Struct bevy::ecs::system::AdapterSystem

pub struct AdapterSystem<Func, S> { /* private fields */ }
Expand description

A System that takes the output of S and transforms it by applying Func to it.

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impl<Func, S> AdapterSystem<Func, S>
where Func: Adapt<S>, S: System,

pub const fn new( func: Func, system: S, name: Cow<'static, str>, ) -> AdapterSystem<Func, S>

Creates a new System that uses func to adapt system, via the Adapt trait.

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impl<Func, S> Clone for AdapterSystem<Func, S>
where Func: Clone, S: Clone,

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fn clone(&self) -> AdapterSystem<Func, S>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Func, S> ReadOnlySystem for AdapterSystem<Func, S>
where Func: Adapt<S>, S: ReadOnlySystem,

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fn run_readonly(&mut self, input: Self::In, world: &World) -> Self::Out

Runs this system with the given input in the world. Read more
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impl<Func, S> System for AdapterSystem<Func, S>
where Func: Adapt<S>, S: System,

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type In = <Func as Adapt<S>>::In

The system’s input. See In for FunctionSystems.
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type Out = <Func as Adapt<S>>::Out

The system’s output.
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fn name(&self) -> Cow<'static, str>

Returns the system’s name.
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fn component_access(&self) -> &Access<ComponentId>

Returns the system’s component Access.
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fn archetype_component_access(&self) -> &Access<ArchetypeComponentId>

Returns the system’s archetype component Access.
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fn is_send(&self) -> bool

Returns true if the system is Send.
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fn is_exclusive(&self) -> bool

Returns true if the system must be run exclusively.
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fn has_deferred(&self) -> bool

Returns true if system as deferred buffers
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unsafe fn run_unsafe( &mut self, input: <AdapterSystem<Func, S> as System>::In, world: UnsafeWorldCell<'_>, ) -> <AdapterSystem<Func, S> as System>::Out

Runs the system with the given input in the world. Unlike System::run, this function can be called in parallel with other systems and may break Rust’s aliasing rules if used incorrectly, making it unsafe to call. Read more
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fn run( &mut self, input: <AdapterSystem<Func, S> as System>::In, world: &mut World, ) -> <AdapterSystem<Func, S> as System>::Out

Runs the system with the given input in the world. Read more
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fn apply_deferred(&mut self, world: &mut World)

Applies any Deferred system parameters (or other system buffers) of this system to the world. Read more
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fn initialize(&mut self, world: &mut World)

Initialize the system.
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fn update_archetype_component_access(&mut self, world: UnsafeWorldCell<'_>)

Update the system’s archetype component Access. Read more
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fn check_change_tick(&mut self, change_tick: Tick)

Checks any Ticks stored on this system and wraps their value if they get too old. Read more
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fn default_system_sets(&self) -> Vec<Interned<dyn SystemSet>>

Returns the system’s default system sets. Read more
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fn get_last_run(&self) -> Tick

Gets the tick indicating the last time this system ran.
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fn set_last_run(&mut self, last_run: Tick)

Overwrites the tick indicating the last time this system ran. Read more
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fn type_id(&self) -> TypeId

Returns the TypeId of the underlying system type.

Auto Trait Implementations§

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impl<Func, S> Freeze for AdapterSystem<Func, S>
where Func: Freeze, S: Freeze,

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impl<Func, S> RefUnwindSafe for AdapterSystem<Func, S>
where Func: RefUnwindSafe, S: RefUnwindSafe,

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impl<Func, S> Send for AdapterSystem<Func, S>
where Func: Send, S: Send,

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impl<Func, S> Sync for AdapterSystem<Func, S>
where Func: Sync, S: Sync,

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impl<Func, S> Unpin for AdapterSystem<Func, S>
where Func: Unpin, S: Unpin,

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impl<Func, S> UnwindSafe for AdapterSystem<Func, S>
where Func: UnwindSafe, S: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Marker, In, F> Condition<Marker, In> for F
where F: Condition<Marker, In>,

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fn and<M, C>( self, and: C, ) -> CombinatorSystem<AndMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>
where C: Condition<M, In>,

Returns a new run condition that only returns true if both this one and the passed and return true. Read more
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fn and_then<M, C>( self, and_then: C, ) -> CombinatorSystem<AndMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>
where C: Condition<M, In>,

👎Deprecated: Users should use the .and(condition) method in lieu of .and_then(condition)
Returns a new run condition that only returns true if both this one and the passed and_then return true. Read more
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fn nand<M, C>( self, nand: C, ) -> CombinatorSystem<NandMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>
where C: Condition<M, In>,

Returns a new run condition that only returns false if both this one and the passed nand return true. Read more
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fn nor<M, C>( self, nor: C, ) -> CombinatorSystem<NorMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>
where C: Condition<M, In>,

Returns a new run condition that only returns true if both this one and the passed nor return false. Read more
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fn or<M, C>( self, or: C, ) -> CombinatorSystem<OrMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>
where C: Condition<M, In>,

Returns a new run condition that returns true if either this one or the passed or return true. Read more
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fn or_else<M, C>( self, or_else: C, ) -> CombinatorSystem<OrMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>
where C: Condition<M, In>,

👎Deprecated: Users should use the .or(condition) method in lieu of .or_else(condition)
Returns a new run condition that returns true if either this one or the passed or return true. Read more
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fn xnor<M, C>( self, xnor: C, ) -> CombinatorSystem<XnorMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>
where C: Condition<M, In>,

Returns a new run condition that only returns true if self and xnor both return false or both return true. Read more
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fn xor<M, C>( self, xor: C, ) -> CombinatorSystem<XorMarker, Self::System, <C as IntoSystem<In, bool, M>>::System>
where C: Condition<M, In>,

Returns a new run condition that only returns true if either self or xor return true, but not both. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> IntoSystem<<T as System>::In, <T as System>::Out, ()> for T
where T: System,

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type System = T

The type of System that this instance converts into.
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fn into_system(this: T) -> T

Turns this value into its corresponding System.
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fn pipe<B, Final, MarkerB>( self, system: B, ) -> CombinatorSystem<Pipe, Self::System, <B as IntoSystem<Out, Final, MarkerB>>::System>
where B: IntoSystem<Out, Final, MarkerB>,

Pass the output of this system A into a second system B, creating a new compound system. Read more
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fn map<T, F>(self, f: F) -> AdapterSystem<F, Self::System>
where F: Send + Sync + 'static + FnMut(Out) -> T,

Pass the output of this system into the passed function f, creating a new system that outputs the value returned from the function. Read more
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fn system_type_id(&self) -> TypeId

Get the TypeId of the System produced after calling into_system.
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impl<Marker, F> IntoSystemConfigs<Marker> for F
where F: IntoSystem<(), (), Marker>,

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fn into_configs(self) -> NodeConfigs<Box<dyn System<Out = (), In = ()>>>

Convert into a SystemConfigs.
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fn in_set( self, set: impl SystemSet, ) -> NodeConfigs<Box<dyn System<Out = (), In = ()>>>

Add these systems to the provided set.
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fn before<M>( self, set: impl IntoSystemSet<M>, ) -> NodeConfigs<Box<dyn System<Out = (), In = ()>>>

Runs before all systems in set. If self has any systems that produce Commands or other Deferred operations, all systems in set will see their effect. Read more
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fn after<M>( self, set: impl IntoSystemSet<M>, ) -> NodeConfigs<Box<dyn System<Out = (), In = ()>>>

Run after all systems in set. If set has any systems that produce Commands or other Deferred operations, all systems in self will see their effect. Read more
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fn before_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> NodeConfigs<Box<dyn System<Out = (), In = ()>>>

Run before all systems in set. Read more
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fn after_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> NodeConfigs<Box<dyn System<Out = (), In = ()>>>

Run after all systems in set. Read more
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fn distributive_run_if<M>( self, condition: impl Condition<M> + Clone, ) -> NodeConfigs<Box<dyn System<Out = (), In = ()>>>

Add a run condition to each contained system. Read more
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fn run_if<M>( self, condition: impl Condition<M>, ) -> NodeConfigs<Box<dyn System<Out = (), In = ()>>>

Run the systems only if the Condition is true. Read more
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fn ambiguous_with<M>( self, set: impl IntoSystemSet<M>, ) -> NodeConfigs<Box<dyn System<Out = (), In = ()>>>

Suppress warnings and errors that would result from these systems having ambiguities (conflicting access but indeterminate order) with systems in set.
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fn ambiguous_with_all(self) -> NodeConfigs<Box<dyn System<Out = (), In = ()>>>

Suppress warnings and errors that would result from these systems having ambiguities (conflicting access but indeterminate order) with any other system.
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fn chain(self) -> NodeConfigs<Box<dyn System<Out = (), In = ()>>>

Treat this collection as a sequence of systems. Read more
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fn chain_ignore_deferred( self, ) -> NodeConfigs<Box<dyn System<Out = (), In = ()>>>

Treat this collection as a sequence of systems. Read more
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

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fn clone_type_data(&self) -> Box<dyn TypeData>

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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ConditionalSend for T
where T: Send,

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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

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impl<T> Settings for T
where T: 'static + Send + Sync,

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T
where T: WasmNotSend + WasmNotSync,

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impl<T> WasmNotSync for T
where T: Sync,