Function bevy::ui::extract_atlas_uinodes

pub fn extract_atlas_uinodes(
    extracted_uinodes: ResMut<'_, ExtractedUiNodes>,
    images: Extract<'_, '_, Res<'_, Assets<Image>>>,
    texture_atlases: Extract<'_, '_, Res<'_, Assets<TextureAtlas>>>,
    uinode_query: Extract<'_, '_, Query<'_, '_, (Entity, &Node, &GlobalTransform, &BackgroundColor, &ViewVisibility, Option<&CalculatedClip>, &Handle<TextureAtlas>, &UiTextureAtlasImage), Without<UiImage>>>
)