Struct bevy::render::renderer::RenderContext
pub struct RenderContext { /* private fields */ }
Expand description
The context with all information required to interact with the GPU.
The RenderDevice
is used to create render resources and the
the CommandEncoder
is used to record a series of GPU operations.
Implementations§
§impl RenderContext
impl RenderContext
pub fn new(render_device: RenderDevice) -> RenderContext
pub fn new(render_device: RenderDevice) -> RenderContext
Creates a new RenderContext
from a RenderDevice
.
pub fn render_device(&self) -> &RenderDevice
pub fn render_device(&self) -> &RenderDevice
Gets the underlying RenderDevice
.
pub fn command_encoder(&mut self) -> &mut CommandEncoder
pub fn command_encoder(&mut self) -> &mut CommandEncoder
Gets the current CommandEncoder
.
pub fn begin_tracked_render_pass<'a>(
&'a mut self,
descriptor: RenderPassDescriptor<'a, '_>
) -> TrackedRenderPass<'a>
pub fn begin_tracked_render_pass<'a>( &'a mut self, descriptor: RenderPassDescriptor<'a, '_> ) -> TrackedRenderPass<'a>
Creates a new TrackedRenderPass
for the context,
configured using the provided descriptor
.
pub fn add_command_buffer(&mut self, command_buffer: CommandBuffer)
pub fn add_command_buffer(&mut self, command_buffer: CommandBuffer)
Append a [CommandBuffer
] to the queue.
If present, this will flush the currently unflushed CommandEncoder
into a [CommandBuffer
] into the queue before append the provided
buffer.
Auto Trait Implementations§
impl !RefUnwindSafe for RenderContext
impl Send for RenderContext
impl Sync for RenderContext
impl Unpin for RenderContext
impl !UnwindSafe for RenderContext
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
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