Struct bevy::prelude::MinimalPlugins
pub struct MinimalPlugins;
Expand description
This plugin group will add the minimal plugins for a Bevy application:
This group of plugins is intended for use for minimal, headless programs –
see the Bevy headless example
– and includes a schedule runner (ScheduleRunnerPlugin
)
to provide functionality that would otherwise be driven by a windowed application’s
event loop or message loop.
Windowed applications that wish to use a reduced set of plugins should consider the
DefaultPlugins
plugin group which can be controlled with Cargo feature flags.
Trait Implementations§
§impl PluginGroup for MinimalPlugins
impl PluginGroup for MinimalPlugins
§fn build(self) -> PluginGroupBuilder
fn build(self) -> PluginGroupBuilder
Configures the
Plugin
s that are to be added.§fn name() -> String
fn name() -> String
Configures a name for the
PluginGroup
which is primarily used for debugging.§fn set<T>(self, plugin: T) -> PluginGroupBuilderwhere
T: Plugin,
fn set<T>(self, plugin: T) -> PluginGroupBuilderwhere T: Plugin,
Sets the value of the given
Plugin
, if it existsAuto Trait Implementations§
impl RefUnwindSafe for MinimalPlugins
impl Send for MinimalPlugins
impl Sync for MinimalPlugins
impl Unpin for MinimalPlugins
impl UnwindSafe for MinimalPlugins
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.