Struct bevy::input::ButtonInput

pub struct ButtonInput<T>
where T: Copy + Eq + Hash + Send + Sync + 'static,
{ /* private fields */ }
Expand description

A “press-able” input of type T.

Usage

This type can be used as a resource to keep the current state of an input, by reacting to events from the input. For a given input value:

Multiple systems

In case multiple systems are checking for ButtonInput::just_pressed or ButtonInput::just_released but only one should react, for example in the case of triggering State change, you should consider clearing the input state, either by:

Note

When adding this resource for a new input type, you should:

Note: Calling clear from a ResMut will trigger change detection. It may be preferable to use DetectChangesMut::bypass_change_detection to avoid causing the resource to always be marked as changed.

Implementations§

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impl<T> ButtonInput<T>
where T: Copy + Eq + Hash + Send + Sync + 'static,

pub fn press(&mut self, input: T)

Registers a press for the given input.

pub fn pressed(&self, input: T) -> bool

Returns true if the input has been pressed.

pub fn any_pressed(&self, inputs: impl IntoIterator<Item = T>) -> bool

Returns true if any item in inputs has been pressed.

pub fn all_pressed(&self, inputs: impl IntoIterator<Item = T>) -> bool

Returns true if all items in inputs have been pressed.

pub fn release(&mut self, input: T)

Registers a release for the given input.

pub fn release_all(&mut self)

Registers a release for all currently pressed inputs.

pub fn just_pressed(&self, input: T) -> bool

Returns true if the input has just been pressed.

pub fn any_just_pressed(&self, inputs: impl IntoIterator<Item = T>) -> bool

Returns true if any item in inputs has just been pressed.

pub fn clear_just_pressed(&mut self, input: T) -> bool

Clears the just_pressed state of the input and returns true if the input has just been pressed.

Future calls to ButtonInput::just_pressed for the given input will return false until a new press event occurs.

pub fn just_released(&self, input: T) -> bool

Returns true if the input has just been released.

pub fn any_just_released(&self, inputs: impl IntoIterator<Item = T>) -> bool

Returns true if any item in inputs has just been released.

pub fn clear_just_released(&mut self, input: T) -> bool

Clears the just_released state of the input and returns true if the input has just been released.

Future calls to ButtonInput::just_released for the given input will return false until a new release event occurs.

pub fn reset(&mut self, input: T)

Clears the pressed, just_pressed and just_released data of the input.

pub fn reset_all(&mut self)

Clears the pressed, just_pressed, and just_released data for every input.

See also ButtonInput::clear for simulating elapsed time steps.

pub fn clear(&mut self)

Clears the just pressed and just released data for every input.

See also ButtonInput::reset_all for a full reset.

pub fn get_pressed(&self) -> impl ExactSizeIterator

An iterator visiting every pressed input in arbitrary order.

pub fn get_just_pressed(&self) -> impl ExactSizeIterator

An iterator visiting every just pressed input in arbitrary order.

pub fn get_just_released(&self) -> impl ExactSizeIterator

An iterator visiting every just released input in arbitrary order.

Trait Implementations§

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impl<T> Clone for ButtonInput<T>
where T: Clone + Copy + Eq + Hash + Send + Sync + 'static,

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fn clone(&self) -> ButtonInput<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T> Debug for ButtonInput<T>
where T: Debug + Copy + Eq + Hash + Send + Sync + 'static,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<T> Default for ButtonInput<T>
where T: Copy + Eq + Hash + Send + Sync + 'static,

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fn default() -> ButtonInput<T>

Returns the “default value” for a type. Read more
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impl<T> FromReflect for ButtonInput<T>
where T: Copy + Eq + Hash + Send + Sync + 'static + TypePath, ButtonInput<T>: Any + Send + Sync, HashSet<T>: FromReflect + TypePath,

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fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<ButtonInput<T>>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl<T> GetTypeRegistration for ButtonInput<T>
where T: Copy + Eq + Hash + Send + Sync + 'static + TypePath, ButtonInput<T>: Any + Send + Sync, HashSet<T>: FromReflect + TypePath,

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impl<T> Reflect for ButtonInput<T>
where T: Copy + Eq + Hash + Send + Sync + 'static + TypePath, ButtonInput<T>: Any + Send + Sync, HashSet<T>: FromReflect + TypePath,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn into_any(self: Box<ButtonInput<T>>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>.
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fn as_any(&self) -> &(dyn Any + 'static)

Returns the value as a &dyn Any.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the value as a &mut dyn Any.
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fn into_reflect(self: Box<ButtonInput<T>>) -> Box<dyn Reflect>

Casts this type to a boxed reflected value.
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fn as_reflect(&self) -> &(dyn Reflect + 'static)

Casts this type to a reflected value.
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Casts this type to a mutable reflected value.
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fn clone_value(&self) -> Box<dyn Reflect>

Clones the value as a Reflect trait object. Read more
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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fn apply(&mut self, value: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<ButtonInput<T>>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl<T> Struct for ButtonInput<T>
where T: Copy + Eq + Hash + Send + Sync + 'static + TypePath, ButtonInput<T>: Any + Send + Sync, HashSet<T>: FromReflect + TypePath,

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fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field named name as a &dyn Reflect.
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fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field named name as a &mut dyn Reflect.
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fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field with index index as a &dyn Reflect.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field with index index as a &mut dyn Reflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn clone_dynamic(&self) -> DynamicStruct

Clones the struct into a DynamicStruct.
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impl<T> TypePath for ButtonInput<T>
where T: Copy + Eq + Hash + Send + Sync + 'static + TypePath, ButtonInput<T>: Any + Send + Sync,

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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Returns a short, pretty-print enabled path to the type. Read more
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Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl<T> Typed for ButtonInput<T>
where T: Copy + Eq + Hash + Send + Sync + 'static + TypePath, ButtonInput<T>: Any + Send + Sync, HashSet<T>: FromReflect + TypePath,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl<T> Resource for ButtonInput<T>
where T: Copy + Eq + Hash + Send + Sync + 'static, ButtonInput<T>: Send + Sync + 'static,

Auto Trait Implementations§

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impl<T> RefUnwindSafe for ButtonInput<T>
where T: RefUnwindSafe,

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impl<T> Send for ButtonInput<T>

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impl<T> Sync for ButtonInput<T>

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impl<T> Unpin for ButtonInput<T>
where T: Unpin,

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impl<T> UnwindSafe for ButtonInput<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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Mutably borrows from an owned value. Read more
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fn downcast(&self) -> &T

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impl<T> Downcast for T
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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