Struct bevy::render::texture::ImageLoaderSettings
pub struct ImageLoaderSettings {
pub format: ImageFormatSetting,
pub is_srgb: bool,
pub sampler: ImageSampler,
}
Fields§
§format: ImageFormatSetting
§is_srgb: bool
§sampler: ImageSampler
Trait Implementations§
§impl Debug for ImageLoaderSettings
impl Debug for ImageLoaderSettings
§impl Default for ImageLoaderSettings
impl Default for ImageLoaderSettings
§fn default() -> ImageLoaderSettings
fn default() -> ImageLoaderSettings
Returns the “default value” for a type. Read more
§impl<'de> Deserialize<'de> for ImageLoaderSettings
impl<'de> Deserialize<'de> for ImageLoaderSettings
§fn deserialize<__D>(
__deserializer: __D
) -> Result<ImageLoaderSettings, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>( __deserializer: __D ) -> Result<ImageLoaderSettings, <__D as Deserializer<'de>>::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl Serialize for ImageLoaderSettings
impl Serialize for ImageLoaderSettings
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where __S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for ImageLoaderSettings
impl Send for ImageLoaderSettings
impl Sync for ImageLoaderSettings
impl Unpin for ImageLoaderSettings
impl UnwindSafe for ImageLoaderSettings
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
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impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
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