Function bevy::ui::extract_text_uinodes
pub fn extract_text_uinodes(
commands: Commands<'_, '_>,
extracted_uinodes: ResMut<'_, ExtractedUiNodes>,
texture_atlases: Extract<'_, '_, Res<'_, Assets<TextureAtlas>>>,
windows: Extract<'_, '_, Query<'_, '_, &Window, With<PrimaryWindow>>>,
ui_scale: Extract<'_, '_, Res<'_, UiScale>>,
uinode_query: Extract<'_, '_, Query<'_, '_, (&Node, &GlobalTransform, &Text, &TextLayoutInfo, &ViewVisibility, Option<&CalculatedClip>), ()>>
)