pub enum NodeRunError {
    InputSlotError(InputSlotError),
    OutputSlotError(OutputSlotError),
    RunSubGraphError(RunSubGraphError),
}

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InputSlotError(InputSlotError)

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OutputSlotError(OutputSlotError)

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RunSubGraphError(RunSubGraphError)

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impl Debug for NodeRunError

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Display for NodeRunError

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fn fmt(&self, __formatter: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Error for NodeRunError

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fn source(&self) -> Option<&(dyn Error + 'static)>

The lower-level source of this error, if any. Read more
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fn description(&self) -> &str

👎Deprecated since 1.42.0: use the Display impl or to_string()
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fn cause(&self) -> Option<&dyn Error>

👎Deprecated since 1.33.0: replaced by Error::source, which can support downcasting
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fn provide<'a>(&'a self, request: &mut Request<'a>)

🔬This is a nightly-only experimental API. (error_generic_member_access)
Provides type based access to context intended for error reports. Read more
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impl From<InputSlotError> for NodeRunError

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fn from(source: InputSlotError) -> NodeRunError

Converts to this type from the input type.
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impl From<NodeRunError> for RenderGraphRunnerError

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fn from(source: NodeRunError) -> RenderGraphRunnerError

Converts to this type from the input type.
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impl From<OutputSlotError> for NodeRunError

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fn from(source: OutputSlotError) -> NodeRunError

Converts to this type from the input type.
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impl From<RunSubGraphError> for NodeRunError

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fn from(source: RunSubGraphError) -> NodeRunError

Converts to this type from the input type.
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impl PartialEq for NodeRunError

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fn eq(&self, other: &NodeRunError) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for NodeRunError

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impl StructuralEq for NodeRunError

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impl StructuralPartialEq for NodeRunError

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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