Struct bevy::render::view::ColorGrading
pub struct ColorGrading {
pub exposure: f32,
pub gamma: f32,
pub pre_saturation: f32,
pub post_saturation: f32,
}
Expand description
Configures basic color grading parameters to adjust the image appearance. Grading is applied just before/after tonemapping for a given Camera
entity.
Fields§
§exposure: f32
Exposure value (EV) offset, measured in stops.
gamma: f32
Non-linear luminance adjustment applied before tonemapping. y = pow(x, gamma)
pre_saturation: f32
Saturation adjustment applied before tonemapping. Values below 1.0 desaturate, with a value of 0.0 resulting in a grayscale image with luminance defined by ITU-R BT.709. Values above 1.0 increase saturation.
post_saturation: f32
Saturation adjustment applied after tonemapping. Values below 1.0 desaturate, with a value of 0.0 resulting in a grayscale image with luminance defined by ITU-R BT.709 Values above 1.0 increase saturation.
Trait Implementations§
§impl Clone for ColorGrading
impl Clone for ColorGrading
§fn clone(&self) -> ColorGrading
fn clone(&self) -> ColorGrading
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Component for ColorGradingwhere
ColorGrading: Send + Sync + 'static,
impl Component for ColorGradingwhere ColorGrading: Send + Sync + 'static,
§type Storage = TableStorage
type Storage = TableStorage
A marker type indicating the storage type used for this component.
This must be either
TableStorage
or SparseStorage
.§impl CreateFrom for ColorGradingwhere
ColorGrading: ShaderType<ExtraMetadata = StructMetadata<4>>,
f32: CreateFrom,
impl CreateFrom for ColorGradingwhere ColorGrading: ShaderType<ExtraMetadata = StructMetadata<4>>, f32: CreateFrom,
fn create_from<B>(reader: &mut Reader<B>) -> ColorGradingwhere B: BufferRef,
§impl Debug for ColorGrading
impl Debug for ColorGrading
§impl Default for ColorGrading
impl Default for ColorGrading
§fn default() -> ColorGrading
fn default() -> ColorGrading
Returns the “default value” for a type. Read more
§impl FromReflect for ColorGradingwhere
f32: FromReflect + TypePath,
impl FromReflect for ColorGradingwhere f32: FromReflect + TypePath,
§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<ColorGrading>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<ColorGrading>
Constructs a concrete instance of
Self
from a reflected value.§impl GetTypeRegistration for ColorGradingwhere
f32: FromReflect + TypePath,
impl GetTypeRegistration for ColorGradingwhere f32: FromReflect + TypePath,
§impl ReadFrom for ColorGradingwhere
ColorGrading: ShaderType<ExtraMetadata = StructMetadata<4>>,
f32: ReadFrom,
impl ReadFrom for ColorGradingwhere ColorGrading: ShaderType<ExtraMetadata = StructMetadata<4>>, f32: ReadFrom,
§impl Reflect for ColorGradingwhere
f32: FromReflect + TypePath,
impl Reflect for ColorGradingwhere f32: FromReflect + TypePath,
§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
§fn into_any(self: Box<ColorGrading, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<ColorGrading, Global>) -> Box<dyn Any, Global>
Returns the value as a
Box<dyn Any>
.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any
.§fn into_reflect(self: Box<ColorGrading, Global>) -> Box<dyn Reflect, Global>
fn into_reflect(self: Box<ColorGrading, Global>) -> Box<dyn Reflect, Global>
Casts this type to a boxed reflected value.
§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a reflected value.
§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable reflected value.
§fn clone_value(&self) -> Box<dyn Reflect, Global>
fn clone_value(&self) -> Box<dyn Reflect, Global>
Clones the value as a
Reflect
trait object. Read more§fn set(
&mut self,
value: Box<dyn Reflect, Global>
) -> Result<(), Box<dyn Reflect, Global>>
fn set( &mut self, value: Box<dyn Reflect, Global> ) -> Result<(), Box<dyn Reflect, Global>>
Performs a type-checked assignment of a reflected value to this value. Read more
§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an enumeration of “kinds” of type. Read more
§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
§fn reflect_owned(self: Box<ColorGrading, Global>) -> ReflectOwned
fn reflect_owned(self: Box<ColorGrading, Global>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
Returns a “partial equality” comparison result. Read more
§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
§impl ShaderSize for ColorGradingwhere
f32: ShaderSize,
impl ShaderSize for ColorGradingwhere f32: ShaderSize,
§const SHADER_SIZE: NonZeroU64 = _
const SHADER_SIZE: NonZeroU64 = _
Represents WGSL Size (equivalent to
ShaderType::min_size
)§impl ShaderType for ColorGradingwhere
f32: ShaderType + ShaderSize,
impl ShaderType for ColorGradingwhere f32: ShaderType + ShaderSize,
§fn size(&self) -> NonZeroU64
fn size(&self) -> NonZeroU64
Returns the size of
Self
at runtime Read more§fn min_size() -> NonZeroU64
fn min_size() -> NonZeroU64
§fn assert_uniform_compat()
fn assert_uniform_compat()
Asserts that
Self
meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read more§impl Struct for ColorGradingwhere
f32: FromReflect + TypePath,
impl Struct for ColorGradingwhere f32: FromReflect + TypePath,
§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field named
name
as a &dyn Reflect
.§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field named
name
as a
&mut dyn Reflect
.§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field with index
index
as a
&dyn Reflect
.§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field with index
index
as a &mut dyn Reflect
.§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
Returns an iterator over the values of the reflectable fields for this struct.
§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a
DynamicStruct
.§impl TypePath for ColorGradingwhere
f32: FromReflect + TypePath,
impl TypePath for ColorGradingwhere f32: FromReflect + TypePath,
§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
§impl Typed for ColorGradingwhere
f32: FromReflect + TypePath,
impl Typed for ColorGradingwhere f32: FromReflect + TypePath,
§impl WriteInto for ColorGradingwhere
ColorGrading: ShaderType<ExtraMetadata = StructMetadata<4>>,
f32: WriteInto,
impl WriteInto for ColorGradingwhere ColorGrading: ShaderType<ExtraMetadata = StructMetadata<4>>, f32: WriteInto,
fn write_into<B>(&self, writer: &mut Writer<B>)where B: BufferMut,
impl Copy for ColorGrading
Auto Trait Implementations§
impl RefUnwindSafe for ColorGrading
impl Send for ColorGrading
impl Sync for ColorGrading
impl Unpin for ColorGrading
impl UnwindSafe for ColorGrading
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§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> Cwhere F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a, Aligned>,
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impl<T> Downcast for Twhere T: Any,
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.§fn reflect_crate_name(&self) -> Option<&str>
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See
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