fn reflect_path<'p>( &self, path: impl ReflectPath<'p> ) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>

Returns a reference to the value specified by path. Read more
§

fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p> ) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>

Returns a mutable reference to the value specified by path. Read more
§

fn path<'p, T>( &self, path: impl ReflectPath<'p> ) -> Result<&T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed reference to the value specified by path. Read more
§

fn path_mut<'p, T>( &mut self, path: impl ReflectPath<'p> ) -> Result<&mut T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed mutable reference to the value specified by path. Read more
§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

§

fn into_sample(self) -> T

§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> Serialize for T
where T: Serialize + ?Sized,

source§

fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

source§

fn do_erased_serialize( &self, serializer: &mut dyn Serializer ) -> Result<(), ErrorImpl>

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> ToSample<U> for T
where U: FromSample<T>,

§

fn to_sample_(self) -> U

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

§

fn clone_type_data(&self) -> Box<dyn TypeData>

§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
§

impl<T> ConditionalSend for T
where T: Send,

source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

§

impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

§

impl<T> Settings for T
where T: 'static + Send + Sync,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T
where T: WasmNotSend + WasmNotSync,

§

impl<T> WasmNotSync for T
where T: Sync,