Struct bevy::transform::components::GlobalTransform
pub struct GlobalTransform(/* private fields */);
Expand description
Describe the position of an entity relative to the reference frame.
- To place or move an entity, you should set its
Transform
. GlobalTransform
is fully managed by bevy, you cannot mutate it, useTransform
instead.- To get the global transform of an entity, you should get its
GlobalTransform
. - For transform hierarchies to work correctly, you must have both a
Transform
and aGlobalTransform
.- You may use the
TransformBundle
to guarantee this.
- You may use the
Transform
and GlobalTransform
Transform
is the position of an entity relative to its parent position, or the reference
frame if it doesn’t have a Parent
.
GlobalTransform
is the position of an entity relative to the reference frame.
GlobalTransform
is updated from Transform
by systems in the system set
TransformPropagate
.
This system runs during PostUpdate
. If you
update the Transform
of an entity in this schedule or after, you will notice a 1 frame lag
before the GlobalTransform
is updated.
Examples
Implementations§
§impl GlobalTransform
impl GlobalTransform
pub const IDENTITY: GlobalTransform = _
pub const IDENTITY: GlobalTransform = _
An identity GlobalTransform
that maps all points in space to themselves.
pub fn compute_matrix(&self) -> Mat4
pub fn compute_matrix(&self) -> Mat4
Returns the 3d affine transformation matrix as a Mat4
.
pub fn compute_transform(&self) -> Transform
pub fn compute_transform(&self) -> Transform
Returns the transformation as a Transform
.
The transform is expected to be non-degenerate and without shearing, or the output will be invalid.
pub fn reparented_to(&self, parent: &GlobalTransform) -> Transform
pub fn reparented_to(&self, parent: &GlobalTransform) -> Transform
Returns the Transform
self
would have if it was a child of an entity
with the parent
GlobalTransform
.
This is useful if you want to “reparent” an Entity
.
Say you have an entity e1
that you want to turn into a child of e2
,
but you want e1
to keep the same global transform, even after re-parenting. You would use:
#[derive(Component)]
struct ToReparent {
new_parent: Entity,
}
fn reparent_system(
mut commands: Commands,
mut targets: Query<(&mut Transform, Entity, &GlobalTransform, &ToReparent)>,
transforms: Query<&GlobalTransform>,
) {
for (mut transform, entity, initial, to_reparent) in targets.iter_mut() {
if let Ok(parent_transform) = transforms.get(to_reparent.new_parent) {
*transform = initial.reparented_to(parent_transform);
commands.entity(entity)
.remove::<ToReparent>()
.set_parent(to_reparent.new_parent);
}
}
}
The transform is expected to be non-degenerate and without shearing, or the output will be invalid.
pub fn to_scale_rotation_translation(&self) -> (Vec3, Quat, Vec3)
pub fn to_scale_rotation_translation(&self) -> (Vec3, Quat, Vec3)
Extracts scale
, rotation
and translation
from self
.
The transform is expected to be non-degenerate and without shearing, or the output will be invalid.
pub fn translation(&self) -> Vec3
pub fn translation(&self) -> Vec3
Get the translation as a Vec3
.
pub fn translation_vec3a(&self) -> Vec3A
pub fn translation_vec3a(&self) -> Vec3A
Get the translation as a Vec3A
.
pub fn radius_vec3a(&self, extents: Vec3A) -> f32
pub fn radius_vec3a(&self, extents: Vec3A) -> f32
Get an upper bound of the radius from the given extents
.
pub fn transform_point(&self, point: Vec3) -> Vec3
pub fn transform_point(&self, point: Vec3) -> Vec3
Transforms the given point
, applying shear, scale, rotation and translation.
This moves point
into the local space of this GlobalTransform
.
pub fn mul_transform(&self, transform: Transform) -> GlobalTransform
pub fn mul_transform(&self, transform: Transform) -> GlobalTransform
Multiplies self
with transform
component by component, returning the
resulting GlobalTransform
Trait Implementations§
§impl Clone for GlobalTransform
impl Clone for GlobalTransform
§fn clone(&self) -> GlobalTransform
fn clone(&self) -> GlobalTransform
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl Component for GlobalTransformwhere
GlobalTransform: Send + Sync + 'static,
impl Component for GlobalTransformwhere GlobalTransform: Send + Sync + 'static,
§type Storage = TableStorage
type Storage = TableStorage
TableStorage
or SparseStorage
.§impl Debug for GlobalTransform
impl Debug for GlobalTransform
§impl Default for GlobalTransform
impl Default for GlobalTransform
§fn default() -> GlobalTransform
fn default() -> GlobalTransform
§impl<'de> Deserialize<'de> for GlobalTransform
impl<'de> Deserialize<'de> for GlobalTransform
§fn deserialize<__D>(
__deserializer: __D
) -> Result<GlobalTransform, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>( __deserializer: __D ) -> Result<GlobalTransform, <__D as Deserializer<'de>>::Error>where __D: Deserializer<'de>,
§impl From<Affine3A> for GlobalTransform
impl From<Affine3A> for GlobalTransform
§fn from(affine: Affine3A) -> GlobalTransform
fn from(affine: Affine3A) -> GlobalTransform
§impl From<GlobalTransform> for Transform
impl From<GlobalTransform> for Transform
The transform is expected to be non-degenerate and without shearing, or the output will be invalid.
§fn from(transform: GlobalTransform) -> Transform
fn from(transform: GlobalTransform) -> Transform
§impl From<Mat4> for GlobalTransform
impl From<Mat4> for GlobalTransform
§fn from(matrix: Mat4) -> GlobalTransform
fn from(matrix: Mat4) -> GlobalTransform
§impl From<Transform> for GlobalTransform
impl From<Transform> for GlobalTransform
§fn from(transform: Transform) -> GlobalTransform
fn from(transform: Transform) -> GlobalTransform
§impl FromReflect for GlobalTransformwhere
Affine3A: FromReflect + TypePath,
impl FromReflect for GlobalTransformwhere Affine3A: FromReflect + TypePath,
§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<GlobalTransform>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<GlobalTransform>
Self
from a reflected value.§impl GetTypeRegistration for GlobalTransformwhere
Affine3A: FromReflect + TypePath,
impl GetTypeRegistration for GlobalTransformwhere Affine3A: FromReflect + TypePath,
§impl Mul<GlobalTransform> for GlobalTransform
impl Mul<GlobalTransform> for GlobalTransform
§type Output = GlobalTransform
type Output = GlobalTransform
*
operator.§fn mul(
self,
global_transform: GlobalTransform
) -> <GlobalTransform as Mul<GlobalTransform>>::Output
fn mul( self, global_transform: GlobalTransform ) -> <GlobalTransform as Mul<GlobalTransform>>::Output
*
operation. Read more§impl Mul<GlobalTransform> for Transform
impl Mul<GlobalTransform> for Transform
§type Output = GlobalTransform
type Output = GlobalTransform
*
operator.§fn mul(
self,
global_transform: GlobalTransform
) -> <Transform as Mul<GlobalTransform>>::Output
fn mul( self, global_transform: GlobalTransform ) -> <Transform as Mul<GlobalTransform>>::Output
*
operation. Read more§impl Mul<Transform> for GlobalTransform
impl Mul<Transform> for GlobalTransform
§impl Mul<Vec3> for GlobalTransform
impl Mul<Vec3> for GlobalTransform
§impl PartialEq<GlobalTransform> for GlobalTransform
impl PartialEq<GlobalTransform> for GlobalTransform
§fn eq(&self, other: &GlobalTransform) -> bool
fn eq(&self, other: &GlobalTransform) -> bool
self
and other
values to be equal, and is used
by ==
.§impl Reflect for GlobalTransformwhere
Affine3A: FromReflect + TypePath,
impl Reflect for GlobalTransformwhere Affine3A: FromReflect + TypePath,
§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
§fn into_any(self: Box<GlobalTransform, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<GlobalTransform, Global>) -> Box<dyn Any, Global>
Box<dyn Any>
.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any
.§fn into_reflect(self: Box<GlobalTransform, Global>) -> Box<dyn Reflect, Global>
fn into_reflect(self: Box<GlobalTransform, Global>) -> Box<dyn Reflect, Global>
§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
§fn clone_value(&self) -> Box<dyn Reflect, Global>
fn clone_value(&self) -> Box<dyn Reflect, Global>
Reflect
trait object. Read more§fn set(
&mut self,
value: Box<dyn Reflect, Global>
) -> Result<(), Box<dyn Reflect, Global>>
fn set( &mut self, value: Box<dyn Reflect, Global> ) -> Result<(), Box<dyn Reflect, Global>>
§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
§fn reflect_owned(self: Box<GlobalTransform, Global>) -> ReflectOwned
fn reflect_owned(self: Box<GlobalTransform, Global>) -> ReflectOwned
§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
§impl Serialize for GlobalTransform
impl Serialize for GlobalTransform
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where __S: Serializer,
§impl TransformPoint for GlobalTransform
impl TransformPoint for GlobalTransform
§fn transform_point(&self, point: impl Into<Vec3>) -> Vec3
fn transform_point(&self, point: impl Into<Vec3>) -> Vec3
§impl TupleStruct for GlobalTransformwhere
Affine3A: FromReflect + TypePath,
impl TupleStruct for GlobalTransformwhere Affine3A: FromReflect + TypePath,
§fn field(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
index
as a
&dyn Reflect
.§fn field_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
index
as a &mut dyn Reflect
.§fn iter_fields(&self) -> TupleStructFieldIter<'_> ⓘ
fn iter_fields(&self) -> TupleStructFieldIter<'_> ⓘ
§fn clone_dynamic(&self) -> DynamicTupleStruct
fn clone_dynamic(&self) -> DynamicTupleStruct
DynamicTupleStruct
.§impl TypePath for GlobalTransformwhere
Affine3A: FromReflect + TypePath,
impl TypePath for GlobalTransformwhere Affine3A: FromReflect + TypePath,
§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
§impl Typed for GlobalTransformwhere
Affine3A: FromReflect + TypePath,
impl Typed for GlobalTransformwhere Affine3A: FromReflect + TypePath,
impl Copy for GlobalTransform
impl StructuralPartialEq for GlobalTransform
Auto Trait Implementations§
impl RefUnwindSafe for GlobalTransform
impl Send for GlobalTransform
impl Sync for GlobalTransform
impl Unpin for GlobalTransform
impl UnwindSafe for GlobalTransform
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> Cwhere F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a, Aligned>,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<C> DynamicBundle for Cwhere
C: Component,
impl<C> DynamicBundle for Cwhere C: Component,
fn get_components( self, func: &mut impl FnMut(StorageType, OwningPtr<'_, Aligned>) )
§impl<T> DynamicTypePath for Twhere
T: TypePath,
impl<T> DynamicTypePath for Twhere T: TypePath,
§fn reflect_type_path(&self) -> &str
fn reflect_type_path(&self) -> &str
TypePath::type_path
.§fn reflect_short_type_path(&self) -> &str
fn reflect_short_type_path(&self) -> &str
§fn reflect_type_ident(&self) -> Option<&str>
fn reflect_type_ident(&self) -> Option<&str>
TypePath::type_ident
.§fn reflect_crate_name(&self) -> Option<&str>
fn reflect_crate_name(&self) -> Option<&str>
TypePath::crate_name
.§fn reflect_module_path(&self) -> Option<&str>
fn reflect_module_path(&self) -> Option<&str>
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Self
using data from the given World
.§impl<T> GetPath for Twhere
T: Reflect + ?Sized,
impl<T> GetPath for Twhere T: Reflect + ?Sized,
§fn reflect_path<'p>(
&self,
path: impl ReflectPath<'p>
) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
fn reflect_path<'p>( &self, path: impl ReflectPath<'p> ) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>
path
. Read more§fn reflect_path_mut<'p>(
&mut self,
path: impl ReflectPath<'p>
) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>
fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p> ) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>
path
. Read more§fn path<'p, T>(
&self,
path: impl ReflectPath<'p>
) -> Result<&T, ReflectPathError<'p>>where
T: Reflect,
fn path<'p, T>( &self, path: impl ReflectPath<'p> ) -> Result<&T, ReflectPathError<'p>>where T: Reflect,
path
. Read more§fn path_mut<'p, T>(
&mut self,
path: impl ReflectPath<'p>
) -> Result<&mut T, ReflectPathError<'p>>where
T: Reflect,
fn path_mut<'p, T>( &mut self, path: impl ReflectPath<'p> ) -> Result<&mut T, ReflectPathError<'p>>where T: Reflect,
path
. Read more§impl<S> GetTupleStructField for Swhere
S: TupleStruct,
impl<S> GetTupleStructField for Swhere S: TupleStruct,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
§impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
impl<F, T> IntoSample<T> for Fwhere T: FromSample<F>,
fn into_sample(self) -> T
§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for Pwhere
R: Read + ReadEndian<P>,
P: Default,
impl<R, P> ReadPrimitive<R> for Pwhere R: Read + ReadEndian<P>, P: Default,
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
ReadEndian::read_from_little_endian()
.