Function bevy::ui::extract_uinode_outlines

pub fn extract_uinode_outlines(
    commands: Commands<'_, '_>,
    extracted_uinodes: ResMut<'_, ExtractedUiNodes>,
    default_ui_camera: Extract<'_, '_, DefaultUiCamera<'_, '_>>,
    uinode_query: Extract<'_, '_, Query<'_, '_, (&Node, &GlobalTransform, &ViewVisibility, Option<&CalculatedClip>, Option<&TargetCamera>, &Outline)>>
)