pub struct Ray {
pub origin: Vec3,
pub direction: Vec3,
}
Expand description
A ray is an infinite line starting at origin
, going in direction
.
Fields§
§origin: Vec3
The origin of the ray.
direction: Vec3
A normalized vector representing the direction of the ray.
Implementations§
Trait Implementations§
§impl<'de> Deserialize<'de> for Ray
impl<'de> Deserialize<'de> for Ray
§fn deserialize<__D>(
__deserializer: __D
) -> Result<Ray, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>( __deserializer: __D ) -> Result<Ray, <__D as Deserializer<'de>>::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl Serialize for Ray
impl Serialize for Ray
§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where __S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for Ray
impl StructuralPartialEq for Ray
Auto Trait Implementations§
impl RefUnwindSafe for Ray
impl Send for Ray
impl Sync for Ray
impl Unpin for Ray
impl UnwindSafe for Ray
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World
.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
§impl<F, T> IntoSample<T> for Fwhere
T: FromSample<F>,
impl<F, T> IntoSample<T> for Fwhere T: FromSample<F>,
fn into_sample(self) -> T
§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for Pwhere
R: Read + ReadEndian<P>,
P: Default,
impl<R, P> ReadPrimitive<R> for Pwhere R: Read + ReadEndian<P>, P: Default,
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.