Struct bevy::math::Vec3

``````#[repr(C)]pub struct Vec3 {
pub x: f32,
pub y: f32,
pub z: f32,
}``````
Expand description

A 3-dimensional vector.

Fields§

§`x: f32`§`y: f32`§`z: f32`

Implementations§

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impl Vec3

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All zeroes.

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All ones.

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pub const NEG_ONE: Vec3 = _

All negative ones.

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pub const MIN: Vec3 = _

All `f32::MIN`.

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pub const MAX: Vec3 = _

All `f32::MAX`.

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pub const NAN: Vec3 = _

All `f32::NAN`.

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pub const INFINITY: Vec3 = _

All `f32::INFINITY`.

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pub const NEG_INFINITY: Vec3 = _

All `f32::NEG_INFINITY`.

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pub const X: Vec3 = _

A unit vector pointing along the positive X axis.

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pub const Y: Vec3 = _

A unit vector pointing along the positive Y axis.

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pub const Z: Vec3 = _

A unit vector pointing along the positive Z axis.

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pub const NEG_X: Vec3 = _

A unit vector pointing along the negative X axis.

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pub const NEG_Y: Vec3 = _

A unit vector pointing along the negative Y axis.

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pub const NEG_Z: Vec3 = _

A unit vector pointing along the negative Z axis.

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The unit axes.

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pub const fn new(x: f32, y: f32, z: f32) -> Vec3

Creates a new vector.

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pub const fn splat(v: f32) -> Vec3

Creates a vector with all elements set to `v`.

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pub fn select(mask: BVec3, if_true: Vec3, if_false: Vec3) -> Vec3

Creates a vector from the elements in `if_true` and `if_false`, selecting which to use for each element of `self`.

A true element in the mask uses the corresponding element from `if_true`, and false uses the element from `if_false`.

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pub const fn from_array(a: [f32; 3]) -> Vec3

Creates a new vector from an array.

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pub const fn to_array(&self) -> [f32; 3]

`[x, y, z]`

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pub const fn from_slice(slice: &[f32]) -> Vec3

Creates a vector from the first 3 values in `slice`.

Panics

Panics if `slice` is less than 3 elements long.

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pub fn write_to_slice(self, slice: &mut [f32])

Writes the elements of `self` to the first 3 elements in `slice`.

Panics

Panics if `slice` is less than 3 elements long.

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pub fn extend(self, w: f32) -> Vec4

Creates a 4D vector from `self` and the given `w` value.

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pub fn truncate(self) -> Vec2

Creates a 2D vector from the `x` and `y` elements of `self`, discarding `z`.

Truncation may also be performed by using `self.xy()`.

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pub fn dot(self, rhs: Vec3) -> f32

Computes the dot product of `self` and `rhs`.

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pub fn dot_into_vec(self, rhs: Vec3) -> Vec3

Returns a vector where every component is the dot product of `self` and `rhs`.

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pub fn cross(self, rhs: Vec3) -> Vec3

Computes the cross product of `self` and `rhs`.

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pub fn min(self, rhs: Vec3) -> Vec3

Returns a vector containing the minimum values for each element of `self` and `rhs`.

In other words this computes `[self.x.min(rhs.x), self.y.min(rhs.y), ..]`.

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pub fn max(self, rhs: Vec3) -> Vec3

Returns a vector containing the maximum values for each element of `self` and `rhs`.

In other words this computes `[self.x.max(rhs.x), self.y.max(rhs.y), ..]`.

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pub fn clamp(self, min: Vec3, max: Vec3) -> Vec3

Component-wise clamping of values, similar to `f32::clamp`.

Each element in `min` must be less-or-equal to the corresponding element in `max`.

Panics

Will panic if `min` is greater than `max` when `glam_assert` is enabled.

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pub fn min_element(self) -> f32

Returns the horizontal minimum of `self`.

In other words this computes `min(x, y, ..)`.

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pub fn max_element(self) -> f32

Returns the horizontal maximum of `self`.

In other words this computes `max(x, y, ..)`.

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pub fn cmpeq(self, rhs: Vec3) -> BVec3

Returns a vector mask containing the result of a `==` comparison for each element of `self` and `rhs`.

In other words, this computes `[self.x == rhs.x, self.y == rhs.y, ..]` for all elements.

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pub fn cmpne(self, rhs: Vec3) -> BVec3

Returns a vector mask containing the result of a `!=` comparison for each element of `self` and `rhs`.

In other words this computes `[self.x != rhs.x, self.y != rhs.y, ..]` for all elements.

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pub fn cmpge(self, rhs: Vec3) -> BVec3

Returns a vector mask containing the result of a `>=` comparison for each element of `self` and `rhs`.

In other words this computes `[self.x >= rhs.x, self.y >= rhs.y, ..]` for all elements.

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pub fn cmpgt(self, rhs: Vec3) -> BVec3

Returns a vector mask containing the result of a `>` comparison for each element of `self` and `rhs`.

In other words this computes `[self.x > rhs.x, self.y > rhs.y, ..]` for all elements.

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pub fn cmple(self, rhs: Vec3) -> BVec3

Returns a vector mask containing the result of a `<=` comparison for each element of `self` and `rhs`.

In other words this computes `[self.x <= rhs.x, self.y <= rhs.y, ..]` for all elements.

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pub fn cmplt(self, rhs: Vec3) -> BVec3

Returns a vector mask containing the result of a `<` comparison for each element of `self` and `rhs`.

In other words this computes `[self.x < rhs.x, self.y < rhs.y, ..]` for all elements.

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pub fn abs(self) -> Vec3

Returns a vector containing the absolute value of each element of `self`.

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pub fn signum(self) -> Vec3

Returns a vector with elements representing the sign of `self`.

• `1.0` if the number is positive, `+0.0` or `INFINITY`
• `-1.0` if the number is negative, `-0.0` or `NEG_INFINITY`
• `NAN` if the number is `NAN`
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pub fn copysign(self, rhs: Vec3) -> Vec3

Returns a vector with signs of `rhs` and the magnitudes of `self`.

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Returns a bitmask with the lowest 3 bits set to the sign bits from the elements of `self`.

A negative element results in a `1` bit and a positive element in a `0` bit. Element `x` goes into the first lowest bit, element `y` into the second, etc.

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pub fn is_finite(self) -> bool

Returns `true` if, and only if, all elements are finite. If any element is either `NaN`, positive or negative infinity, this will return `false`.

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pub fn is_nan(self) -> bool

Returns `true` if any elements are `NaN`.

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Performs `is_nan` on each element of self, returning a vector mask of the results.

In other words, this computes `[x.is_nan(), y.is_nan(), z.is_nan(), w.is_nan()]`.

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pub fn length(self) -> f32

Computes the length of `self`.

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pub fn length_squared(self) -> f32

Computes the squared length of `self`.

This is faster than `length()` as it avoids a square root operation.

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pub fn length_recip(self) -> f32

Computes `1.0 / length()`.

For valid results, `self` must not be of length zero.

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pub fn distance(self, rhs: Vec3) -> f32

Computes the Euclidean distance between two points in space.

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pub fn distance_squared(self, rhs: Vec3) -> f32

Compute the squared euclidean distance between two points in space.

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pub fn div_euclid(self, rhs: Vec3) -> Vec3

Returns the element-wise quotient of [Euclidean division] of `self` by `rhs`.

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pub fn rem_euclid(self, rhs: Vec3) -> Vec3

Returns the element-wise remainder of Euclidean division of `self` by `rhs`.

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pub fn normalize(self) -> Vec3

Returns `self` normalized to length 1.0.

For valid results, `self` must not be of length zero, nor very close to zero.

Panics

Will panic if `self` is zero length when `glam_assert` is enabled.

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pub fn try_normalize(self) -> Option<Vec3>

Returns `self` normalized to length 1.0 if possible, else returns `None`.

In particular, if the input is zero (or very close to zero), or non-finite, the result of this operation will be `None`.

See also `Self::normalize_or_zero()`.

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pub fn normalize_or_zero(self) -> Vec3

Returns `self` normalized to length 1.0 if possible, else returns zero.

In particular, if the input is zero (or very close to zero), or non-finite, the result of this operation will be zero.

See also `Self::try_normalize()`.

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pub fn is_normalized(self) -> bool

Returns whether `self` is length `1.0` or not.

Uses a precision threshold of `1e-6`.

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pub fn project_onto(self, rhs: Vec3) -> Vec3

Returns the vector projection of `self` onto `rhs`.

`rhs` must be of non-zero length.

Panics

Will panic if `rhs` is zero length when `glam_assert` is enabled.

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pub fn reject_from(self, rhs: Vec3) -> Vec3

Returns the vector rejection of `self` from `rhs`.

The vector rejection is the vector perpendicular to the projection of `self` onto `rhs`, in rhs words the result of `self - self.project_onto(rhs)`.

`rhs` must be of non-zero length.

Panics

Will panic if `rhs` has a length of zero when `glam_assert` is enabled.

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pub fn project_onto_normalized(self, rhs: Vec3) -> Vec3

Returns the vector projection of `self` onto `rhs`.

`rhs` must be normalized.

Panics

Will panic if `rhs` is not normalized when `glam_assert` is enabled.

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pub fn reject_from_normalized(self, rhs: Vec3) -> Vec3

Returns the vector rejection of `self` from `rhs`.

The vector rejection is the vector perpendicular to the projection of `self` onto `rhs`, in rhs words the result of `self - self.project_onto(rhs)`.

`rhs` must be normalized.

Panics

Will panic if `rhs` is not normalized when `glam_assert` is enabled.

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pub fn round(self) -> Vec3

Returns a vector containing the nearest integer to a number for each element of `self`. Round half-way cases away from 0.0.

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pub fn floor(self) -> Vec3

Returns a vector containing the largest integer less than or equal to a number for each element of `self`.

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pub fn ceil(self) -> Vec3

Returns a vector containing the smallest integer greater than or equal to a number for each element of `self`.

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pub fn trunc(self) -> Vec3

Returns a vector containing the integer part each element of `self`. This means numbers are always truncated towards zero.

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pub fn fract(self) -> Vec3

Returns a vector containing the fractional part of the vector, e.g. `self - self.floor()`.

Note that this is fast but not precise for large numbers.

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pub fn exp(self) -> Vec3

Returns a vector containing `e^self` (the exponential function) for each element of `self`.

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pub fn powf(self, n: f32) -> Vec3

Returns a vector containing each element of `self` raised to the power of `n`.

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pub fn recip(self) -> Vec3

Returns a vector containing the reciprocal `1.0/n` of each element of `self`.

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pub fn lerp(self, rhs: Vec3, s: f32) -> Vec3

Performs a linear interpolation between `self` and `rhs` based on the value `s`.

When `s` is `0.0`, the result will be equal to `self`. When `s` is `1.0`, the result will be equal to `rhs`. When `s` is outside of range `[0, 1]`, the result is linearly extrapolated.

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pub fn abs_diff_eq(self, rhs: Vec3, max_abs_diff: f32) -> bool

Returns true if the absolute difference of all elements between `self` and `rhs` is less than or equal to `max_abs_diff`.

This can be used to compare if two vectors contain similar elements. It works best when comparing with a known value. The `max_abs_diff` that should be used used depends on the values being compared against.

For more see comparing floating point numbers.

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pub fn clamp_length(self, min: f32, max: f32) -> Vec3

Returns a vector with a length no less than `min` and no more than `max`

Panics

Will panic if `min` is greater than `max` when `glam_assert` is enabled.

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pub fn clamp_length_max(self, max: f32) -> Vec3

Returns a vector with a length no more than `max`

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pub fn clamp_length_min(self, min: f32) -> Vec3

Returns a vector with a length no less than `min`

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pub fn mul_add(self, a: Vec3, b: Vec3) -> Vec3

Fused multiply-add. Computes `(self * a) + b` element-wise with only one rounding error, yielding a more accurate result than an unfused multiply-add.

Using `mul_add` may be more performant than an unfused multiply-add if the target architecture has a dedicated fma CPU instruction. However, this is not always true, and will be heavily dependant on designing algorithms with specific target hardware in mind.

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pub fn angle_between(self, rhs: Vec3) -> f32

Returns the angle (in radians) between two vectors.

The inputs do not need to be unit vectors however they must be non-zero.

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pub fn any_orthogonal_vector(&self) -> Vec3

Returns some vector that is orthogonal to the given one.

The input vector must be finite and non-zero.

The output vector is not necessarily unit length. For that use `Self::any_orthonormal_vector()` instead.

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pub fn any_orthonormal_vector(&self) -> Vec3

Returns any unit vector that is orthogonal to the given one.

The input vector must be unit length.

Panics

Will panic if `self` is not normalized when `glam_assert` is enabled.

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pub fn any_orthonormal_pair(&self) -> (Vec3, Vec3)

Given a unit vector return two other vectors that together form an orthonormal basis. That is, all three vectors are orthogonal to each other and are normalized.

Panics

Will panic if `self` is not normalized when `glam_assert` is enabled.

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pub fn as_dvec3(&self) -> DVec3

Casts all elements of `self` to `f64`.

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pub fn as_ivec3(&self) -> IVec3

Casts all elements of `self` to `i32`.

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pub fn as_uvec3(&self) -> UVec3

Casts all elements of `self` to `u32`.

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pub fn as_i64vec3(&self) -> I64Vec3

Casts all elements of `self` to `i64`.

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pub fn as_u64vec3(&self) -> U64Vec3

Casts all elements of `self` to `u64`.

Trait Implementations§

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type Output = Vec3

The resulting type after applying the `+` operator.
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fn add(self, rhs: Vec3) -> Vec3

Performs the `+` operation. Read more
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type Output = Vec3

The resulting type after applying the `+` operator.
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fn add(self, rhs: Vec3) -> Vec3

Performs the `+` operation. Read more
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type Output = Vec3

The resulting type after applying the `+` operator.
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fn add(self, rhs: f32) -> Vec3

Performs the `+` operation. Read more
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Performs the `+=` operation. Read more
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Performs the `+=` operation. Read more
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impl AsMut<[f32; 3]> for Vec3

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fn as_mut(&mut self) -> &mut [f32; 3]

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsRef<[f32; 3]> for Vec3

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fn as_ref(&self) -> &[f32; 3]

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for Vec3

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fn clone(&self) -> Vec3

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from `source`. Read more
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impl Debug for Vec3

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fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Vec3

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fn default() -> Vec3

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Vec3

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fn deserialize<D>( deserializer: D ) -> Result<Vec3, <D as Deserializer<'de>>::Error>where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for Vec3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Div<Vec3> for Vec3

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type Output = Vec3

The resulting type after applying the `/` operator.
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fn div(self, rhs: Vec3) -> Vec3

Performs the `/` operation. Read more
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impl Div<Vec3> for f32

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type Output = Vec3

The resulting type after applying the `/` operator.
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fn div(self, rhs: Vec3) -> Vec3

Performs the `/` operation. Read more
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impl Div<f32> for Vec3

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type Output = Vec3

The resulting type after applying the `/` operator.
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fn div(self, rhs: f32) -> Vec3

Performs the `/` operation. Read more
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impl DivAssign<Vec3> for Vec3

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fn div_assign(&mut self, rhs: Vec3)

Performs the `/=` operation. Read more
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impl DivAssign<f32> for Vec3

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fn div_assign(&mut self, rhs: f32)

Performs the `/=` operation. Read more
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impl From<[f32; 3]> for Vec3

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fn from(a: [f32; 3]) -> Vec3

Converts to this type from the input type.
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impl From<(Vec2, f32)> for Vec3

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fn from(_: (Vec2, f32)) -> Vec3

Converts to this type from the input type.
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impl From<(f32, f32, f32)> for Vec3

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fn from(t: (f32, f32, f32)) -> Vec3

Converts to this type from the input type.
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impl From<Vec3> for [f32; 3]

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fn from(v: Vec3) -> [f32; 3]

Converts to this type from the input type.
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impl From<Vec3> for (f32, f32, f32)

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fn from(v: Vec3) -> (f32, f32, f32)

Converts to this type from the input type.
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impl From<Vec3> for DVec3

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fn from(v: Vec3) -> DVec3

Converts to this type from the input type.
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impl From<Vec3> for Direction3d

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fn from(value: Vec3) -> Direction3d

Converts to this type from the input type.
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impl From<Vec3> for Vec3A

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fn from(v: Vec3) -> Vec3A

Converts to this type from the input type.
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impl From<Vec3A> for Vec3

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fn from(v: Vec3A) -> Vec3

Converts to this type from the input type.
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impl FromIterator<Vec3> for BoxedPolyline3d

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fn from_iter<I>(iter: I) -> BoxedPolyline3dwhere I: IntoIterator<Item = Vec3>,

Creates a value from an iterator. Read more
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impl<const N: usize> FromIterator<Vec3> for Polyline3d<N>

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fn from_iter<I>(iter: I) -> Polyline3d<N>where I: IntoIterator<Item = Vec3>,

Creates a value from an iterator. Read more
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impl FromReflect for Vec3where f32: FromReflect + TypePath,

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fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Vec3>

Constructs a concrete instance of `Self` from a reflected value.
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fn take_from_reflect( reflect: Box<dyn Reflect, Global> ) -> Result<Self, Box<dyn Reflect, Global>>

Attempts to downcast the given value to `Self` using, constructing the value using `from_reflect` if that fails. Read more
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impl Index<usize> for Vec3

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type Output = f32

The returned type after indexing.
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fn index(&self, index: usize) -> &<Vec3 as Index<usize>>::Output

Performs the indexing (`container[index]`) operation. Read more
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impl IndexMut<usize> for Vec3

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fn index_mut(&mut self, index: usize) -> &mut <Vec3 as Index<usize>>::Output

Performs the mutable indexing (`container[index]`) operation. Read more
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impl Mul<Vec3> for Color

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type Output = Color

The resulting type after applying the `*` operator.
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fn mul(self, rhs: Vec3) -> <Color as Mul<Vec3>>::Output

Performs the `*` operation. Read more
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impl Mul<Vec3> for GlobalTransform

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type Output = Vec3

The resulting type after applying the `*` operator.
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fn mul(self, value: Vec3) -> <GlobalTransform as Mul<Vec3>>::Output

Performs the `*` operation. Read more
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impl Mul<Vec3> for Mat3

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type Output = Vec3

The resulting type after applying the `*` operator.
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fn mul(self, rhs: Vec3) -> <Mat3 as Mul<Vec3>>::Output

Performs the `*` operation. Read more
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impl Mul<Vec3> for Mat3A

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type Output = Vec3

The resulting type after applying the `*` operator.
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fn mul(self, rhs: Vec3) -> Vec3

Performs the `*` operation. Read more
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impl Mul<Vec3> for Quat

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fn mul(self, rhs: Vec3) -> <Quat as Mul<Vec3>>::Output

Multiplies a quaternion and a 3D vector, returning the rotated vector.

Panics

Will panic if `self` is not normalized when `glam_assert` is enabled.

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type Output = Vec3

The resulting type after applying the `*` operator.
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impl Mul<Vec3> for Transform

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type Output = Vec3

The resulting type after applying the `*` operator.
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fn mul(self, value: Vec3) -> <Transform as Mul<Vec3>>::Output

Performs the `*` operation. Read more
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impl Mul<Vec3> for Vec3

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type Output = Vec3

The resulting type after applying the `*` operator.
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fn mul(self, rhs: Vec3) -> Vec3

Performs the `*` operation. Read more
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impl Mul<Vec3> for f32

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type Output = Vec3

The resulting type after applying the `*` operator.
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fn mul(self, rhs: Vec3) -> Vec3

Performs the `*` operation. Read more
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impl Mul<f32> for Vec3

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type Output = Vec3

The resulting type after applying the `*` operator.
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fn mul(self, rhs: f32) -> Vec3

Performs the `*` operation. Read more
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impl MulAssign<Vec3> for Color

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fn mul_assign(&mut self, rhs: Vec3)

Performs the `*=` operation. Read more
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impl MulAssign<Vec3> for Vec3

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fn mul_assign(&mut self, rhs: Vec3)

Performs the `*=` operation. Read more
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impl MulAssign<f32> for Vec3

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fn mul_assign(&mut self, rhs: f32)

Performs the `*=` operation. Read more
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impl Neg for Vec3

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type Output = Vec3

The resulting type after applying the `-` operator.
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fn neg(self) -> Vec3

Performs the unary `-` operation. Read more
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impl PartialEq<Vec3> for Vec3

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fn eq(&self, other: &Vec3) -> bool

This method tests for `self` and `other` values to be equal, and is used by `==`.
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fn ne(&self, other: &Rhs) -> bool

This method tests for `!=`. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> Product<&'a Vec3> for Vec3

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fn product<I>(iter: I) -> Vec3where I: Iterator<Item = &'a Vec3>,

Method which takes an iterator and generates `Self` from the elements by multiplying the items.
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impl Product<Vec3> for Vec3

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fn product<I>(iter: I) -> Vec3where I: Iterator<Item = Vec3>,

Method which takes an iterator and generates `Self` from the elements by multiplying the items.
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impl Reflect for Vec3where f32: FromReflect + TypePath,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the `TypeInfo` of the type represented by this value. Read more
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fn into_any(self: Box<Vec3, Global>) -> Box<dyn Any, Global>

Returns the value as a `Box<dyn Any>`.
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fn as_any(&self) -> &(dyn Any + 'static)

Returns the value as a `&dyn Any`.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the value as a `&mut dyn Any`.
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fn into_reflect(self: Box<Vec3, Global>) -> Box<dyn Reflect, Global>

Casts this type to a boxed reflected value.
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fn as_reflect(&self) -> &(dyn Reflect + 'static)

Casts this type to a reflected value.
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Casts this type to a mutable reflected value.
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fn clone_value(&self) -> Box<dyn Reflect, Global>

Clones the value as a `Reflect` trait object. Read more
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fn set( &mut self, value: Box<dyn Reflect, Global> ) -> Result<(), Box<dyn Reflect, Global>>

Performs a type-checked assignment of a reflected value to this value. Read more
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fn apply(&mut self, value: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Vec3, Global>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Rem<Vec3> for Vec3

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type Output = Vec3

The resulting type after applying the `%` operator.
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fn rem(self, rhs: Vec3) -> Vec3

Performs the `%` operation. Read more
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impl Rem<Vec3> for f32

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type Output = Vec3

The resulting type after applying the `%` operator.
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fn rem(self, rhs: Vec3) -> Vec3

Performs the `%` operation. Read more
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impl Rem<f32> for Vec3

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type Output = Vec3

The resulting type after applying the `%` operator.
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fn rem(self, rhs: f32) -> Vec3

Performs the `%` operation. Read more
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impl RemAssign<Vec3> for Vec3

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fn rem_assign(&mut self, rhs: Vec3)

Performs the `%=` operation. Read more
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impl RemAssign<f32> for Vec3

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fn rem_assign(&mut self, rhs: f32)

Performs the `%=` operation. Read more
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impl Serialize for Vec3

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fn serialize<S>( &self, serializer: S ) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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fn min_size() -> NonZeroU64

Represents the minimum size of `Self` (equivalent to GPUBufferBindingLayout.minBindingSize) Read more
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fn size(&self) -> NonZeroU64

Returns the size of `Self` at runtime Read more
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fn assert_uniform_compat()

Asserts that `Self` meets the requirements of the uniform address space restrictions on stored values and the uniform address space layout constraints Read more
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impl Struct for Vec3where f32: FromReflect + TypePath,

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fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field named `name` as a `&dyn Reflect`.
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fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field named `name` as a `&mut dyn Reflect`.
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fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field with index `index` as a `&dyn Reflect`.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field with index `index` as a `&mut dyn Reflect`.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index `index`.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_> ⓘ

Returns an iterator over the values of the reflectable fields for this struct.
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fn clone_dynamic(&self) -> DynamicStruct

Clones the struct into a `DynamicStruct`.
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impl Sub<Vec3> for Vec3

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type Output = Vec3

The resulting type after applying the `-` operator.
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fn sub(self, rhs: Vec3) -> Vec3

Performs the `-` operation. Read more
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impl Sub<Vec3> for f32

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type Output = Vec3

The resulting type after applying the `-` operator.
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fn sub(self, rhs: Vec3) -> Vec3

Performs the `-` operation. Read more
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impl Sub<f32> for Vec3

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type Output = Vec3

The resulting type after applying the `-` operator.
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fn sub(self, rhs: f32) -> Vec3

Performs the `-` operation. Read more
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impl SubAssign<Vec3> for Vec3

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fn sub_assign(&mut self, rhs: Vec3)

Performs the `-=` operation. Read more
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impl SubAssign<f32> for Vec3

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fn sub_assign(&mut self, rhs: f32)

Performs the `-=` operation. Read more
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impl<'a> Sum<&'a Vec3> for Vec3

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fn sum<I>(iter: I) -> Vec3where I: Iterator<Item = &'a Vec3>,

Method which takes an iterator and generates `Self` from the elements by “summing up” the items.
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impl Sum<Vec3> for Vec3

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fn sum<I>(iter: I) -> Vec3where I: Iterator<Item = Vec3>,

Method which takes an iterator and generates `Self` from the elements by “summing up” the items.
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impl TypePath for Vec3where f32: FromReflect + TypePath,

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or `None` if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or `None` if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or `None` if it is anonymous. Read more
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impl Typed for Vec3where f32: FromReflect + TypePath,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the `TypeId` of `self`. Read more
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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the `T` `ShaderType` for `self`. When used in `AsBindGroup` derives, it is safe to assume that all images in `self` exist.
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for Twhere T: AnyBitPattern,

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type Bits = T

`Self` must have the same layout as the specified `Bits` except for the possible invalid bit patterns being checked during `is_valid_bit_pattern`.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret `bits` as `&Self`.
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impl<T> Downcast for Twhere T: Any,

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fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>

Convert `Box<dyn Trait>` (where `Trait: Downcast`) to `Box<dyn Any>`. `Box<dyn Any>` can then be further `downcast` into `Box<ConcreteType>` where `ConcreteType` implements `Trait`.
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fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>

Convert `Rc<Trait>` (where `Trait: Downcast`) to `Rc<Any>`. `Rc<Any>` can then be further `downcast` into `Rc<ConcreteType>` where `ConcreteType` implements `Trait`.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert `&Trait` (where `Trait: Downcast`) to `&Any`. This is needed since Rust cannot generate `&Any`’s vtable from `&Trait`’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert `&mut Trait` (where `Trait: Downcast`) to `&Any`. This is needed since Rust cannot generate `&mut Any`’s vtable from `&mut Trait`’s.
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impl<T> DowncastSync for Twhere T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T, Global>) -> Arc<dyn Any + Sync + Send, Global>

Convert `Arc<Trait>` (where `Trait: Downcast`) to `Arc<Any>`. `Arc<Any>` can then be further `downcast` into `Arc<ConcreteType>` where `ConcreteType` implements `Trait`.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for Twhere T: Default,

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fn from_world(_world: &mut World) -> T

Creates `Self` using data from the given `World`.
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impl<S> GetField for Swhere S: Struct,

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fn get_field<T>(&self, name: &str) -> Option<&T>where T: Reflect,

Returns a reference to the value of the field named `name`, downcast to `T`.
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fn get_field_mut<T>(&mut self, name: &str) -> Option<&mut T>where T: Reflect,

Returns a mutable reference to the value of the field named `name`, downcast to `T`.
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impl<T> GetPath for Twhere T: Reflect + ?Sized,

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fn reflect_path<'p>( &self, path: impl ReflectPath<'p> ) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>

Returns a reference to the value specified by `path`. Read more
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fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p> ) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>

Returns a mutable reference to the value specified by `path`. Read more
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fn path<'p, T>( &self, path: impl ReflectPath<'p> ) -> Result<&T, ReflectPathError<'p>>where T: Reflect,

Returns a statically typed reference to the value specified by `path`. Read more
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fn path_mut<'p, T>( &mut self, path: impl ReflectPath<'p> ) -> Result<&mut T, ReflectPathError<'p>>where T: Reflect,

Returns a statically typed mutable reference to the value specified by `path`. Read more
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided `Span`, returning an `Instrumented` wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self> ⓘ

Instruments this type with the current `Span`, returning an `Instrumented` wrapper. Read more
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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls `U::from(self)`.

That is, this conversion is whatever the implementation of `From<T> for U` chooses to do.

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impl<T> NoneValue for Twhere T: Default,

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fn null_value() -> T

The none-equivalent value.
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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Read this value from the supplied reader. Same as `ReadEndian::read_from_little_endian()`.
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Read this value from the supplied reader. Same as `ReadEndian::read_from_big_endian()`.
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Read this value from the supplied reader. Same as `ReadEndian::read_from_native_endian()`.
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impl<T> Same<T> for T

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type Output = T

Should always be `Self`
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a `String`. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘwhere S: Into<Dispatch>,

Attaches the provided `Subscriber` to this type, returning a `WithDispatch` wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ

Attaches the current default `Subscriber` to this type, returning a `WithDispatch` wrapper. Read more
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