Struct bevy::prelude::ReflectComponent

pub struct ReflectComponent(/* private fields */);
Expand description

A struct used to operate on reflected Component trait of a type.

A ReflectComponent for type T can be obtained via bevy_reflect::TypeRegistration::data.

Implementations§

§

impl ReflectComponent

pub fn insert( &self, entity: &mut EntityWorldMut<'_>, component: &(dyn Reflect + 'static), registry: &TypeRegistry )

Insert a reflected Component into the entity like insert().

pub fn apply<'a>( &self, entity: impl Into<EntityMut<'a>>, component: &(dyn Reflect + 'static) )

Uses reflection to set the value of this Component type in the entity to the given value.

§Panics

Panics if there is no Component of the given type.

pub fn apply_or_insert( &self, entity: &mut EntityWorldMut<'_>, component: &(dyn Reflect + 'static), registry: &TypeRegistry )

Uses reflection to set the value of this Component type in the entity to the given value or insert a new one if it does not exist.

pub fn remove(&self, entity: &mut EntityWorldMut<'_>)

Removes this Component type from the entity. Does nothing if it doesn’t exist.

pub fn contains(&self, entity: EntityRef<'_>) -> bool

Returns whether entity contains this Component

pub fn reflect<'a>( &self, entity: EntityRef<'a> ) -> Option<&'a (dyn Reflect + 'static)>

Gets the value of this Component type from the entity as a reflected reference.

pub fn reflect_mut<'a>( &self, entity: impl Into<EntityMut<'a>> ) -> Option<Mut<'a, dyn Reflect>>

Gets the value of this Component type from the entity as a mutable reflected reference.

pub unsafe fn reflect_unchecked_mut<'a>( &self, entity: UnsafeEntityCell<'a> ) -> Option<Mut<'a, dyn Reflect>>

§Safety

This method does not prevent you from having two mutable pointers to the same data, violating Rust’s aliasing rules. To avoid this:

  • Only call this method with a UnsafeEntityCell that may be used to mutably access the component on the entity entity
  • Don’t call this method more than once in the same scope for a given Component.

pub fn copy( &self, source_world: &World, destination_world: &mut World, source_entity: Entity, destination_entity: Entity, registry: &TypeRegistry )

Gets the value of this Component type from entity from source_world and applies it to the value of this Component type in entity in destination_world.

§Panics

Panics if there is no Component of the given type or either entity does not exist.

pub fn new(fns: ReflectComponentFns) -> ReflectComponent

Create a custom implementation of ReflectComponent.

This is an advanced feature, useful for scripting implementations, that should not be used by most users unless you know what you are doing.

Usually you should derive Reflect and add the #[reflect(Component)] component to generate a ReflectComponent implementation automatically.

See ReflectComponentFns for more information.

pub fn fn_pointers(&self) -> &ReflectComponentFns

The underlying function pointers implementing methods on ReflectComponent.

This is useful when you want to keep track locally of an individual function pointer.

Calling TypeRegistry::get followed by TypeRegistration::data::<ReflectComponent> can be costly if done several times per frame. Consider cloning ReflectComponent and keeping it between frames, cloning a ReflectComponent is very cheap.

If you only need a subset of the methods on ReflectComponent, use fn_pointers to get the underlying ReflectComponentFns and copy the subset of function pointers you care about.

Trait Implementations§

§

impl Clone for ReflectComponent

§

fn clone(&self) -> ReflectComponent

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
§

impl<C> FromType<C> for ReflectComponent
where C: Component + Reflect,

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

§

fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for T
where T: Any,

§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<S> FromSample<S> for S

§

fn from_sample_(s: S) -> S

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
§

impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

§

fn into_sample(self) -> T

§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
§

impl<T, U> ToSample<U> for T
where U: FromSample<T>,

§

fn to_sample_(self) -> U

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

§

fn clone_type_data(&self) -> Box<dyn TypeData>

§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
§

impl<T> ConditionalSend for T
where T: Send,

§

impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

§

impl<T> Settings for T
where T: 'static + Send + Sync,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSendSync for T
where T: WasmNotSend + WasmNotSync,

§

impl<T> WasmNotSync for T
where T: Sync,