pub type BufferDescriptor<'a> = BufferDescriptor<Option<&'a str>>;
Expand description

Describes a [Buffer].

For use with [Device::create_buffer].

Corresponds to WebGPU GPUBufferDescriptor.

Aliased Type§

struct BufferDescriptor<'a> {
    pub label: Option<&'a str>,
    pub size: u64,
    pub usage: BufferUsages,
    pub mapped_at_creation: bool,


§label: Option<&'a str>

Debug label of a buffer. This will show up in graphics debuggers for easy identification.

§size: u64

Size of a buffer, in bytes.

§usage: BufferUsages

Usages of a buffer. If the buffer is used in any way that isn’t specified here, the operation will panic.

§mapped_at_creation: bool

Allows a buffer to be mapped immediately after they are made. It does not have to be [BufferUsages::MAP_READ] or [BufferUsages::MAP_WRITE], all buffers are allowed to be mapped at creation.

If this is true, size must be a multiple of [COPY_BUFFER_ALIGNMENT].

Trait Implementations§


impl<L> Clone for BufferDescriptor<L>where L: Clone,


fn clone(&self) -> BufferDescriptor<L>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

impl<L> Debug for BufferDescriptor<L>where L: Debug,


fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

impl<L> Serialize for BufferDescriptor<L>where L: Serialize,


fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more