Struct bevy::prelude::TextureAtlasSprite
pub struct TextureAtlasSprite {
pub color: Color,
pub index: usize,
pub flip_x: bool,
pub flip_y: bool,
pub custom_size: Option<Vec2>,
pub anchor: Anchor,
}
Fields§
§color: Color
The tint color used to draw the sprite, defaulting to Color::WHITE
index: usize
Texture index in TextureAtlas
flip_x: bool
Whether to flip the sprite in the X axis
flip_y: bool
Whether to flip the sprite in the Y axis
custom_size: Option<Vec2>
An optional custom size for the sprite that will be used when rendering, instead of the size of the sprite’s image in the atlas
anchor: Anchor
Anchor
point of the sprite in the world
Implementations§
§impl TextureAtlasSprite
impl TextureAtlasSprite
pub fn new(index: usize) -> TextureAtlasSprite
pub fn new(index: usize) -> TextureAtlasSprite
Create a new TextureAtlasSprite
with a sprite index,
it should be valid in the corresponding TextureAtlas
Trait Implementations§
§impl Clone for TextureAtlasSprite
impl Clone for TextureAtlasSprite
§fn clone(&self) -> TextureAtlasSprite
fn clone(&self) -> TextureAtlasSprite
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Component for TextureAtlasSpritewhere
TextureAtlasSprite: Send + Sync + 'static,
impl Component for TextureAtlasSpritewhere TextureAtlasSprite: Send + Sync + 'static,
§type Storage = TableStorage
type Storage = TableStorage
A marker type indicating the storage type used for this component.
This must be either
TableStorage
or SparseStorage
.§impl Debug for TextureAtlasSprite
impl Debug for TextureAtlasSprite
§impl Default for TextureAtlasSprite
impl Default for TextureAtlasSprite
§fn default() -> TextureAtlasSprite
fn default() -> TextureAtlasSprite
Returns the “default value” for a type. Read more
§impl FromReflect for TextureAtlasSpritewhere
Color: FromReflect + TypePath,
usize: FromReflect + TypePath,
bool: FromReflect + TypePath,
Option<Vec2>: FromReflect + TypePath,
Anchor: FromReflect + TypePath,
impl FromReflect for TextureAtlasSpritewhere Color: FromReflect + TypePath, usize: FromReflect + TypePath, bool: FromReflect + TypePath, Option<Vec2>: FromReflect + TypePath, Anchor: FromReflect + TypePath,
§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<TextureAtlasSprite>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<TextureAtlasSprite>
Constructs a concrete instance of
Self
from a reflected value.§impl GetTypeRegistration for TextureAtlasSpritewhere
Color: FromReflect + TypePath,
usize: FromReflect + TypePath,
bool: FromReflect + TypePath,
Option<Vec2>: FromReflect + TypePath,
Anchor: FromReflect + TypePath,
impl GetTypeRegistration for TextureAtlasSpritewhere Color: FromReflect + TypePath, usize: FromReflect + TypePath, bool: FromReflect + TypePath, Option<Vec2>: FromReflect + TypePath, Anchor: FromReflect + TypePath,
§impl Reflect for TextureAtlasSpritewhere
Color: FromReflect + TypePath,
usize: FromReflect + TypePath,
bool: FromReflect + TypePath,
Option<Vec2>: FromReflect + TypePath,
Anchor: FromReflect + TypePath,
impl Reflect for TextureAtlasSpritewhere Color: FromReflect + TypePath, usize: FromReflect + TypePath, bool: FromReflect + TypePath, Option<Vec2>: FromReflect + TypePath, Anchor: FromReflect + TypePath,
§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
§fn into_any(self: Box<TextureAtlasSprite, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<TextureAtlasSprite, Global>) -> Box<dyn Any, Global>
Returns the value as a
Box<dyn Any>
.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any
.§fn into_reflect(
self: Box<TextureAtlasSprite, Global>
) -> Box<dyn Reflect, Global>
fn into_reflect( self: Box<TextureAtlasSprite, Global> ) -> Box<dyn Reflect, Global>
Casts this type to a boxed reflected value.
§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a reflected value.
§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable reflected value.
§fn clone_value(&self) -> Box<dyn Reflect, Global>
fn clone_value(&self) -> Box<dyn Reflect, Global>
Clones the value as a
Reflect
trait object. Read more§fn set(
&mut self,
value: Box<dyn Reflect, Global>
) -> Result<(), Box<dyn Reflect, Global>>
fn set( &mut self, value: Box<dyn Reflect, Global> ) -> Result<(), Box<dyn Reflect, Global>>
Performs a type-checked assignment of a reflected value to this value. Read more
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fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>
Returns an enumeration of “kinds” of type. Read more
§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
§fn reflect_owned(self: Box<TextureAtlasSprite, Global>) -> ReflectOwned
fn reflect_owned(self: Box<TextureAtlasSprite, Global>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
Returns a “partial equality” comparison result. Read more
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fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
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fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
§impl Struct for TextureAtlasSpritewhere
Color: FromReflect + TypePath,
usize: FromReflect + TypePath,
bool: FromReflect + TypePath,
Option<Vec2>: FromReflect + TypePath,
Anchor: FromReflect + TypePath,
impl Struct for TextureAtlasSpritewhere Color: FromReflect + TypePath, usize: FromReflect + TypePath, bool: FromReflect + TypePath, Option<Vec2>: FromReflect + TypePath, Anchor: FromReflect + TypePath,
§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field named
name
as a &dyn Reflect
.§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field named
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as a
&mut dyn Reflect
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fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field with index
index
as a
&dyn Reflect
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fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field with index
index
as a &mut dyn Reflect
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fn iter_fields(&self) -> FieldIter<'_> ⓘ
Returns an iterator over the values of the reflectable fields for this struct.
§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a
DynamicStruct
.§impl TypePath for TextureAtlasSpritewhere
Color: FromReflect + TypePath,
usize: FromReflect + TypePath,
bool: FromReflect + TypePath,
Option<Vec2>: FromReflect + TypePath,
Anchor: FromReflect + TypePath,
impl TypePath for TextureAtlasSpritewhere Color: FromReflect + TypePath, usize: FromReflect + TypePath, bool: FromReflect + TypePath, Option<Vec2>: FromReflect + TypePath, Anchor: FromReflect + TypePath,
§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
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fn type_ident() -> Option<&'static str>
§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
§impl Typed for TextureAtlasSpritewhere
Color: FromReflect + TypePath,
usize: FromReflect + TypePath,
bool: FromReflect + TypePath,
Option<Vec2>: FromReflect + TypePath,
Anchor: FromReflect + TypePath,
impl Typed for TextureAtlasSpritewhere Color: FromReflect + TypePath, usize: FromReflect + TypePath, bool: FromReflect + TypePath, Option<Vec2>: FromReflect + TypePath, Anchor: FromReflect + TypePath,
Auto Trait Implementations§
impl RefUnwindSafe for TextureAtlasSprite
impl Send for TextureAtlasSprite
impl Sync for TextureAtlasSprite
impl Unpin for TextureAtlasSprite
impl UnwindSafe for TextureAtlasSprite
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ShaderType
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. When used in AsBindGroup
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T: ?Sized,
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