Struct bevy::math::primitives::Plane3d

pub struct Plane3d {
    pub normal: Dir3,
    pub half_size: Vec2,
}
Expand description

A bounded plane in 3D space. It forms a surface starting from the origin with a defined height and width.

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§normal: Dir3

The normal of the plane. The plane will be placed perpendicular to this direction

§half_size: Vec2

Half of the width and height of the plane

Implementations§

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impl Plane3d

pub fn new(normal: Vec3, half_size: Vec2) -> Plane3d

Create a new Plane3d from a normal and a half size

§Panics

Panics if the given normal is zero (or very close to zero), or non-finite.

Examples found in repository?
examples/3d/ssr.rs (line 187)
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fn spawn_water(
    commands: &mut Commands,
    asset_server: &AssetServer,
    meshes: &mut Assets<Mesh>,
    water_materials: &mut Assets<ExtendedMaterial<StandardMaterial, Water>>,
) {
    commands.spawn(MaterialMeshBundle {
        mesh: meshes.add(Plane3d::new(Vec3::Y, Vec2::splat(1.0))),
        material: water_materials.add(ExtendedMaterial {
            base: StandardMaterial {
                base_color: BLACK.into(),
                perceptual_roughness: 0.0,
                ..default()
            },
            extension: Water {
                normals: asset_server.load_with_settings::<Image, ImageLoaderSettings>(
                    "textures/water_normals.png",
                    |settings| {
                        settings.is_srgb = false;
                        settings.sampler = ImageSampler::Descriptor(ImageSamplerDescriptor {
                            address_mode_u: ImageAddressMode::Repeat,
                            address_mode_v: ImageAddressMode::Repeat,
                            mag_filter: ImageFilterMode::Linear,
                            min_filter: ImageFilterMode::Linear,
                            ..default()
                        });
                    },
                ),
                // These water settings are just random values to create some
                // variety.
                settings: WaterSettings {
                    octave_vectors: [
                        vec4(0.080, 0.059, 0.073, -0.062),
                        vec4(0.153, 0.138, -0.149, -0.195),
                    ],
                    octave_scales: vec4(1.0, 2.1, 7.9, 14.9) * 5.0,
                    octave_strengths: vec4(0.16, 0.18, 0.093, 0.044),
                },
            },
        }),
        transform: Transform::from_scale(Vec3::splat(100.0)),
        ..default()
    });
}

pub fn from_points(a: Vec3, b: Vec3, c: Vec3) -> (Plane3d, Vec3)

Create a new Plane3d based on three points and compute the geometric center of those points.

The direction of the plane normal is determined by the winding order of the triangular shape formed by the points.

§Panics

Panics if a valid normal can not be computed, for example when the points are collinear and lie on the same line.

Trait Implementations§

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impl Clone for Plane3d

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fn clone(&self) -> Plane3d

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Plane3d

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Plane3d

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fn default() -> Plane3d

Returns the default Plane3d with a normal pointing in the +Y direction, width and height of 1.0.

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impl<'de> Deserialize<'de> for Plane3d

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fn deserialize<__D>( __deserializer: __D, ) -> Result<Plane3d, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<Plane3d> for Mesh

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fn from(plane: Plane3d) -> Mesh

Converts to this type from the input type.
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impl FromReflect for Plane3d
where Plane3d: Any + Send + Sync, Dir3: FromReflect + TypePath + RegisterForReflection, Vec2: FromReflect + TypePath + RegisterForReflection,

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fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Plane3d>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn Reflect>, ) -> Result<Self, Box<dyn Reflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for Plane3d
where Plane3d: Any + Send + Sync, Dir3: FromReflect + TypePath + RegisterForReflection, Vec2: FromReflect + TypePath + RegisterForReflection,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl<'w, 's, Config, Clear> GizmoPrimitive3d<Plane3d> for Gizmos<'w, 's, Config, Clear>
where Config: GizmoConfigGroup, Clear: 'static + Send + Sync,

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type Output<'a> = Plane3dBuilder<'a, 'w, 's, Config, Clear> where Gizmos<'w, 's, Config, Clear>: 'a

The output of primitive_3d. This is a builder to set non-default values.
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fn primitive_3d( &mut self, primitive: &Plane3d, position: Vec3, rotation: Quat, color: impl Into<Color>, ) -> <Gizmos<'w, 's, Config, Clear> as GizmoPrimitive3d<Plane3d>>::Output<'_>

Renders a 3D primitive with its associated details.
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impl Meshable for Plane3d

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type Output = PlaneMeshBuilder

The output of Self::mesh. This will be a MeshBuilder used for creating a Mesh.
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fn mesh(&self) -> <Plane3d as Meshable>::Output

Creates a Mesh for a shape.
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impl PartialEq for Plane3d

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fn eq(&self, other: &Plane3d) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Reflect for Plane3d
where Plane3d: Any + Send + Sync, Dir3: FromReflect + TypePath + RegisterForReflection, Vec2: FromReflect + TypePath + RegisterForReflection,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn into_any(self: Box<Plane3d>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>.
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fn as_any(&self) -> &(dyn Any + 'static)

Returns the value as a &dyn Any.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the value as a &mut dyn Any.
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fn into_reflect(self: Box<Plane3d>) -> Box<dyn Reflect>

Casts this type to a boxed reflected value.
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fn as_reflect(&self) -> &(dyn Reflect + 'static)

Casts this type to a reflected value.
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Casts this type to a mutable reflected value.
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fn clone_value(&self) -> Box<dyn Reflect>

Clones the value as a Reflect trait object. Read more
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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fn try_apply( &mut self, value: &(dyn Reflect + 'static), ) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Plane3d>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn apply(&mut self, value: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Serialize for Plane3d

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Struct for Plane3d
where Plane3d: Any + Send + Sync, Dir3: FromReflect + TypePath + RegisterForReflection, Vec2: FromReflect + TypePath + RegisterForReflection,

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fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field named name as a &dyn Reflect.
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fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field named name as a &mut dyn Reflect.
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fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field with index index as a &dyn Reflect.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field with index index as a &mut dyn Reflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn clone_dynamic(&self) -> DynamicStruct

Clones the struct into a DynamicStruct.
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impl TypePath for Plane3d
where Plane3d: Any + Send + Sync,

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for Plane3d
where Plane3d: Any + Send + Sync, Dir3: FromReflect + TypePath + RegisterForReflection, Vec2: FromReflect + TypePath + RegisterForReflection,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Copy for Plane3d

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impl Primitive3d for Plane3d

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impl StructuralPartialEq for Plane3d

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Gets the TypeId of self. Read more
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Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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Immutably borrows from an owned value. Read more
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impl<T> Downcast for T
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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