//! Create an application without winit (runs single time, no event loop).
use bevy::prelude::*;
use bevy::winit::WinitPlugin;
fn main() {
App::new()
.add_plugins(DefaultPlugins.build().disable::<WinitPlugin>())
.add_systems(Update, setup_system)
.run();
}
fn setup_system(mut commands: Commands) {
commands.spawn(Camera3dBundle::default());
}