Struct bevy::prelude::PerspectiveProjection
pub struct PerspectiveProjection {
pub fov: f32,
pub aspect_ratio: f32,
pub near: f32,
pub far: f32,
}
Expand description
A 3D camera projection in which distant objects appear smaller than close objects.
Fields§
§fov: f32
The vertical field of view (FOV) in radians.
Defaults to a value of π/4 radians or 45 degrees.
aspect_ratio: f32
The aspect ratio (width divided by height) of the viewing frustum.
Bevy’s camera_system
automatically
updates this value when the aspect ratio of the associated window changes.
Defaults to a value of 1.0
.
near: f32
The distance from the camera in world units of the viewing frustum’s near plane.
Objects closer to the camera than this value will not be visible.
Defaults to a value of 0.1
.
far: f32
The distance from the camera in world units of the viewing frustum’s far plane.
Objects farther from the camera than this value will not be visible.
Defaults to a value of 1000.0
.
Trait Implementations§
§impl CameraProjection for PerspectiveProjection
impl CameraProjection for PerspectiveProjection
§impl Clone for PerspectiveProjection
impl Clone for PerspectiveProjection
§fn clone(&self) -> PerspectiveProjection
fn clone(&self) -> PerspectiveProjection
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Component for PerspectiveProjectionwhere
PerspectiveProjection: Send + Sync + 'static,
impl Component for PerspectiveProjectionwhere PerspectiveProjection: Send + Sync + 'static,
§type Storage = TableStorage
type Storage = TableStorage
A marker type indicating the storage type used for this component.
This must be either
TableStorage
or SparseStorage
.§impl Debug for PerspectiveProjection
impl Debug for PerspectiveProjection
§impl Default for PerspectiveProjection
impl Default for PerspectiveProjection
§fn default() -> PerspectiveProjection
fn default() -> PerspectiveProjection
Returns the “default value” for a type. Read more
§impl From<PerspectiveProjection> for Projection
impl From<PerspectiveProjection> for Projection
§fn from(p: PerspectiveProjection) -> Projection
fn from(p: PerspectiveProjection) -> Projection
Converts to this type from the input type.
§impl FromReflect for PerspectiveProjectionwhere
f32: FromReflect + TypePath,
impl FromReflect for PerspectiveProjectionwhere f32: FromReflect + TypePath,
§fn from_reflect(
reflect: &(dyn Reflect + 'static)
) -> Option<PerspectiveProjection>
fn from_reflect( reflect: &(dyn Reflect + 'static) ) -> Option<PerspectiveProjection>
Constructs a concrete instance of
Self
from a reflected value.§impl GetTypeRegistration for PerspectiveProjectionwhere
f32: FromReflect + TypePath,
impl GetTypeRegistration for PerspectiveProjectionwhere f32: FromReflect + TypePath,
§impl Reflect for PerspectiveProjectionwhere
f32: FromReflect + TypePath,
impl Reflect for PerspectiveProjectionwhere f32: FromReflect + TypePath,
§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
§fn into_any(self: Box<PerspectiveProjection, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<PerspectiveProjection, Global>) -> Box<dyn Any, Global>
Returns the value as a
Box<dyn Any>
.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any
.§fn into_reflect(
self: Box<PerspectiveProjection, Global>
) -> Box<dyn Reflect, Global>
fn into_reflect( self: Box<PerspectiveProjection, Global> ) -> Box<dyn Reflect, Global>
Casts this type to a boxed reflected value.
§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a reflected value.
§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable reflected value.
§fn clone_value(&self) -> Box<dyn Reflect, Global>
fn clone_value(&self) -> Box<dyn Reflect, Global>
Clones the value as a
Reflect
trait object. Read more§fn set(
&mut self,
value: Box<dyn Reflect, Global>
) -> Result<(), Box<dyn Reflect, Global>>
fn set( &mut self, value: Box<dyn Reflect, Global> ) -> Result<(), Box<dyn Reflect, Global>>
Performs a type-checked assignment of a reflected value to this value. Read more
§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an enumeration of “kinds” of type. Read more
§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
§fn reflect_owned(self: Box<PerspectiveProjection, Global>) -> ReflectOwned
fn reflect_owned(self: Box<PerspectiveProjection, Global>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
Returns a “partial equality” comparison result. Read more
§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
§impl Struct for PerspectiveProjectionwhere
f32: FromReflect + TypePath,
impl Struct for PerspectiveProjectionwhere f32: FromReflect + TypePath,
§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field named
name
as a &dyn Reflect
.§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field named
name
as a
&mut dyn Reflect
.§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field with index
index
as a
&dyn Reflect
.§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field with index
index
as a &mut dyn Reflect
.§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
Returns an iterator over the values of the reflectable fields for this struct.
§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a
DynamicStruct
.§impl TypePath for PerspectiveProjectionwhere
f32: FromReflect + TypePath,
impl TypePath for PerspectiveProjectionwhere f32: FromReflect + TypePath,
§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
§impl Typed for PerspectiveProjectionwhere
f32: FromReflect + TypePath,
impl Typed for PerspectiveProjectionwhere f32: FromReflect + TypePath,
Auto Trait Implementations§
impl RefUnwindSafe for PerspectiveProjection
impl Send for PerspectiveProjection
impl Sync for PerspectiveProjection
impl Unpin for PerspectiveProjection
impl UnwindSafe for PerspectiveProjection
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U: ShaderType,
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impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
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ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> Cwhere F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a, Aligned>,
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impl<T> Downcast for Twhere T: Any,
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Convert
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(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
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into Box<ConcreteType>
where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
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further downcast
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implements Trait
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
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T: TypePath,
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TypePath::type_ident
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impl<T> FromWorld for Twhere T: Default,
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using data from the given World
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