Struct bevy::pbr::prelude::PointLight
pub struct PointLight {
pub color: Color,
pub intensity: f32,
pub range: f32,
pub radius: f32,
pub shadows_enabled: bool,
pub shadow_depth_bias: f32,
pub shadow_normal_bias: f32,
}
Expand description
A light that emits light in all directions from a central point.
Real-world values for intensity
(luminous power in lumens) based on the electrical power
consumption of the type of real-world light are:
Luminous Power (lumen) (i.e. the intensity member) | Incandescent non-halogen (Watts) | Incandescent halogen (Watts) | Compact fluorescent (Watts) | LED (Watts |
---|---|---|---|---|
200 | 25 | 3-5 | 3 | |
450 | 40 | 29 | 9-11 | 5-8 |
800 | 60 | 13-15 | 8-12 | |
1100 | 75 | 53 | 18-20 | 10-16 |
1600 | 100 | 72 | 24-28 | 14-17 |
2400 | 150 | 30-52 | 24-30 | |
3100 | 200 | 49-75 | 32 | |
4000 | 300 | 75-100 | 40.5 |
Source: Wikipedia
Fields§
§color: Color
§intensity: f32
Luminous power in lumens
range: f32
§radius: f32
§shadows_enabled: bool
§shadow_depth_bias: f32
§shadow_normal_bias: f32
A bias applied along the direction of the fragment’s surface normal. It is scaled to the shadow map’s texel size so that it can be small close to the camera and gets larger further away.
Implementations§
§impl PointLight
impl PointLight
pub const DEFAULT_SHADOW_DEPTH_BIAS: f32 = 0.0199999996f32
pub const DEFAULT_SHADOW_NORMAL_BIAS: f32 = 0.600000024f32
Trait Implementations§
§impl Clone for PointLight
impl Clone for PointLight
§fn clone(&self) -> PointLight
fn clone(&self) -> PointLight
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Component for PointLightwhere
PointLight: Send + Sync + 'static,
impl Component for PointLightwhere PointLight: Send + Sync + 'static,
§type Storage = TableStorage
type Storage = TableStorage
A marker type indicating the storage type used for this component.
This must be either
TableStorage
or SparseStorage
.§impl Debug for PointLight
impl Debug for PointLight
§impl Default for PointLight
impl Default for PointLight
§fn default() -> PointLight
fn default() -> PointLight
Returns the “default value” for a type. Read more
§impl FromReflect for PointLightwhere
Color: FromReflect + TypePath,
f32: FromReflect + TypePath,
bool: FromReflect + TypePath,
impl FromReflect for PointLightwhere Color: FromReflect + TypePath, f32: FromReflect + TypePath, bool: FromReflect + TypePath,
§fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<PointLight>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<PointLight>
Constructs a concrete instance of
Self
from a reflected value.§impl GetTypeRegistration for PointLightwhere
Color: FromReflect + TypePath,
f32: FromReflect + TypePath,
bool: FromReflect + TypePath,
impl GetTypeRegistration for PointLightwhere Color: FromReflect + TypePath, f32: FromReflect + TypePath, bool: FromReflect + TypePath,
§impl Reflect for PointLightwhere
Color: FromReflect + TypePath,
f32: FromReflect + TypePath,
bool: FromReflect + TypePath,
impl Reflect for PointLightwhere Color: FromReflect + TypePath, f32: FromReflect + TypePath, bool: FromReflect + TypePath,
§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
§fn into_any(self: Box<PointLight, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<PointLight, Global>) -> Box<dyn Any, Global>
Returns the value as a
Box<dyn Any>
.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any
.§fn into_reflect(self: Box<PointLight, Global>) -> Box<dyn Reflect, Global>
fn into_reflect(self: Box<PointLight, Global>) -> Box<dyn Reflect, Global>
Casts this type to a boxed reflected value.
§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a reflected value.
§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable reflected value.
§fn clone_value(&self) -> Box<dyn Reflect, Global>
fn clone_value(&self) -> Box<dyn Reflect, Global>
Clones the value as a
Reflect
trait object. Read more§fn set(
&mut self,
value: Box<dyn Reflect, Global>
) -> Result<(), Box<dyn Reflect, Global>>
fn set( &mut self, value: Box<dyn Reflect, Global> ) -> Result<(), Box<dyn Reflect, Global>>
Performs a type-checked assignment of a reflected value to this value. Read more
§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an enumeration of “kinds” of type. Read more
§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
§fn reflect_owned(self: Box<PointLight, Global>) -> ReflectOwned
fn reflect_owned(self: Box<PointLight, Global>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
Returns a “partial equality” comparison result. Read more
§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
§impl Struct for PointLightwhere
Color: FromReflect + TypePath,
f32: FromReflect + TypePath,
bool: FromReflect + TypePath,
impl Struct for PointLightwhere Color: FromReflect + TypePath, f32: FromReflect + TypePath, bool: FromReflect + TypePath,
§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field named
name
as a &dyn Reflect
.§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field named
name
as a
&mut dyn Reflect
.§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field with index
index
as a
&dyn Reflect
.§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field with index
index
as a &mut dyn Reflect
.§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
Returns an iterator over the values of the reflectable fields for this struct.
§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a
DynamicStruct
.§impl TypePath for PointLightwhere
Color: FromReflect + TypePath,
f32: FromReflect + TypePath,
bool: FromReflect + TypePath,
impl TypePath for PointLightwhere Color: FromReflect + TypePath, f32: FromReflect + TypePath, bool: FromReflect + TypePath,
§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
§impl Typed for PointLightwhere
Color: FromReflect + TypePath,
f32: FromReflect + TypePath,
bool: FromReflect + TypePath,
impl Typed for PointLightwhere Color: FromReflect + TypePath, f32: FromReflect + TypePath, bool: FromReflect + TypePath,
impl Copy for PointLight
Auto Trait Implementations§
impl RefUnwindSafe for PointLight
impl Send for PointLight
impl Sync for PointLight
impl Unpin for PointLight
impl UnwindSafe for PointLight
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impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
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§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> Cwhere F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a, Aligned>,
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fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
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§fn reflect_type_ident(&self) -> Option<&str>
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TypePath::type_ident
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