Struct bevy::render::render_resource::ErasedShaderModule
pub struct ErasedShaderModule(/* private fields */);
Implementations§
§impl ErasedShaderModule
impl ErasedShaderModule
pub fn new(value: ShaderModule) -> ErasedShaderModule
pub fn try_unwrap(self) -> Option<ShaderModule>
Trait Implementations§
§impl Clone for ErasedShaderModule
impl Clone for ErasedShaderModule
§fn clone(&self) -> ErasedShaderModule
fn clone(&self) -> ErasedShaderModule
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ErasedShaderModule
impl Debug for ErasedShaderModule
§impl Deref for ErasedShaderModule
impl Deref for ErasedShaderModule
§type Target = ShaderModule
type Target = ShaderModule
The resulting type after dereferencing.
§fn deref(&self) -> &<ErasedShaderModule as Deref>::Target
fn deref(&self) -> &<ErasedShaderModule as Deref>::Target
Dereferences the value.
§impl Drop for ErasedShaderModule
impl Drop for ErasedShaderModule
impl Send for ErasedShaderModule
impl Sync for ErasedShaderModule
Auto Trait Implementations§
impl RefUnwindSafe for ErasedShaderModule
impl Unpin for ErasedShaderModule
impl UnwindSafe for ErasedShaderModule
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.