pub struct Node { /* private fields */ }
Expand description
Describes the size of a UI node
Implementations§
§impl Node
impl Node
pub const fn size(&self) -> Vec2
pub const fn size(&self) -> Vec2
The calculated node size as width and height in logical pixels.
Automatically calculated by super::layout::ui_layout_system
.
pub const fn stack_index(&self) -> u32
pub const fn stack_index(&self) -> u32
The order of the node in the UI layout. Nodes with a higher stack index are drawn on top of and recieve interactions before nodes with lower stack indices.
pub const fn unrounded_size(&self) -> Vec2
pub const fn unrounded_size(&self) -> Vec2
The calculated node size as width and height in logical pixels before rounding.
Automatically calculated by super::layout::ui_layout_system
.
pub fn physical_size(&self, scale_factor: f64, ui_scale: f64) -> Vec2
pub fn physical_size(&self, scale_factor: f64, ui_scale: f64) -> Vec2
Returns the size of the node in physical pixels based on the given scale factor and UiScale
.
pub fn logical_rect(&self, transform: &GlobalTransform) -> Rect
pub fn logical_rect(&self, transform: &GlobalTransform) -> Rect
Returns the logical pixel coordinates of the UI node, based on its GlobalTransform
.
pub fn physical_rect(
&self,
transform: &GlobalTransform,
scale_factor: f64,
ui_scale: f64
) -> Rect
pub fn physical_rect( &self, transform: &GlobalTransform, scale_factor: f64, ui_scale: f64 ) -> Rect
Returns the physical pixel coordinates of the UI node, based on its GlobalTransform
and the scale factor.
pub fn outline_width(&self) -> f32
pub fn outline_width(&self) -> f32
Returns the thickness of the UI node’s outline.
If this value is negative or 0.
then no outline will be rendered.
Trait Implementations§
§impl Component for Nodewhere
Node: Send + Sync + 'static,
impl Component for Nodewhere Node: Send + Sync + 'static,
§type Storage = TableStorage
type Storage = TableStorage
TableStorage
or SparseStorage
.§impl FromReflect for Nodewhere
u32: FromReflect + TypePath,
Vec2: FromReflect + TypePath,
f32: FromReflect + TypePath,
impl FromReflect for Nodewhere u32: FromReflect + TypePath, Vec2: FromReflect + TypePath, f32: FromReflect + TypePath,
§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Node>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Node>
Self
from a reflected value.§impl GetTypeRegistration for Nodewhere
u32: FromReflect + TypePath,
Vec2: FromReflect + TypePath,
f32: FromReflect + TypePath,
impl GetTypeRegistration for Nodewhere u32: FromReflect + TypePath, Vec2: FromReflect + TypePath, f32: FromReflect + TypePath,
§impl Reflect for Nodewhere
u32: FromReflect + TypePath,
Vec2: FromReflect + TypePath,
f32: FromReflect + TypePath,
impl Reflect for Nodewhere u32: FromReflect + TypePath, Vec2: FromReflect + TypePath, f32: FromReflect + TypePath,
§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any
.§fn into_reflect(self: Box<Node, Global>) -> Box<dyn Reflect, Global>
fn into_reflect(self: Box<Node, Global>) -> Box<dyn Reflect, Global>
§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
§fn clone_value(&self) -> Box<dyn Reflect, Global>
fn clone_value(&self) -> Box<dyn Reflect, Global>
Reflect
trait object. Read more§fn set(
&mut self,
value: Box<dyn Reflect, Global>
) -> Result<(), Box<dyn Reflect, Global>>
fn set( &mut self, value: Box<dyn Reflect, Global> ) -> Result<(), Box<dyn Reflect, Global>>
§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
§fn reflect_owned(self: Box<Node, Global>) -> ReflectOwned
fn reflect_owned(self: Box<Node, Global>) -> ReflectOwned
§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
§impl Struct for Nodewhere
u32: FromReflect + TypePath,
Vec2: FromReflect + TypePath,
f32: FromReflect + TypePath,
impl Struct for Nodewhere u32: FromReflect + TypePath, Vec2: FromReflect + TypePath, f32: FromReflect + TypePath,
§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
name
as a &dyn Reflect
.§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
name
as a
&mut dyn Reflect
.§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
index
as a
&dyn Reflect
.§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
index
as a &mut dyn Reflect
.§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct
.§impl TypePath for Nodewhere
u32: FromReflect + TypePath,
Vec2: FromReflect + TypePath,
f32: FromReflect + TypePath,
impl TypePath for Nodewhere u32: FromReflect + TypePath, Vec2: FromReflect + TypePath, f32: FromReflect + TypePath,
§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
§impl Typed for Nodewhere
u32: FromReflect + TypePath,
Vec2: FromReflect + TypePath,
f32: FromReflect + TypePath,
impl Typed for Nodewhere u32: FromReflect + TypePath, Vec2: FromReflect + TypePath, f32: FromReflect + TypePath,
impl Copy for Node
Auto Trait Implementations§
impl RefUnwindSafe for Node
impl Send for Node
impl Sync for Node
impl Unpin for Node
impl UnwindSafe for Node
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U: ShaderType,
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impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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ShaderType
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. When used in AsBindGroup
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fn borrow_mut(&mut self) -> &mut T
§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> Cwhere F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a, Aligned>,
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fn as_any(&self) -> &(dyn Any + 'static)
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fn get_components( self, func: &mut impl FnMut(StorageType, OwningPtr<'_, Aligned>) )
§impl<T> DynamicTypePath for Twhere
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