Function bevy::sprite::prepare_mesh2d_bind_group

pub fn prepare_mesh2d_bind_group(
    commands: Commands<'_, '_>,
    mesh2d_pipeline: Res<'_, Mesh2dPipeline>,
    render_device: Res<'_, RenderDevice>,
    mesh2d_uniforms: Res<'_, BatchedInstanceBuffer<Mesh2dUniform>>,
)