pub struct NodeIndex<Ix = u32>(/* private fields */);
Expand description
Node identifier.
Implementations§
Trait Implementations§
source§impl<N, E, Ty, Ix> Index<NodeIndex<Ix>> for Graph<N, E, Ty, Ix>where
Ty: EdgeType,
Ix: IndexType,
impl<N, E, Ty, Ix> Index<NodeIndex<Ix>> for Graph<N, E, Ty, Ix>where Ty: EdgeType, Ix: IndexType,
Index the Graph
by NodeIndex
to access node weights.
Panics if the node doesn’t exist.
source§impl<N, E, Ty, Null, Ix> Index<NodeIndex<Ix>> for MatrixGraph<N, E, Ty, Null, Ix>where
Ty: EdgeType,
Null: Nullable<Wrapped = E>,
Ix: IndexType,
impl<N, E, Ty, Null, Ix> Index<NodeIndex<Ix>> for MatrixGraph<N, E, Ty, Null, Ix>where Ty: EdgeType, Null: Nullable<Wrapped = E>, Ix: IndexType,
Index the MatrixGraph
by NodeIndex
to access node weights.
Panics if the node doesn’t exist.
source§impl<N, E, Ty, Ix> Index<NodeIndex<Ix>> for StableGraph<N, E, Ty, Ix>where
Ty: EdgeType,
Ix: IndexType,
impl<N, E, Ty, Ix> Index<NodeIndex<Ix>> for StableGraph<N, E, Ty, Ix>where Ty: EdgeType, Ix: IndexType,
Index the StableGraph
by NodeIndex
to access node weights.
Panics if the node doesn’t exist.
source§impl<N, E, Ty, Ix> IndexMut<NodeIndex<Ix>> for Graph<N, E, Ty, Ix>where
Ty: EdgeType,
Ix: IndexType,
impl<N, E, Ty, Ix> IndexMut<NodeIndex<Ix>> for Graph<N, E, Ty, Ix>where Ty: EdgeType, Ix: IndexType,
Index the Graph
by NodeIndex
to access node weights.
Panics if the node doesn’t exist.
source§impl<N, E, Ty, Null, Ix> IndexMut<NodeIndex<Ix>> for MatrixGraph<N, E, Ty, Null, Ix>where
Ty: EdgeType,
Null: Nullable<Wrapped = E>,
Ix: IndexType,
impl<N, E, Ty, Null, Ix> IndexMut<NodeIndex<Ix>> for MatrixGraph<N, E, Ty, Null, Ix>where Ty: EdgeType, Null: Nullable<Wrapped = E>, Ix: IndexType,
Index the MatrixGraph
by NodeIndex
to access node weights.
Panics if the node doesn’t exist.
source§impl<N, E, Ty, Ix> IndexMut<NodeIndex<Ix>> for StableGraph<N, E, Ty, Ix>where
Ty: EdgeType,
Ix: IndexType,
impl<N, E, Ty, Ix> IndexMut<NodeIndex<Ix>> for StableGraph<N, E, Ty, Ix>where Ty: EdgeType, Ix: IndexType,
Index the StableGraph
by NodeIndex
to access node weights.
Panics if the node doesn’t exist.
source§impl<Ix> Ord for NodeIndex<Ix>where
Ix: Ord,
impl<Ix> Ord for NodeIndex<Ix>where Ix: Ord,
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl<Ix> PartialEq<NodeIndex<Ix>> for NodeIndex<Ix>where
Ix: PartialEq<Ix>,
impl<Ix> PartialEq<NodeIndex<Ix>> for NodeIndex<Ix>where Ix: PartialEq<Ix>,
source§impl<Ix> PartialOrd<NodeIndex<Ix>> for NodeIndex<Ix>where
Ix: PartialOrd<Ix>,
impl<Ix> PartialOrd<NodeIndex<Ix>> for NodeIndex<Ix>where Ix: PartialOrd<Ix>,
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl<Ix> Copy for NodeIndex<Ix>where Ix: Copy,
impl<Ix> Eq for NodeIndex<Ix>where Ix: Eq,
impl<Ix> GraphIndex for NodeIndex<Ix>where Ix: IndexType,
impl<Ix> StructuralEq for NodeIndex<Ix>
impl<Ix> StructuralPartialEq for NodeIndex<Ix>
Auto Trait Implementations§
impl<Ix> RefUnwindSafe for NodeIndex<Ix>where Ix: RefUnwindSafe,
impl<Ix> Send for NodeIndex<Ix>where Ix: Send,
impl<Ix> Sync for NodeIndex<Ix>where Ix: Sync,
impl<Ix> Unpin for NodeIndex<Ix>where Ix: Unpin,
impl<Ix> UnwindSafe for NodeIndex<Ix>where Ix: UnwindSafe,
Blanket Implementations§
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U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
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can
then be further downcast
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
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’s.§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
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fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
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fn equivalent(&self, key: &K) -> bool
Compare self to
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and return true
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source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
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using data from the given World
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impl<T> Instrument for T
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type NoneType = T
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fn null_value() -> T
The none-equivalent value.
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impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for Pwhere
R: Read + ReadEndian<P>,
P: Default,
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source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.