//! Shows how to return to the calling function after a windowed Bevy app has exited.
//!
//! In windowed *Bevy* applications, executing code below a call to `App::run()` is
//! not recommended because:
//! - `App::run()` will never return on iOS and Web.
//! - It is not possible to recreate a window after the event loop has been terminated.
use bevy::prelude::*;
fn main() {
println!("Running Bevy App");
App::new()
.add_plugins(DefaultPlugins.set(WindowPlugin {
primary_window: Some(Window {
title: "Close the window to return to the main function".into(),
..default()
}),
..default()
}))
.add_systems(Update, system)
.run();
println!("Bevy App has exited. We are back in our main function.");
}
fn system() {
info!("Logging from Bevy App");
}