Enum bevy::render::render_resource::FilterMode
#[repr(C)]pub enum FilterMode {
Nearest,
Linear,
}
Expand description
Texel mixing mode when sampling between texels.
Corresponds to WebGPU GPUFilterMode
.
Variants§
Nearest
Nearest neighbor sampling.
This creates a pixelated effect when used as a mag filter
Linear
Linear Interpolation
This makes textures smooth but blurry when used as a mag filter.
Trait Implementations§
§impl Clone for FilterMode
impl Clone for FilterMode
§fn clone(&self) -> FilterMode
fn clone(&self) -> FilterMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for FilterMode
impl Debug for FilterMode
§impl Default for FilterMode
impl Default for FilterMode
§fn default() -> FilterMode
fn default() -> FilterMode
Returns the “default value” for a type. Read more
§impl From<FilterMode> for ImageFilterMode
impl From<FilterMode> for ImageFilterMode
§fn from(value: FilterMode) -> ImageFilterMode
fn from(value: FilterMode) -> ImageFilterMode
Converts to this type from the input type.
§impl From<ImageFilterMode> for FilterMode
impl From<ImageFilterMode> for FilterMode
§fn from(value: ImageFilterMode) -> FilterMode
fn from(value: ImageFilterMode) -> FilterMode
Converts to this type from the input type.
§impl Hash for FilterMode
impl Hash for FilterMode
§impl PartialEq<FilterMode> for FilterMode
impl PartialEq<FilterMode> for FilterMode
§fn eq(&self, other: &FilterMode) -> bool
fn eq(&self, other: &FilterMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.§impl Serialize for FilterMode
impl Serialize for FilterMode
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where __S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for FilterMode
impl Eq for FilterMode
impl StructuralEq for FilterMode
impl StructuralPartialEq for FilterMode
Auto Trait Implementations§
impl RefUnwindSafe for FilterMode
impl Send for FilterMode
impl Sync for FilterMode
impl Unpin for FilterMode
impl UnwindSafe for FilterMode
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
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Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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&mut Trait
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) to &Any
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’s vtable from &mut Trait
’s.§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
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Q: Eq + ?Sized,
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impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
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T: FromSample<F>,
impl<F, T> IntoSample<T> for Fwhere T: FromSample<F>,
fn into_sample(self) -> T
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T: Default,
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type NoneType = T
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§impl<T> Pointable for T
impl<T> Pointable for T
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source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
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