Enum bevy::render::render_resource::ShaderReflectError
pub enum ShaderReflectError {
WgslParse(ParseError),
GlslParse(Vec<Error, Global>),
SpirVParse(Error),
Validation(WithSpan<ValidationError>),
}
Variants§
WgslParse(ParseError)
GlslParse(Vec<Error, Global>)
SpirVParse(Error)
Validation(WithSpan<ValidationError>)
Trait Implementations§
§impl Debug for ShaderReflectError
impl Debug for ShaderReflectError
§impl Display for ShaderReflectError
impl Display for ShaderReflectError
§impl Error for ShaderReflectError
impl Error for ShaderReflectError
§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
The lower-level source of this error, if any. Read more
1.0.0 · source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
§impl From<Error> for ShaderReflectError
impl From<Error> for ShaderReflectError
§fn from(source: Error) -> ShaderReflectError
fn from(source: Error) -> ShaderReflectError
Converts to this type from the input type.
§impl From<ParseError> for ShaderReflectError
impl From<ParseError> for ShaderReflectError
§fn from(source: ParseError) -> ShaderReflectError
fn from(source: ParseError) -> ShaderReflectError
Converts to this type from the input type.
§impl From<WithSpan<ValidationError>> for ShaderReflectError
impl From<WithSpan<ValidationError>> for ShaderReflectError
§fn from(source: WithSpan<ValidationError>) -> ShaderReflectError
fn from(source: WithSpan<ValidationError>) -> ShaderReflectError
Converts to this type from the input type.
Auto Trait Implementations§
impl RefUnwindSafe for ShaderReflectError
impl Send for ShaderReflectError
impl Sync for ShaderReflectError
impl Unpin for ShaderReflectError
impl UnwindSafe for ShaderReflectError
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
source§impl<E> InstrumentError for Ewhere
TracedError<E>: From<E>,
impl<E> InstrumentError for Ewhere TracedError<E>: From<E>,
§type Instrumented = TracedError<E>
type Instrumented = TracedError<E>
The type of the wrapped error after instrumentation
source§fn in_current_span(self) -> <E as InstrumentError>::Instrumented
fn in_current_span(self) -> <E as InstrumentError>::Instrumented
Instrument an Error by bundling it with a SpanTrace Read more