Function bevy::animation::advance_animations

pub fn advance_animations(
    time: Res<'_, Time>,
    animation_clips: Res<'_, Assets<AnimationClip>>,
    animation_graphs: Res<'_, Assets<AnimationGraph>>,
    players: Query<'_, '_, (&mut AnimationPlayer, &Handle<AnimationGraph>)>,
    animation_graph_evaluator: Local<'_, ThreadLocal<RefCell<AnimationGraphEvaluator>>>
)
Expand description

A system that advances the time for all playing animations.